Commit Graph

5107 Commits

Author SHA1 Message Date
volas
5fee41d4ba sanitize() refactor: third pass (misc) 2015-03-25 01:05:21 +03:00
volas
f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
volas
855755f808 sanitize() refactor: first pass (sanitize) 2015-03-22 23:31:19 +03:00
Zuhayr
a8f44cae98 Resolving bugs with spawn order and delays. 2015-03-21 11:49:42 +10:30
Zuhayr
8d698f0c06 First pass on making heist a pirate mode (human based) 2015-03-21 11:13:05 +10:30
Zuhayr
98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
PsiOmega
7ab57a4917 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/storage/fancy.dm
	code/modules/mob/living/carbon/human/life.dm
2015-03-20 08:44:52 +01:00
PsiOmega
1f5de7f64f Ports /tg/ & Paradise ghost sight.
Ghosts can now toggle darkness and seeing ghostly things independently.
Includes some extra work to allow observers to see AI eyes while (mostly) preventing cultists from doing the same.
2015-03-19 16:14:02 +01:00
PsiOmegaDelta
48dce2d1fe Merge pull request #8507 from Techhead0/firepat2
Can pat burning mobs to put them out.
2015-03-17 16:35:14 +01:00
Chinsky
d2518798ec Merge pull request #8486 from PsiOmegaDelta/NanoLaws
NanoUI - Silicon law manager
2015-03-17 14:24:30 +03:00
Chinsky
d3b202db4d Merge pull request #8512 from Zuhayr/dev-freeze
Fixes.
2015-03-17 14:19:59 +03:00
Techhead0
7de83ec6b0 Can pat burning mobs to put them out.
Click on them with help intent to do so. This has a mild chance of
lighting you on fire yourself. If you're already doused in fuel, this is
guaranteed. Also, burning people can set others on fire by hugging them.

Now with improved if(do_mob)
2015-03-17 07:13:48 -04:00
PsiOmega
934de7eb37 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-03-17 12:03:34 +01:00
PsiOmega
018bd4ebdd Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-17 12:01:09 +01:00
PsiOmega
9d2ba41a3a Ghosts with antagHUD enabled can now see AI/borg laws on examine. 2015-03-17 11:39:22 +01:00
Zuhayr
beaba0b88f Fixes #8440 2015-03-17 19:35:25 +10:30
Zuhayr
b766f9efcf Fixes #8378 2015-03-17 19:20:33 +10:30
Zuhayr
0267f156b5 Fixes #8446 2015-03-17 19:17:36 +10:30
Zuhayr
1f1fe76ec6 Fixes #8495 2015-03-17 19:16:56 +10:30
Chinsky
376657bdd7 Merge pull request #8353 from Glloyd/goonschedu
Goon Process Scheduler for BS12
2015-03-17 10:04:21 +03:00
PsiOmega
7f68403ae4 NanoUI - Silicon law manager
NanoUI interface for viewing silicon laws, accessible to both the silicon and admins.
Malf AIs and admins may also add, edit, and remove laws.
2015-03-17 07:22:02 +01:00
PsiOmega
cfb3bad3e2 Fixes #8498.
Simple animals should now die properly when killed.
2015-03-16 13:46:08 +01:00
PsiOmega
a1cbc80ed3 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-03-16 12:39:32 +01:00
Graham Lloyd
207a04a428 fixes the issue brought up on the PR. 2015-03-14 19:14:31 -04:00
PsiOmegaDelta
2925a296dc Merge pull request #8470 from Neerti/3-13-2015_borg_hotkeys
Ports /tg/'s Cyborg Hotkeys
2015-03-14 19:04:36 +01:00
mwerezak
e6e0c87062 Aggressive grab auto hit only applies to close targets and melee attacks 2015-03-14 01:53:11 -04:00
mwerezak
812ff9869d Implements projectile point blank damage multipliers for targets being grabbed. 2015-03-14 00:41:55 -04:00
Neerti
dc4d149832 Ports /tg/'s borg hotkeys. They work similarly to the AI's hotkeys. 2015-03-13 21:41:23 -04:00
mwerezak
6a5dd6c89e Aggressive grabs prevent missing with weapons 2015-03-13 21:30:18 -04:00
PsiOmega
190bff8b47 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-03-13 14:23:00 +01:00
PsiOmega
ac25b0a614 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-13 14:21:38 +01:00
PsiOmega
2efa9c78f0 Corrects pulling icon_states. 2015-03-13 11:02:18 +01:00
PsiOmega
fac4eb08e3 Alarm subsystem is now processed by the scheduler. Removes now dead code. 2015-03-13 10:36:47 +01:00
PsiOmega
ce30b00287 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/setup.dm
	icons/mob/items_righthand.dmi
	maps/exodus-1.dmm
	maps/exodus-5.dmm
2015-03-13 09:23:26 +01:00
Zuhayr
b5419a1673 Merge pull request #8443 from Baystation12/master
Master into dev-freeze.
2015-03-11 19:37:19 +10:30
PsiOmega
b00138aa42 Fixes #5787.
The pull icon is now immediately displayed/hidden when one starts/stops pulling an objects.
Not stolen from https://github.com/tgstation/-tg-station/pull/8279.
2015-03-10 18:01:27 +01:00
PsiOmega
533ccef0ab Robot code clean up and fixes.
Fixes runtime when a borg is reset.
Fixes issue where /proc/select_active_ai_with_fewest_borgs() would not always return the intended AI.
Fixes issues with new borgs spamming the master AI with creation messages under some circumstances.
2015-03-10 13:37:20 +01:00
PsiOmega
85641b46e5 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-10 07:58:25 +01:00
Zuhayr
fb56784fcb Merge pull request #8408 from mwerezak/examine-fix
Examine fix
2015-03-10 09:30:51 +10:30
PsiOmegaDelta
78d67a717a Merge pull request #8384 from comma/spookycat
Gave Runtime spirit-sensing capabilities.
2015-03-09 21:17:23 +01:00
PsiOmegaDelta
668c4baee7 Merge pull request #8382 from comma/monkey_revenge
Allows you to scoop monkeys up
2015-03-09 21:17:03 +01:00
mwerezak
385ff4f2fa Examine tab modularity
Also fixes antag info text sticking around if antag/observer status is lost
2015-03-09 12:09:18 -04:00
mwerezak
6bfa4ef3d5 Fixes AI freelook runtime 2015-03-09 11:59:02 -04:00
Chinsky
d8c2a36f9f Merge pull request #8387 from PsiOmegaDelta/ChangeAppearance
Mirror and ERT appearance improvement.
2015-03-09 13:42:19 +03:00
Loganbacca
11d340f898 Projectile effects - Part 3
- Fixes for turrets, rogue drones, and emitters
- Removed muzzle flash from chem darts
- Converted emitters to use spanclasses and have correct capitalization
2015-03-09 22:17:34 +13:00
Chinsky
5b7368e627 Merge pull request #8386 from volas/heartbeat
Heartbeat sound
2015-03-09 11:45:10 +03:00
mwerezak
a28378f819 Fixes space movement runtime 2015-03-09 03:32:18 -04:00
mwerezak
e5a9b686aa Fixes human examine
Fixes issues introduced with the examine tab system by decoupling the
examine() proc from the code that updates a mob's description holders.
Puts a few things in more logical places.
2015-03-09 02:33:43 -04:00
mwerezak
b71f6c1121 Partial breathing refactor
Reorganizes breathing, and moves common human/monkey breathing code into
carbon. handle_breath() is largely unchanged.
Removes unnecessary handle_internal_lifeform().
Fixes monkies being held by people in mecha in space not being able to breathe.
2015-03-09 00:09:34 -04:00
Zuhayr
a508651115 Merge pull request #8381 from comma/mindfuck
More hallucinations mindufuckery
2015-03-09 03:23:36 +10:30