Commit Graph

19 Commits

Author SHA1 Message Date
HarpyEagle
fc7e89380e More material renames
Gives several materials shorter and easier to type names, updating the
display_name where applicable. Also fixed a slightly mismatched variable
type.
2015-08-07 17:10:35 -04:00
mwerezak
0ceb0e291d Fixes #10314
Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
Kelenius
3de25ceb00 Fixes #8161 2015-07-15 16:34:05 +03:00
GinjaNinja32
3b13199425 Fixes tables not connecting 2015-07-11 23:19:57 +01:00
Chinsky
5b627cc763 Fixes #9939 2015-07-09 23:07:28 +03:00
mwerezak
0d6dfd899a Makes standard tables plastic
Makes standard tables plastic, readds steel tables to various places,
mainly around engineering and maintenance. Makes shuttle tables
reinforced.
2015-06-14 13:38:56 -04:00
mwerezak
e510f6625f Fixes IV stands blocking bullets
IV stands now check PASSTABLE, allowing projectiles and small mobs to
pass through them.

Flipped tables now block small mobs.
2015-05-26 23:05:38 -04:00
Zuhayr
93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
GinjaNinja32
cda71446eb Fixes #9341 2015-05-18 07:10:37 +01:00
Zuhayr
a540e97e1b Stool and table tweaks, adjusted tables on the map. 2015-05-17 13:41:22 +09:30
Zuhayr
358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
Zuhayr
8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
GinjaNinja32
354859b889 Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks 2015-05-15 04:47:18 +01:00
GinjaNinja32
a3662a9088 Fixes, improvements, suggestions. 2015-05-15 00:06:47 +01:00
GinjaNinja32
63f28ee0e0 Fixes
- Material comparisons done by name rather than reference equality
- get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary
- holographic materials moved into main material list
- table frames are not a source of infinite metal, and can be deconstructed correctly
- gambling table icons are no longer E-W flipped
2015-05-14 22:26:19 +01:00
GinjaNinja32
428014c372 Layer and throwpass fix. 2015-05-13 22:06:27 +01:00
GinjaNinja32
5820873dab Makes gambling tables constructable. 2015-05-13 21:34:31 +01:00
GinjaNinja32
5f65565f45 Bugfixes, removing the remnants of table_parts, changelog. 2015-05-13 20:40:00 +01:00
GinjaNinja32
4b87799072 New tables, code section. Changelog entry soon. 2015-05-13 19:08:39 +01:00