PsiOmegaDelta
570c18881d
Merge pull request #10108 from Zuhayr/dev-freeze
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Fixes #10062 and #10061
2015-07-12 00:14:24 +02:00
Zuhayr
c59dc2445c
Fixes #10062 and #10061
2015-07-12 07:04:35 +09:30
PsiOmegaDelta
796c6c7e42
Teleportation code now ignores dense objects with the ON_BORDER flag.
2015-07-11 17:30:40 +02:00
Null Snapshot
5b30703d30
Should be the last fixes needed.
2015-07-11 04:22:36 -07:00
PsiOmegaDelta
1287ad818a
Ninjas can no longer teleport unto turfs that contain solid objects.
2015-07-11 11:12:08 +02:00
PsiOmegaDelta
339d08b20e
Compilation fix.
2015-07-11 10:51:03 +02:00
PsiOmegaDelta
5575acccfd
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-11 09:51:24 +02:00
Chinsky
9d2ffa3ffb
Merge pull request #10087 from Loganbacca/turretfixes
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Fixes - turrets and cargo trains
2015-07-11 08:33:04 +03:00
GinjaNinja32
9dbd06de0d
Merge pull request #10099 from Loganbacca/conveyorfix
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Fixed dropping modules on conveyor belts
2015-07-10 21:11:50 +01:00
Zuhayr
58c3da3970
Merge pull request #10093 from PsiOmegaDelta/dev-freeze
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Dev freeze
2015-07-11 03:43:59 +09:30
Loganbacca
09f502f8d7
Fixed spriteless item in xenoarch loot drop
2015-07-11 03:38:20 +12:00
Loganbacca
8848a51fe8
Fixed dropping modules on conveyor belts
2015-07-11 03:26:41 +12:00
Loganbacca
c04fc312e2
Moved trajectory check to during target assessment
2015-07-11 02:47:47 +12:00
Loganbacca
ba7e3ae9e8
Cargo train vs projectiles
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If a cargo train has a mob riding it, there is a chance the mob will be hit by the projectile instead.
2015-07-11 02:16:17 +12:00
Loganbacca
6b10b648d2
Implements turret trajectory prediction
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- Adds trajectory checking for turrets, so they don't burn holes through other objects (like walls and AI's) if they wouldn't hit them anyway.
2015-07-11 02:16:17 +12:00
PsiOmegaDelta
a32b712bae
Merge pull request #10097 from Loganbacca/laserfixes
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Projectile visual bug fixes
2015-07-10 14:37:04 +02:00
Loganbacca
ce77c61028
Projectile visual bug fixes
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- Fixed visible beam projectile
- Fixed additional tracers overlaying impact effects
2015-07-11 00:06:44 +12:00
PsiOmegaDelta
265802d270
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/controllers/_DynamicAreaLighting_TG.dm
code/game/objects/effects/chem/chemsmoke.dm
code/game/objects/explosion.dm
2015-07-10 12:57:46 +02:00
PsiOmegaDelta
6246d3bd9d
Merge pull request #10079 from mwerezak/20150708-droplimb-fixes
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Droplimb fixes
2015-07-10 11:38:00 +02:00
PsiOmegaDelta
e0ed7c3e69
Merge pull request #10089 from mwerezak/infection-fix
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Fixes a couple more virus oversights/bugs
2015-07-10 11:37:50 +02:00
Null Snapshot
168f823c35
Fixed up the things pointed out by Ccomp5950.
2015-07-09 22:19:05 -07:00
mwerezak
d1b15fc601
Fixes a couple more virus oversights/bugs
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Fixes contact viruses spreading through windows, fixes bad copypasta in
infection_spreading_check()
2015-07-10 01:02:16 -04:00
HarpyEagle
3fd71881a3
Tweak/refactor external organ droplimb mechanics
2015-07-10 00:14:35 -04:00
mwerezak
cd2604e82d
Fixes droplimb runtime
2015-07-09 22:25:18 -04:00
PsiOmegaDelta
6a8b051b21
Merge pull request #10076 from comma/dev-freeze
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Fixes #9680
2015-07-09 23:41:42 +02:00
Null Snapshot
49ea79d0b3
Added missing return.
2015-07-09 14:40:30 -07:00
Chinsky
a21ce398ae
Merge pull request #10074 from NullSnapshot/dev-freeze
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Fix for #8391
2015-07-10 00:28:10 +03:00
Chinsky
d469b3f42d
Fixes #9680
2015-07-10 00:27:16 +03:00
HarpyEagle
5011f9b806
Fixes virus infectionchance oversight
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Fixes oversight in minormutate() that would cause viruses to become
extremely infectious after spreading to another person.
2015-07-09 17:26:15 -04:00
Null Snapshot
f2e27a8c89
fixes #8391
2015-07-09 13:23:13 -07:00
Chinsky
5b627cc763
Fixes #9939
2015-07-09 23:07:28 +03:00
Null Snapshot
87c8be10dd
spans and grammar for topic.dm
2015-07-09 12:26:32 -07:00
Null Snapshot
909798a8ef
Actual implementation of mod_can_(job_)tempban and mod_(job_)tempban_max
2015-07-09 12:11:27 -07:00
Mloc
278a4c38ec
get rid of mob.see_in_dark and species.darksight
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They don't work with the current lighting system and cause weird artifacts.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-07-09 19:17:04 +01:00
Chinsky
c7d9ce4697
Merge pull request #10046 from mwerezak/custom-item-icons
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Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-09 20:52:38 +03:00
Chinsky
7d9b7e10f4
Merge pull request #10038 from PsiOmegaDelta/150707-HellUniverseOptimizations
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Reduced Hell Universe Lag
2015-07-09 20:45:51 +03:00
Zuhayr
946c445b29
Fixes #9896
2015-07-10 01:14:12 +09:30
Zuhayr
07bd7ef684
Fixes #9610
2015-07-10 00:06:07 +09:30
Mloc
ffbf547923
Merge pull request #9889 from PJB3005/bay-lights
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Lighting optimizations + NVG meson fix
2015-07-09 14:50:10 +01:00
Kelenius
12fdb7521a
Fixes #9908
2015-07-09 11:29:49 +03:00
PsiOmegaDelta
3751e1cdbf
Merge pull request #10055 from Zuhayr/dev-freeze
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Fixes.
2015-07-09 08:35:06 +02:00
PsiOmegaDelta
14acf43646
Merge pull request #10059 from Baystation12/master
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Dev-freeze
2015-07-09 08:34:43 +02:00
Zuhayr
9d02b41ae7
Emergency workaround for the observer bug.
2015-07-09 11:01:42 +09:30
Atlantis
e37503dedb
Fixes #9965
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- Hardsuit injectors now only work on carbon-based mobs. This prevents injecting of AIs, Robots and other silicon-based mobs.
2015-07-08 21:44:04 +02:00
HarpyEagle
f23c2d5e00
Fixes droplimb wound not handling damage type
2015-07-08 15:17:50 -04:00
Zuhayr
e4fdf84ef7
Fixes #10054 , fixes some mushroom issues.
2015-07-09 04:25:36 +09:30
Zuhayr
550ea5f127
Fixes #9740
2015-07-09 03:40:26 +09:30
Zuhayr
76571bf758
Fixes #9646
2015-07-09 03:29:24 +09:30
ccomp5950
0f764d8779
Admins will no longer see stars when viewing faxes.
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If an admin wasn't human / ghosting / or a silicon mob they would see garbled text.
This uses the "force view" setting to 1 bypassing the check.
Fixes #10050
2015-07-08 10:47:22 -04:00
PsiOmegaDelta
2de04f110d
Merge pull request #10048 from PsiOmegaDelta/dev-freeze
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Dev freeze
2015-07-08 09:10:42 +02:00