Commit Graph

5505 Commits

Author SHA1 Message Date
Segrain
618da8a7c4 Alcohol bugfixes. 2013-06-22 07:33:33 +03:00
Zuhayr
1b5b035630 Fixes #2421 2013-06-21 15:38:44 -07:00
Zuhayr
e41c47c52b Fixes #3082. 2013-06-19 00:21:15 -07:00
Mordeth221
91bd0d453b Cyborg Medical Hypo Changing Doctors Delight to Tricordrazine
Changing because they have the same effect, yet Doctors Delight causes people to get drunk/slurr words.
2013-06-12 21:55:07 +02:00
Segrain
81852bea51 Fix-O-Vein steps bugfix. 2013-06-12 14:00:48 +03:00
Furlucis
360bde9f83 Fixed some typos. (feotal, "/red ...")
Signed-off-by: Furlucis <Logman115@gmail.com>
2013-06-11 15:01:48 -04:00
Chinsky
6dc2d9d2dc Merge pull request #3015 from comma/master
Fix
2013-06-10 11:50:50 -07:00
Chinsky
a252ca3943 Merge pull request #3019 from misterbook/bleeding-edge-freeze
Bleeding edge freeze
2013-06-10 02:51:19 -07:00
Chinsky
0f9b53ef09 Merge pull request #3016 from NicholasDV/tweaksAndFixes
Tweaks and fixes
2013-06-10 02:39:40 -07:00
Zuhayr
cbb36ce24f Added ability for tanks to be held on vox suits. 2013-06-10 18:08:25 -07:00
Zuhayr
630db203f9 Oxygen toxicity fix. Whoops. 2013-06-10 17:50:15 -07:00
Zuhayr
bc2db268cc Vox oxygen toxicity, vox breath mask, nitrogen tank for spawning. 2013-06-10 17:16:54 -07:00
NicholasDV
0b20496f7d Adds Uranium Capability to Circuit Imprinters
Well, looking over the RUST circuits... They required uranium
which we didn't even have implemented in the code to work with
circuit imprinters. I considered simply changing them to use
a different resource, but it honestly makes more sense to improve
the current code to have it more versatile-- To this end, I've made
circuit imprinters capable of using uranium.

As a further note...

closes #2757
2013-06-10 00:12:28 -04:00
MisterBook
b51bc5e322 Response Team still isn't ticked on. Dunno if it's ready. Re-re-uncommented. 2013-06-09 14:26:34 -05:00
MisterBook
a7b5bee81b Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-09 14:11:28 -05:00
MisterBook
b835ab4bd2 Fix of breacher chasis to keep anyone but Ughanti from wearing it.
Fix of gun suicide - lethal is lethal, nonlethal just hurts like a mother.
Despamming electrode resistance.
2013-06-09 14:10:11 -05:00
Chinsky
b50216cec6 Fixes #3017
Looks like will have to put speshul check back...
2013-06-09 19:54:43 +04:00
Chinsky
7076db3caf Merge pull request #3011 from Kilakk/bleeding-edge-freeze
ERTs can change their appearance upon spawn-in
2013-06-09 00:30:53 -07:00
Zuhayr
8b518f5639 Sprites and equipment for a psychic villain wizard variant. Mental focus is fairly experimental. 2013-06-08 19:20:02 -07:00
Kilakk
5ca6c970fb Reticked and uncommented ERT
It's time
2013-06-08 18:52:41 -04:00
Chinsky
7b0c4c85e8 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
	maps/tgstation.2.1.0.0.1.dmm
2013-06-08 07:59:57 +04:00
Chinsky
e40140be03 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
	maps/tgstation.2.1.0.0.1.dmm
2013-06-08 05:55:42 +04:00
Chinsky
0c6f518422 Merge pull request #2990 from jack-fractal/bleeding-edge-freeze
Android Clocks and Instant Messengers
2013-06-07 18:30:55 -07:00
MisterBook
99e2afb6bc Response team is unticked? Dunno if it's ready or not, but will not commit while that verb is live. 2013-06-07 12:45:02 -05:00
MisterBook
b168f684bf Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-07 12:32:52 -05:00
MisterBook
e05a20ad6f Putting VOX back in. 2013-06-07 12:31:38 -05:00
Chinsky
76d1ddaa26 Merge pull request #2963 from Ravensdale/master
Robot bug fix, synthetic custom sprites update and a rune text tweak
2013-06-07 04:45:00 -07:00
jack-fractal
29bffb0c20 Merge branch 'master' into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-06-06 21:32:08 -04:00
MisterBook
05083f4f48 Creating parent class for swimsuits. 2013-06-06 20:24:25 -05:00
MisterBook
8e401489e7 Making sure I don't break anyone else calling apply_effects. 2013-06-06 19:50:32 -05:00
jack-fractal
f4441b5019 refactoring the Stat function for silicon lifeforms
adding messenger functions to cyborgs and refactoring the AI's IM system
2013-06-06 20:46:46 -04:00
Kilakk
d1faeac8d8 Adds emergency response team verb
* Adds a verb for (b)admins in "Special Verbs" that lets you spawn in an
emergency response team a la deathsquid-button
* Spawned-in ERTs can choose their own ridiculous name
* Command alerts, because everyone loves those
2013-06-06 17:04:49 -04:00
MisterBook
eab6f4fc44 Taser fix v.3.2
Now accounts for multiple layers of armor.

I've also commented out Vox stuff, while Zuhayr fixes it. Because, no compile.

I also fixed whistle.dm
2013-06-05 19:37:29 -05:00
MisterBook
a34174e124 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-05 18:39:43 -05:00
Zuhayr
06f04e6374 Vox mutantrace, vox clothing, minor surgery mod for mutantrace specific surgery steps. Fixed captain's jacket sprite. 2013-06-05 17:35:38 +09:30
Zuhayr
9e71180e1b Merge conflict resolution, using BEF. 2013-06-05 14:22:04 +09:30
MisterBook
f240edcdb8 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-04 22:42:45 -05:00
MisterBook
fd8d61aa8b New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.

HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.

Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.

Icon adjustments.
2013-06-04 22:41:23 -05:00
Asanadas
29f2f4e7aa Quickfix for posibrain.dm , posibrains booting ghosts that try to join them. Credit to Zuhayr for the fix! 2013-06-04 21:44:42 -04:00
Asanadas
3be319a555 Merge pull request #2967 from comma/master
Drugs and Surgery fixes
2013-06-04 10:19:59 -07:00
Spamcat
c5a57ccdc4 Runtime fixes, tweaks. 2013-06-04 16:25:41 +04:00
Spamcat
b15738d5d4 Compile fixes. 2013-06-04 15:17:04 +04:00
aranclanos@hotmail.com
3035bf565c Changes on how some simple hostile mobs search for targets, they now make a list of mobs at sight with the heareable() proc and add the mechs of a new global list instead of checking all the atoms in a radius of 21x21.
The new global list is called mechas_list, it contains all the mechs (sadly the 8 mechs of centcomm are added to this list, just to avoid problems with other servers with different maps)
Clowns, goats and spiders still use the old way to track targets (the view() proc).

The goal of this commit is to reduce lag, it will be really noticeable on the carp migration event, they should be 70% less laggy.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5820 316c924e-a436-60f5-8080-3fe189b3f50e
2013-06-04 14:09:05 +04:00
Aranclanos
787565b424 SecHUDs and medHUDs (including pAIs and odyssesus) won't create a fuckload of images per tick and then disposal them, lagging like retards.
Now each human will have a list of HUD images, that will be refreshed if it's required, say, a medic walking near you with a medHUD will refresh both medical images.
The list, called hud_list, uses seven defines for all the images, defined in the __DEFINES.dm

I also added a check for not rounding the health bar if the pacient it's dead, fixing some issues with showing dead people in critical or with possitive health.
2013-06-04 14:00:40 +04:00
Chinsky
0ad08b13cc Fixes #2954
Winners do no use Space Drugs to escape from cuffs.
2013-06-04 13:14:51 +04:00
Chinsky
a0847aa567 Fixes #2964
Now def_zone and tool are saved before sleep, to prevent changing them during it
2013-06-04 13:08:21 +04:00
Ravensdale
da2d99c5cb Eep, this is needed for Serithi's custom sprite, forgot one last ctrl-s 2013-06-03 13:47:08 -07:00
Ravensdale
c8f9864207 Fix: Engineering borg's 'Antique' sprite being invisible. Blasted caps.
New: Rowtree's 'Lucy' Cyborg and Serithi's 'REMNANT' AI Core sprites implemented.

Tweak: Cult's conversion rune failure text tweaked so something a little more immersive.
2013-06-03 13:32:44 -07:00
Chinsky
2ed4ddcd40 Merge pull request #2955 from Segrain/master
Medical clothes.
2013-06-02 16:35:40 -07:00
Segrain
a5766cbf29 Minor tweaks to medical clothes to match descriptions. 2013-06-02 23:07:25 +03:00