Commit Graph

1863 Commits

Author SHA1 Message Date
Zuhayr
412ee32d1c Stops autotraitor grabbing minds from the lobby for antag roles. 2015-09-07 17:01:34 +09:30
Chinsky
d99c4ffaaa Merge pull request #11021 from Zuhayr/antagsystem
Forgot a couple of tweaks.
2015-09-06 08:06:48 +03:00
Zuhayr
eacc1e7da7 Tweaks. 2015-09-06 11:19:54 +09:30
GinjaNinja32
3bb0e2503a Merge pull request #11020 from Zuhayr/antagsystem
More antag fixes.
2015-09-06 02:47:12 +01:00
Zuhayr
111ff96312 Should fix antag candidate selection. 2015-09-06 10:59:59 +09:30
Zuhayr
b09e836d95 Removed an unused file. 2015-09-05 18:51:39 +09:30
Zuhayr
89a7c9667b Reverts a testing value. 2015-09-05 17:31:27 +09:30
Zuhayr
a0187f66e3 Fixes Secret. 2015-09-05 14:12:20 +09:30
Zuhayr
7af1f27b28 More debug feedback. 2015-09-05 12:57:20 +09:30
Zuhayr
58cd8c3e03 Added debug verbs/feedback. 2015-09-05 12:05:32 +09:30
Zuhayr
c121993a11 Changed some vars around to be more explicit/descriptive, added documentation to main antag datum. 2015-09-05 11:23:48 +09:30
Zuhayr
12a5c47413 Added a proper cooldown on latespawn, added loyalist role to char setup. 2015-09-05 10:46:23 +09:30
Zuhayr
553ac01552 Autotraitor cleanup. 2015-09-04 20:17:47 +09:30
Zuhayr
09ee98717e Fixes cortical borer spawning. 2015-09-04 19:19:29 +09:30
Zuhayr
23fb8d8b99 Antag system cleanup/fixes. 2015-09-04 18:28:05 +09:30
GinjaNinja32
9f05c50a7c Merge pull request #10732 from mwerezak/skipjack3
Fixes #10723
2015-08-18 18:51:37 +01:00
mwerezak
b361f9ad12 Fixes #10723 2015-08-18 10:28:06 -04:00
mwerezak
7c8c42137e Fixes #10680 2015-08-18 02:54:13 -04:00
Zuhayr
5cb06f2c00 Merge pull request #10716 from mwerezak/gamemode
Gamemode fixes
2015-08-17 18:50:58 -07:00
mwerezak
e84f693219 Fixes certain antag roles from being unspawnable
Fixes antag roles without certain flags from being unspawnable at round
start. Also adds more debug messages and feedback
2015-08-17 21:11:57 -04:00
mwerezak
524548cc95 Fixes #10680 2015-08-16 14:58:27 -04:00
GinjaNinja32
88433b6b98 Merge pull request #10641 from atlantiscze/kill-all-humans
Newmalf Fixes
2015-08-15 03:36:35 +01:00
Atlantis
e7adce2163 Better feedback
- Attempting to hack already hacked APC now correctly produces "You already control this APC" message.
2015-08-14 22:51:59 +02:00
Zuhayr
84678a91c1 Fixes roundend failing to scroll, fixes teams not getting shared global objectives. 2015-08-14 00:18:41 +09:30
GinjaNinja32
5a1c80d843 Fix for non-ANTAG_OVERRIDE_JOB antags breaking with malf fix 2015-08-12 05:06:18 +01:00
GinjaNinja32
54930b69b4 Malfunction 2015-08-12 04:41:59 +01:00
SomeoneElse
8c0984d5b1 Fix gender issues, some typos from various files 2015-08-11 13:41:40 +03:00
SomeoneElse
64c59d3145 replace \red usages with various <span> usages in runes.dm
code/game/gamemodes/cult/rules.dm:
	replaced {\red,\b} with <span class='{danger,warning,cult}'>.
	added some span class guidelines esp. on cult for future consistency.
2015-08-10 12:58:37 +03:00
PsiOmegaDelta
c560bd8d79 Merge pull request #10404 from mwerezak/stack-fix
Material stack related fixes
2015-08-08 09:56:25 +02:00
mwerezak
d25d0c700c Fixes #10403
can_start() no longer attempts to rebuild the antag candidate lists but
instead reads the existing lists that are now built in pre_setup()

Also fixes an inverted check that was preventing antags from spawning.
2015-08-03 20:01:55 -04:00
mwerezak
2e1607f611 Fixes #10414
Antagonists are again drafted in attempt_spawn() and all players in the pending list will be spawned (provided they pass sanity checks).
Instead, attempt_spawn() is called in either pre_setup() or post_setup() depending on if the ANTAG_OVERRIDE_JOB flag is set. And all antags have
their spawning finalized in post_setup().

In addition, if game mode setup fails, all pending antagonist players have their special roles cleared.
2015-08-03 12:03:08 -04:00
mwerezak
0ceb0e291d Fixes #10314
Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
PsiOmegaDelta
75920431e8 Merge pull request #10386 from mwerezak/antag-fix
Fixes #10309
2015-07-31 10:26:14 +02:00
PsiOmegaDelta
3c9dc10746 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/gamemodes/cult/runes.dm
2015-07-31 09:48:15 +02:00
HarpyEagle
7feaf13d81 Fixes #10309
Antag types with ANTAG_OVERRIDE_JOB are finalized before jobs are handed out, based on the idea that something which replaces a player's job should not need to depend on their assigned job in any way.
Moves the selection of pending antags outside of can_start().
Fixes issue with antag distribution that occurs when a player is a candidate for multiple antagonist types.
2015-07-30 22:28:17 -04:00
mwerezak
4af4e38571 Fixes #10368 2015-07-29 22:48:11 -04:00
GinjaNinja32
57e8d07085 Adds a log_and_message_admins call to cult communication rune 2015-07-28 13:29:50 +01:00
Zuhayr
64ccd8a048 Merge pull request #10269 from Mloc/lightwrite
lighting work
2015-07-27 11:41:14 +09:30
PsiOmega
659b07415d Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/machinery/rechargestation.dm
	code/game/mecha/equipment/tools/medical_tools.dm
 	maps/exodus-1.dmm
2015-07-26 10:00:12 +02:00
PsiOmega
13ca02677c Fixes #10203.
setup_economy() was previously called twice, the removed call happened before character creation.
Moves the remaining line to ensure proper setup order.
2015-07-25 14:08:19 +02:00
GinjaNinja32
006ed3ec53 Fixes typo in changeling absorbing 2015-07-24 02:35:49 +01:00
Mloc
65ac3d97d0 Revert "get rid of mob.see_in_dark and species.darksight"
This reverts commit 278a4c38ec.
2015-07-22 15:14:40 +01:00
Zuhayr
5e1ae26b74 Comment cleanup, adds TODOs for a bunch of minor things that the antag system may need to address before the end of freeze. 2015-07-14 05:19:01 +09:30
Zuhayr
cd380aba24 Removed the last few references to MODE, fixed some oversights with player_is_antag(). 2015-07-14 05:19:00 +09:30
Zuhayr
7bb9ca6ec2 Fixes #10129 2015-07-14 05:18:58 +09:30
Ccomp5950
889019b445 Merge pull request #10163 from PsiOmegaDelta/150713-Fixes
Fixes
2015-07-13 09:35:58 -04:00
PsiOmega
750c3f9e66 Puts the world end handling inside a spawn instead of sleep. 2015-07-13 10:13:45 +02:00
GinjaNinja32
b04ed47e2f Merge pull request #10070 from Mloc/lightwrite-2
Lighting overlay changes + optimizations
2015-07-12 15:51:44 +01:00
Mloc
278a4c38ec get rid of mob.see_in_dark and species.darksight
They don't work with the current lighting system and cause weird artifacts.

Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-09 19:17:04 +01:00
PsiOmegaDelta
0a4131e9dc Reduced Hell Universe Lag
Based on https://github.com/d3athrow/vgstation13/pull/5273.
2015-07-07 12:55:39 +02:00