mwerezak
5764d95808
Makes minor wounds harder to infect
2014-07-07 17:19:13 -04:00
mwerezak
a4c9f31b49
Fixes #5532 and increases the time required for organs to become infected from wounds
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Also removes the now unnecessary get_cure_threshold() proc, caps the
rate at which an organ can receive germs from wounds, and makes germs
spread from external to internal organs happen one organ at a time
instead of all at once.
2014-07-07 17:01:15 -04:00
mwerezak
88f3618e9f
Required spaceacillin levels no longer scale
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The amount of spaceacillin required to stop infections is now a flat 5
units, instead of scaling with germ_level.
2014-07-06 15:53:41 -04:00
mwerezak
6f2fff4a5e
Increases the time it takes for germ_level to rise to ambient
2014-07-06 15:45:44 -04:00
mwerezak
cdd27aec4a
Infected wounds show up more readily on the health scanner
2014-07-06 15:44:59 -04:00
mwerezak
f3951c702c
Spaceacillin now prevents wounds from transferring germs
2014-07-06 15:40:24 -04:00
mwerezak
cb0437ecca
Fixes reagent_containers not being usable for surgery
2014-07-06 15:37:05 -04:00
mwerezak
30dc2519e9
Makes bleeding logic a little clearer
2014-07-06 13:22:52 -04:00
mwerezak
aeb587f90b
Allows necrosis to be fixed with peridaxon and surgery
2014-07-06 13:02:58 -04:00
mwerezak
5948ed591e
Reduces amount of toxin damage dealt by infections
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Reduces the toxin damage dealt by non-necrotic infections by a factor of
1.5. Also increases the germ_level required to reach necrosis.
2014-07-06 11:19:19 -04:00
mwerezak
267fe55430
Adjusts the curing of infections
2014-07-06 11:04:12 -04:00
mwerezak
f1f9641bb5
Fixes dionaea getting infections
2014-07-06 02:34:49 -04:00
mwerezak
b376f117b8
Makes infections cure faster
2014-07-06 02:33:10 -04:00
Mloc
4981d620d0
Merge pull request #5507 from mwerezak/supply-shuttle-fix
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Supply shuttle fixes
2014-07-05 23:16:42 +01:00
mwerezak
6d0a3b864d
Shuttle now can only be late when arriving
2014-07-05 14:49:30 -04:00
mwerezak
cd6594f223
Fixes shuttle being late AFTER it arrives
2014-07-05 14:44:07 -04:00
Mloc
bda1dac41c
Merge pull request #5502 from mwerezak/robot-actuator
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Fixes #5499
2014-07-05 11:33:04 +01:00
Mloc
4c2767203c
Merge pull request #5503 from mwerezak/heist-fix
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Fixes Heist ending immediately
2014-07-05 11:32:37 +01:00
Ccomp5950
2bdab3b5d3
Merge pull request #5504 from mwerezak/supply-shuttle-fix
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Fixes the supply shuttle being stuck in warmup if forbidden atoms are aboard
2014-07-05 04:15:27 -05:00
Zuhayr
c9ca3cc43e
Removes NO_BLOOD from Vox.
2014-07-05 16:04:10 +09:30
mwerezak
6e5824ac33
Fixes the supply shutting being stuck in warmup if forbidden atoms are aboard
...
Might be related to #5459 , not sure though.
2014-07-04 19:52:50 -04:00
mwerezak
d538c5c640
Fixes #5499
2014-07-04 19:35:57 -04:00
mwerezak
1aeb094a79
Fixes Heist ending immediately
2014-07-04 19:06:55 -04:00
Walter0o
3e95ad9786
adds shuttle_control access check to proper place
2014-07-04 21:38:39 +02:00
Mloc
53de412107
Merge pull request #5493 from Zuhayr/master
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Fixes
2014-07-04 19:28:54 +01:00
Mloc-Argent
25ec90ba26
mob: fix a movement issue
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-07-04 17:54:25 +01:00
Zuhayr
b670cdcdf1
Fixes #5483
2014-07-04 17:48:12 +09:30
PsiOmega
b86b80f963
Fixes #5487
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Isolation air alarms now expect atmos, engineering, OR research access.
2014-07-04 00:28:06 +02:00
Zuhayr
e260cf5129
Merge pull request #5480 from Hubblenaut/master
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Fixes earmuffs and custom items for ear slot not showing up properly
2014-07-04 04:41:25 +09:30
Chinsky
447144f1ad
Merge pull request #5477 from PsiOmegaDelta/AngryAI
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Adds a new set of AI status emotes.
2014-07-03 20:39:51 +04:00
Chinsky
5724a77cdb
Merge pull request #5474 from Zuhayr/master
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Fixes climbing through shutters.
2014-07-03 20:38:56 +04:00
Zuhayr
07acb270d1
Merge pull request #5476 from Hubblenaut/wheelchair
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Wheelchair Fixes
2014-07-03 13:16:14 +09:30
Hubblenaut
3d1195d1a7
Hides ear equipment on BLOCKHAIR and BLOCKHEADHAIR flags
2014-07-03 03:43:15 +02:00
Hubblenaut
4f7dc5c9f5
Renders ears above hair level, fixes rendering of earmuffs and custom item
2014-07-03 03:30:16 +02:00
Chinsky
e21206340e
Merge pull request #5470 from Walter0o/patch-1
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trivial silicon show_system_integrity() fix
2014-07-03 05:13:21 +04:00
Chinsky
a3cff314bd
Merge pull request #5466 from Hubblenaut/master
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Fixes Sasha Mason-Kalinka's custom item
2014-07-03 05:10:49 +04:00
Chinsky
67c425fe2b
Merge pull request #5463 from mwerezak/emergency-shuttle
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Fixes shuttle ETA blanking out on launch, allows escape pods to be armed by breaking into the pod.
2014-07-03 05:10:35 +04:00
PsiOmega
a9c6a8cd03
Adds an Upset emote as well.
2014-07-03 00:22:10 +02:00
PsiOmega
0892d6315d
Adds a new set of AI status emotes.
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The AI can now express anger and surprise.
2014-07-02 23:09:46 +02:00
Hubblenaut
4981f3409f
Fixes wrong person getting movement penalty
2014-07-02 22:43:17 +02:00
Hubblenaut
164bf15166
Minor code cleanup
2014-07-02 22:42:53 +02:00
Hubblenaut
97f997dd30
Fixes in wheelchair and different handling of movement
2014-07-02 22:42:18 +02:00
Hubblenaut
dfece9fe12
Stops buckled mobs from slipping (for now)
2014-07-02 22:36:49 +02:00
Zuhayr
b690f927ba
Fixes #5472
2014-07-03 05:20:29 +09:30
Walter0o
3bab559fc8
fixes weird drone health status
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a non-damaged drone has 35 health and 35 maxHealth.
in the current proc, that is shown as (( 35 +35)/(35*2))*100 = 100 % health
a drone at half its health has 17.5 health.
current proc : (( 17.5 +35)/(35*2))*100 = 75 % health
a dead drone has 0 health.
current proc : ( 0 +35)/(35*2))*100 = 50 % health
as i fixed this proc in the silicon parent proc, this can be removed.
2014-07-02 18:15:08 +02:00
Walter0o
292f8adfe0
fixes weird silicon health status
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a non-damaged cyborg has 200 health.
in the current proc, that is shown as (200+100)/2 = 150 % health
a dead borg has 0 health.
in the current proc, that is shown as (0+100)/2 = 50 % health
2014-07-02 18:06:25 +02:00
Hubblenaut
d8f1b255a2
Fixes Sasha Mason-Kalinka's custom item
2014-07-02 10:16:15 +02:00
mwerezak
5a91dc8176
Fixes bad emergency shuttle can_force() check
2014-07-01 22:40:15 -04:00
mwerezak
e57419c725
Status displays now won't blank when undocking, too
2014-07-01 22:18:04 -04:00
mwerezak
2a4600c80c
Makes the escape shuttle NanoUI window bigger
2014-07-01 22:13:59 -04:00