Commit Graph

16 Commits

Author SHA1 Message Date
Aronai Sieyes
3e0932093d Re-init regexes and other statics 2020-05-11 00:17:55 -04:00
Aronai Sieyes
7dcd7efd67 Testing init fixes 2020-05-10 23:40:47 -04:00
Leshana
262faa38e4 Replace global all_areas list with world.
It ends up having similar performance, so might as well not bother with all_areas.
2020-04-12 18:04:54 -04:00
Atermonera
0bfbf2c022 Merge pull request #6981 from VOREStation/vplk-overal-missed-fixes
Port followup misc fixes
2020-04-11 02:51:16 -04:00
Neerti
ee18328ce0 Refactors poi rotation to use degrees instead of dir 2019-03-27 12:57:16 -04:00
Anewbe
09b01407e3 Adds Various Sounds, Looping Sound System 2019-03-27 03:55:21 -04:00
Verkister
447e0a8340 Fixes undefined z-levels shitting caves all over the place
-Basically just gives the tether lateload z-levels actual z-levels and assigns them for use.
-Also moves the cave/ore generation for beach cave and V2 caves for the actual map loader instead of some awaymap temp objects that had apparently didn't have enough concept for proper z definitions.
-Fixes the forementioned things constantly bugging out and spawning all those caves and ores into the surface level foundations.

-Also fixes PoIs getting squished at least until Polaris gets their shit together with yet another submap rotation refactor.

God let me get some fucking rest fsghjasf
2018-12-14 01:15:28 +02:00
Arokha Sieyes
5fe59a1f2a Critical maploader fix
Definitely do not update the server without this change.
And a gateway tweak thing because that was my original intent with this branch.
2018-10-13 01:36:26 -04:00
atermonera
7f5c747d79 Removes debug code (Yes, I'm an idiot) 2018-09-01 01:28:42 -07:00
atermonera
2f9cebd38d Submaps can now be rotated to any cardinal direction (South is default) 2018-08-31 01:32:26 -07:00
atermonera
a20085ccff PoIs can be rotated in increments of 90 degrees 2018-08-30 18:55:22 -07:00
Neerti
be73b8c36a for(var/bad_code in world)
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Leshana
2e683c7184 Fixes to runtime map loader
- Fix: Do not actually expand world.maxz when measureOnly = true
- Fix: Support var values of "list()"  (no contents)
2018-03-04 12:34:55 -05:00
Leshana
44dc4b7286 Implement SSatoms
* Moves proc/initialize() from being on /atom/movable, /are and /turf/simulated to being on /atom - Now turfs can initialize too
* Added the SSatoms subsystem which controls initialization of atoms at roundstart and during normal conditions.
* Disabled the old auto_init = 0 behavior, ALL atoms should get initialized() called on them now.
* Refactored the way initialize() is called during /New() to utilize SSatoms instead of SScreation
* Removed SScreation, as it was only a stop-gap until SSatoms could be ported.
* Updated the maploader to inform SSatoms when it is loading maps instead of SScreation.
* Updated the template map loader to use SSatoms to perform initTemplateBounds
* Renamed 'initialized' var in seed_storage to deconflict.
* Removed usage of auto_init = 0, replaced with a no-op initialize() proc for atoms that don't need initialization.
2018-02-05 15:50:06 -05:00
Leshana
9d08175078 Fixes #4522 - Make maploader correctly read lists of numbers, paths, etc.
* For non-assoc lists every value was being read as a string.   For vars like "access_req" this is bad - it doesn't work.  Therefore we add support for lists of numbers.
* While I'm here, might as well add support for non-string keys of associative lists too, since that's required by things like vending machines.
2018-01-12 19:45:34 -05:00
Neerti
1bc28c07c0 Port's TG's Maploader 2017-09-08 12:49:26 -04:00