Commit Graph

1442 Commits

Author SHA1 Message Date
Zuhayr
09e4be2b1b Collapsed space vines, glowshrooms and biomass into one spreading-plant system. 2015-02-04 10:49:41 +10:30
Zuhayr
43802dceb7 Removed TRAIT_LIFESPAN. 2015-02-04 10:49:30 +10:30
Zuhayr
78e61d9ccd Tweaks to xenoflora, added plant icons and colours to all plants. 2015-02-04 10:42:39 +10:30
Zuhayr
b791c92c6e Added a fruit spawning debug proc. 2015-02-04 10:37:40 +10:30
Ravensdale
2e275d7e5e Area cleanup part 1: Engineering Department 2015-02-03 14:50:11 -08:00
Kelenius
536388978f Conflict fix 2015-02-03 20:57:16 +03:00
Kelenius
0e7ed6aef4 Merge branch 'dev' into ofDryingAndRacks 2015-02-03 20:51:27 +03:00
GinjaNinja32
c4788ad6f5 Merge remote-tracking branch 'upstream/dev' into viro
Conflicts:
	code/modules/virus2/disease2.dm
2015-02-03 15:33:37 +00:00
PsiOmegaDelta
70e8efb9fa Merge pull request #8018 from GinjaNinja32/ai
Adds AI latejoin
2015-02-03 16:10:46 +01:00
PsiOmega
1732d0c79a Merge remote-tracking branch 'upstream/master' into TheGreatPurge
Conflicts:
	code/WorkInProgress/computer3/computers/message.dm
	code/WorkInProgress/kilakk/responseteam.dm
2015-02-03 14:16:14 +01:00
SkyMarshal
8898689c5d Cleared out my WIP folder. 2015-02-03 03:20:42 -07:00
Chinsky
72463a35f3 Another pass at WIP folder 2015-02-03 12:14:13 +03:00
GinjaNinja32
271fe31e64 Admin verb to toggle latejoin-ability. Wipe Core disallowed in malfunction. 2015-02-02 18:34:26 +00:00
volas
8abd7d0735 correction of all copytext(sanitize(..)) to sanitize(copytext(..)) 2015-02-01 22:54:56 +03:00
ccomp5950
b23b5b5d41 Removes categorization of Ahelps. 2015-01-31 21:13:05 -05:00
Loganbacca
fbabdce615 Finished renaming nuclear mode to mercenary
Mostly cleans up the admin side of things.
2015-01-27 13:42:27 +13:00
mwerezak
58bb2f22cd Implements making friends with Runtime 2015-01-25 02:39:40 -05:00
Zuhayr
5c37b9e58c Committing some maze fixes and trying to reproduce a weird DD bug. 2015-01-23 13:40:06 +10:30
Zuhayr
07793edc85 Converted mining map over to this new system. Currently broken. 2015-01-23 13:40:03 +10:30
GinjaNinja32
a1e5194c34 Virology rebalance
- Effects can now appear and be spliced in at higher stages than their set stages (e.g. Waiting Syndrome can now occur in any block)
- Gibbingtons changed to not instantly gib infected on activation, instead either dealing massive brute damage or making humanoids' limbs fall off; this avoids three copies of Waiting Syndrome then Gibbingtons going undetected until it instagibs the entire station one after the other.
- New effect: chemical synthesis. Picks one reagent from its list, and keeps infected at 5-7u of that reagent. Infecting others, splicing the gene, etc does not change the reagent, only generating an entirely new chemical synthesis effect does that.
- Admin panel for spawning viruses
- Virus dish examine() now doesn't print 15+ lines to output, instead printing one line and a link to open a window with the rest (and it calls ..() now)
- Lowercased most virology machinery's names
- Renamed/reordered antigens, there are now 16 antigens rather than 11, and they don't use the blood markers' names despite not being affected by blood type at all
- Generating random effects does not rely so much on the GC
2015-01-20 09:57:47 +00:00
Zuhayr
aa5013fa08 Merge pull request #7885 from Baystation12/master
Updating dev-freeze from master.
2015-01-20 18:49:03 +10:30
PsiOmega
02581042d7 Fixes #7644.
Makes it possible for admins to properly rename AIs, either by right-clicking the relevant AI or by using the verb in the Admin panel.
2015-01-16 11:23:08 +01:00
Chinsky
ac20d0b23b Fixes #7827 2015-01-16 12:19:53 +03:00
Kelenius
6f7a7177f2 Adds drying racks and updates pipes
You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00
Zuhayr
8ec096581c Fix for blood drip overlaying + secret feature 2015-01-15 20:10:32 +10:30
mwerezak
1c5ca01dae Restricts Gibbingtons, Suicide, and Monkism syndromes
Restricts Gibbingtons, Suicide, and Monkism syndromes from even greater
diseases. Admins can still generate diseases with these syndromes
through secrets.

Fixes virus events potentially having people share the same virus datum.
2015-01-10 03:08:42 -05:00
Zuhayr
66759eff3c Adds Borer bantype, halves borer resist time, comments out Devour Brain verb, expands borer welcome text. 2015-01-06 11:11:34 +10:30
mwerezak
f9344a5a2d Atmos machine update
Takes a pass at updating ATMOSPHERICS to take advantage of the new powernet changes.

Also removes var/on definitions from many atmos machines. Machines generally shouldn't
be doing "on" things if they aren't using power, and most players don't expect a machine
to use power if it isn't "on," so I guess this is fair game.

Also, further refactoring.
2015-01-02 01:46:18 -05:00
Zuhayr
8978747e53 Moved several globals into the config controller, updated eample config appropriately. 2014-12-25 21:10:30 +10:30
Zuhayr
3997129390 Tidies up setup.dm, moves a bunch of vars to global.dm, changes the case of a couple. 2014-12-25 20:26:22 +10:30
Zuhayr
bbfc6db0a3 Refactored gibbing and slipping for carbon mobs, entirely removed mutantrace var. This commit is only partial, following commits are contiguous to it (lol this is atomic right) 2014-12-23 17:38:05 +10:30
Zuhayr
360775b96f Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze 2014-12-23 00:01:09 +10:30
Atlantiscze
77fa2705dd Ion laws (including the "random" ones by admins) are now more visible for the AI/robots.
Because single line of text is so easy to miss in spammed chat. Now it automatically shows output of show-laws verb which is significantly harder to miss.
2014-12-17 07:43:46 +01:00
Zuhayr
a3dc661c62 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev 2014-12-10 18:50:31 +10:30
Zuhayr
5730bcb885 Merged master/dev config.txt. 2014-12-10 16:35:39 +10:30
ccomp5950
3414e48ceb Adds "paranoid" option to remove more powerful debug options from R_DEBUG.
The purpose of this is to allow for testers on our test server without them having advance proc call which can do some fun stuff with python, etc.
    Also removes debug controller so that testers can't just edit the configuration to remove debugparanoid

    The default config is the status quo, you have to go out of your way and set this option in config to remove proccal from R_DEBUG
2014-12-09 21:25:07 -05:00
PsiOmegaDelta
19b359f4eb Merge pull request #7268 from GinjaNinja32/playerpanel_lang
Allow forcesay with no client, add language toggles to player panel
2014-12-08 06:45:38 +01:00
Zuhayr
371bdb10d9 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze 2014-12-08 13:03:20 +10:30
GinjaNinja32
48a8acad52 Removes some world<< statements 2014-12-07 23:06:49 +00:00
GinjaNinja32
e473e3d2ba Fix compile error due to depending on #7267 2014-12-07 17:23:30 +00:00
GinjaNinja32
9e2cf5266c Allow forcesay with no client, add language toggles to player panel 2014-12-07 17:08:36 +00:00
Zuhayr
117dd18284 Adjusted ninja spawn proc to check rig internals. 2014-12-07 20:13:59 +10:30
GinjaNinja32
a4f1c617b8 Allow typing all arguments to adminhelp 2014-12-05 17:06:16 +00:00
Mloc-Argent
117ca6a135 refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-01 13:44:02 +00:00
Amunak
93859e9652 Dead chat will get announcements when someone joins or leaves it.
This is mainly for wizard and cult rounds, where it is important to know that a wizard/cultist is watching. The announcement was added for most other types of leaving/joining the ghost realm. Admin ghost doesn't get announced for obvious reasons.
2014-11-28 13:05:26 +01:00
Amunak
4da6eeb82b Dead chat now uses a single proc for broadcast. Improved dchat formatting, added chattags 2014-11-28 12:23:59 +01:00
Amunak
82322f146e Admin PM cleanup; moved styles to stylesheet.dm, added chattags 2014-11-28 12:05:11 +01:00
Amunak
9e40851998 Moved formatting of admin and mod say channels to stylesheet + added chattags
This actually removes some stuff from asay and msay. The only place where admins and mods(/mentors/whatever) are distinct now is msay, and only in name: admins have their nick colored like their OOC chat (though this can be changed in stylesheet.dm). Also added the feedback thingy proc call and did some code cleanup.
2014-11-28 12:02:04 +01:00
Amunak
faf9d34895 Renamed the .admin class to .log_message, which better describes its purpose 2014-11-28 10:26:10 +01:00
Amunak
bf6a8c5aa5 Adminhelp refactoring, you can now type adminhelp in command box.
Formatted some code, also added a confirmation for the sender if their adminhelp looks fine.
2014-11-28 10:16:56 +01:00