Zuhayr
412ee32d1c
Stops autotraitor grabbing minds from the lobby for antag roles.
2015-09-07 17:01:34 +09:30
Chinsky
d99c4ffaaa
Merge pull request #11021 from Zuhayr/antagsystem
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Forgot a couple of tweaks.
2015-09-06 08:06:48 +03:00
Zuhayr
eacc1e7da7
Tweaks.
2015-09-06 11:19:54 +09:30
GinjaNinja32
3bb0e2503a
Merge pull request #11020 from Zuhayr/antagsystem
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More antag fixes.
2015-09-06 02:47:12 +01:00
Zuhayr
111ff96312
Should fix antag candidate selection.
2015-09-06 10:59:59 +09:30
Zuhayr
b09e836d95
Removed an unused file.
2015-09-05 18:51:39 +09:30
Zuhayr
89a7c9667b
Reverts a testing value.
2015-09-05 17:31:27 +09:30
Zuhayr
a0187f66e3
Fixes Secret.
2015-09-05 14:12:20 +09:30
Zuhayr
7af1f27b28
More debug feedback.
2015-09-05 12:57:20 +09:30
Zuhayr
58cd8c3e03
Added debug verbs/feedback.
2015-09-05 12:05:32 +09:30
Zuhayr
c121993a11
Changed some vars around to be more explicit/descriptive, added documentation to main antag datum.
2015-09-05 11:23:48 +09:30
Zuhayr
12a5c47413
Added a proper cooldown on latespawn, added loyalist role to char setup.
2015-09-05 10:46:23 +09:30
Zuhayr
553ac01552
Autotraitor cleanup.
2015-09-04 20:17:47 +09:30
Zuhayr
09ee98717e
Fixes cortical borer spawning.
2015-09-04 19:19:29 +09:30
Zuhayr
23fb8d8b99
Antag system cleanup/fixes.
2015-09-04 18:28:05 +09:30
GinjaNinja32
9f05c50a7c
Merge pull request #10732 from mwerezak/skipjack3
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Fixes #10723
2015-08-18 18:51:37 +01:00
mwerezak
b361f9ad12
Fixes #10723
2015-08-18 10:28:06 -04:00
mwerezak
7c8c42137e
Fixes #10680
2015-08-18 02:54:13 -04:00
Zuhayr
5cb06f2c00
Merge pull request #10716 from mwerezak/gamemode
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Gamemode fixes
2015-08-17 18:50:58 -07:00
mwerezak
e84f693219
Fixes certain antag roles from being unspawnable
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Fixes antag roles without certain flags from being unspawnable at round
start. Also adds more debug messages and feedback
2015-08-17 21:11:57 -04:00
mwerezak
524548cc95
Fixes #10680
2015-08-16 14:58:27 -04:00
GinjaNinja32
88433b6b98
Merge pull request #10641 from atlantiscze/kill-all-humans
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Newmalf Fixes
2015-08-15 03:36:35 +01:00
Atlantis
e7adce2163
Better feedback
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- Attempting to hack already hacked APC now correctly produces "You already control this APC" message.
2015-08-14 22:51:59 +02:00
Zuhayr
84678a91c1
Fixes roundend failing to scroll, fixes teams not getting shared global objectives.
2015-08-14 00:18:41 +09:30
GinjaNinja32
5a1c80d843
Fix for non-ANTAG_OVERRIDE_JOB antags breaking with malf fix
2015-08-12 05:06:18 +01:00
GinjaNinja32
54930b69b4
Malfunction
2015-08-12 04:41:59 +01:00
SomeoneElse
8c0984d5b1
Fix gender issues, some typos from various files
2015-08-11 13:41:40 +03:00
SomeoneElse
64c59d3145
replace \red usages with various <span> usages in runes.dm
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code/game/gamemodes/cult/rules.dm:
replaced {\red,\b} with <span class='{danger,warning,cult}'>.
added some span class guidelines esp. on cult for future consistency.
2015-08-10 12:58:37 +03:00
PsiOmegaDelta
c560bd8d79
Merge pull request #10404 from mwerezak/stack-fix
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Material stack related fixes
2015-08-08 09:56:25 +02:00
mwerezak
d25d0c700c
Fixes #10403
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can_start() no longer attempts to rebuild the antag candidate lists but
instead reads the existing lists that are now built in pre_setup()
Also fixes an inverted check that was preventing antags from spawning.
2015-08-03 20:01:55 -04:00
mwerezak
2e1607f611
Fixes #10414
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Antagonists are again drafted in attempt_spawn() and all players in the pending list will be spawned (provided they pass sanity checks).
Instead, attempt_spawn() is called in either pre_setup() or post_setup() depending on if the ANTAG_OVERRIDE_JOB flag is set. And all antags have
their spawning finalized in post_setup().
In addition, if game mode setup fails, all pending antagonist players have their special roles cleared.
2015-08-03 12:03:08 -04:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
PsiOmegaDelta
75920431e8
Merge pull request #10386 from mwerezak/antag-fix
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Fixes #10309
2015-07-31 10:26:14 +02:00
PsiOmegaDelta
3c9dc10746
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/gamemodes/cult/runes.dm
2015-07-31 09:48:15 +02:00
HarpyEagle
7feaf13d81
Fixes #10309
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Antag types with ANTAG_OVERRIDE_JOB are finalized before jobs are handed out, based on the idea that something which replaces a player's job should not need to depend on their assigned job in any way.
Moves the selection of pending antags outside of can_start().
Fixes issue with antag distribution that occurs when a player is a candidate for multiple antagonist types.
2015-07-30 22:28:17 -04:00
mwerezak
4af4e38571
Fixes #10368
2015-07-29 22:48:11 -04:00
GinjaNinja32
57e8d07085
Adds a log_and_message_admins call to cult communication rune
2015-07-28 13:29:50 +01:00
Zuhayr
64ccd8a048
Merge pull request #10269 from Mloc/lightwrite
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lighting work
2015-07-27 11:41:14 +09:30
PsiOmega
659b07415d
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/machinery/rechargestation.dm
code/game/mecha/equipment/tools/medical_tools.dm
maps/exodus-1.dmm
2015-07-26 10:00:12 +02:00
PsiOmega
13ca02677c
Fixes #10203 .
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setup_economy() was previously called twice, the removed call happened before character creation.
Moves the remaining line to ensure proper setup order.
2015-07-25 14:08:19 +02:00
GinjaNinja32
006ed3ec53
Fixes typo in changeling absorbing
2015-07-24 02:35:49 +01:00
Mloc
65ac3d97d0
Revert "get rid of mob.see_in_dark and species.darksight"
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This reverts commit 278a4c38ec .
2015-07-22 15:14:40 +01:00
Zuhayr
5e1ae26b74
Comment cleanup, adds TODOs for a bunch of minor things that the antag system may need to address before the end of freeze.
2015-07-14 05:19:01 +09:30
Zuhayr
cd380aba24
Removed the last few references to MODE, fixed some oversights with player_is_antag().
2015-07-14 05:19:00 +09:30
Zuhayr
7bb9ca6ec2
Fixes #10129
2015-07-14 05:18:58 +09:30
Ccomp5950
889019b445
Merge pull request #10163 from PsiOmegaDelta/150713-Fixes
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Fixes
2015-07-13 09:35:58 -04:00
PsiOmega
750c3f9e66
Puts the world end handling inside a spawn instead of sleep.
2015-07-13 10:13:45 +02:00
GinjaNinja32
b04ed47e2f
Merge pull request #10070 from Mloc/lightwrite-2
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Lighting overlay changes + optimizations
2015-07-12 15:51:44 +01:00
Mloc
278a4c38ec
get rid of mob.see_in_dark and species.darksight
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They don't work with the current lighting system and cause weird artifacts.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-09 19:17:04 +01:00
PsiOmegaDelta
0a4131e9dc
Reduced Hell Universe Lag
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Based on https://github.com/d3athrow/vgstation13/pull/5273 .
2015-07-07 12:55:39 +02:00