Commit Graph

40 Commits

Author SHA1 Message Date
Meghan-Rossi
604fd1b74f Resolve conflicts, fix compile errors 2019-12-19 17:49:21 +00:00
Atermonera
3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
Mechoid
99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
Novacat
466516b066 Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good" 2019-04-08 15:24:27 -04:00
Heroman
b11015107c REVERT of nanoui/chemistry becoming subsystems (temp) 2019-04-05 13:30:32 +10:00
kevinz000
6415e4193f [READY]Makes a bunch of processes subsystems instead 2019-03-27 16:03:51 -04:00
kevinz000
dfbd0bd72b Upgrades SDQL2 and refactors it to a datum 2019-03-27 11:50:49 -04:00
Anewbe
7528ac54fb Merge pull request #5305 from VOREStation/pol-autosay
Prevent autosay() from creating/deleting AIs
2018-06-02 12:47:27 -04:00
kcin2001
51cd8636be Adding herms all the way 2018-04-27 15:53:37 -07:00
Arokha Sieyes
2cba96cf4c Switch to defines for custom species stuff 2018-04-19 19:34:10 -04:00
Leshana
a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe
5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Arokha Sieyes
4d8b465cd9 Basically initial working traits 2017-05-29 05:08:25 -04:00
Arokha Sieyes
e116f08d24 Adds Body Markings
So you can customize your character with tattoos or fur colors for Taj or whatever. I'll let Anewbe work out what he wants to whitelist other than what I did already.

The icons are sliced up with the HumanScissors program I wrote, so they are per-organ. So, lop off a limb, put it on someone else, they have the tattoos and whatnot. It's part of DNA so it comes with when cloning.

They are defined in the normal sprite_accessories file and the icons are all in markings.dm in the format of "markingname-organtag" so if you have a marking that spans both arms and torso you need "thatone-torso", "thatone-l_arm", "thatone-r_arm" icon states.
2017-03-30 18:05:20 -04:00
Arokha Sieyes
52130160db Adds Body Markings
So you can customize your character with tattoos or fur colors for Taj or whatever. I'll let Anewbe work out what he wants to whitelist other than what I did already.

The icons are sliced up with the HumanScissors program I wrote, so they are per-organ. So, lop off a limb, put it on someone else, they have the tattoos and whatnot. It's part of DNA so it comes with when cloning.

They are defined in the normal sprite_accessories file and the icons are all in markings.dm in the format of "markingname-organtag" so if you have a marking that spans both arms and torso you need "thatone-torso", "thatone-l_arm", "thatone-r_arm" icon states.
2017-03-26 19:36:34 -04:00
Anewbe
79390b6177 Adds rugged style PDAs 2017-02-04 22:42:06 -06:00
Anewbe
f1de0e24ff Allows us to actually use the messenger bags 2016-09-15 21:21:28 -05:00
Arokha Sieyes
7b4d571889 Makes communicators great again 2016-06-11 22:05:01 -04:00
EmperorJon
5a545854a4 Underwear Datums (#1794)
* One more step to bringing our preferences/setup stuff in line with Bay.

* Whoopsy

* Jon is a moron, more at 11.
2016-05-29 17:29:36 +01:00
Jon
21f898e047 First commit of manual port of BS12
#13042
and
#13086
2016-05-29 00:56:11 +01:00
Datraen
3d9435c9b3 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Slime_Rework_3
# Conflicts:
#	icons/mob/items/lefthand.dmi
#	icons/mob/items/righthand.dmi
2016-05-12 17:24:55 -04:00
Zuhayr
6edb8b31f3 Made slimes more interesting. 2016-05-06 04:07:52 +09:30
Datraen
f09304c508 Adds the new xeno mob system, implemented with slimes. 2016-04-21 11:05:18 -04:00
Yoshax
aa592e3b35 Gender tweaking
Limits biolgical gender by species and defaults to male/female.
Can also set gender identity which determines which is displayed upon examination and suchlike along with being shown in medical records
2016-04-20 20:07:14 +01:00
woodratt
ab49ae802a 1.5.0 Striped Socks
- Added green, purple, blue, yellow, red, and orange striped socks. Thigh and knee high options.
2016-04-09 15:20:37 -07:00
Yoshax
44b8ac218c Adjusts underwear names 2016-03-12 15:57:21 +00:00
Yoshax
ea32fb2bd0 Fixes errors 2016-03-12 01:53:02 +00:00
Yoshax
b2916bbb56 Splits underwear into top and bottom 2016-03-11 19:26:50 +00:00
Yoshax
c782297cae Adds 3 new types of underwear 2016-02-18 23:35:32 +00:00
Neerti
2c9a404143 Replaces ugly way of checking for coverage/slots with GinjaNinja32's way. 2016-02-09 10:10:13 -05:00
SinTwo
b0916167c0 Adds new PDA sprites. 2015-12-31 15:19:11 -05:00
woodratt
cbb8a93451 -1.3.2-
- Fixed stripe on xenoarch outpost
- Added in a airlock for toxins to go to the toxins test site.
- Underwear closet added to visitor's laundry.
- Bar code scanner added to the library office.
- Added in missing window pane on detective's office.
- Added in chapel office shutters.
- Fixed leather jacket alt
- White Stockings added.
2015-12-13 17:36:20 -08:00
woodratt
d5dcbebcfd 1.2.8
- Added fishnet stockings
- Added four different boxers
- Added five different female underwear choices
- Added one blue striped shirt
2015-12-10 14:46:46 -08:00
woodratt
aca388d360 Minor Sock additions
- Added striped knee and thigh socks.
- Added rainbow knee and thigh socks.
2015-12-05 00:25:26 -08:00
Neerti
bbe8c336b2 Adds socks.
Conflicts:
	code/modules/client/preferences_savefile.dm
2015-10-11 00:13:33 -04:00
PsiOmegaDelta
5962656c1e Languages now use alternative prefix keys.
Makes radio and language key overlaps possible.
It is possible to configure the default language keys server side.
Pending: The possibility for players to configure their own language keys.
2015-08-26 13:17:57 +02:00
Zuhayr
23564bda0c Merge pull request #10694 from PsiOmegaDelta/150817-SynthAccess
Synths now relies on access permissions as well.
2015-08-24 17:45:10 +09:30
PsiOmegaDelta
c2e2252342 Synth access and icon update changes.
Refactors how synthetics set their modules. On login, if appearance selection was initiated but not finalized, the selection options popup again. Fixes a long-standing issue of borgs being able to look like the standard module by loging out.
Ensures the syndicate agent IDs and syndicate borgs will always have the same initial access permissions.
Removes now unnecessary syndicate snowflake code from NanoUI.
Synths now utilize actual ids.
2015-08-20 12:40:08 +02:00
HarpyEagle
651c2c6ba6 Species spawn_flags
Moves some more species flags into a new spawn_flags var.
2015-08-18 17:02:45 -04:00
Chinsky
bf53304fec Splits setup.dm into berjillion of smaller files vaguely named thematically.
Also moved __HELPERS and _defines around so defines actually come first.
2015-06-04 21:51:58 +03:00