Screemonster
67c8d706dc
more sanity checks and sensible syntax
2018-02-20 23:22:04 +00:00
Screemonster
421aa33c40
Gets rid of the sleep() altogether and also that client rotation thing that breaks everything
2018-02-20 10:15:17 +00:00
Screemonster
6769c04a44
I think I've spotted that fucking bug that was plaguing me.
2018-02-19 14:30:28 +00:00
Screemonster
635bbb7a73
Adds "monster tamer".
2018-02-19 14:03:34 +00:00
Arokha Sieyes
309082a089
Shadekin added invisibility
2018-02-18 23:06:15 -05:00
Arokha Sieyes
478016793c
Shadekin set realname when shifting
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Only humans do automatically, it seems. Not an issue for admins, but later it might be.
2018-02-18 21:29:27 -05:00
Arokha Sieyes
eb78b87458
Add orange/green shadekin
2018-02-18 20:05:44 -05:00
Aronai Sieyes
c36d01939c
Merge pull request #3061 from VOREStation/aro-sync
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Smol Sync
2018-02-18 00:56:41 -06:00
Aronai Sieyes
9fe14358a7
Merge pull request #3060 from VOREStation/aro-sklang
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Gives shadekin a (private, unlearnable) language
2018-02-18 00:35:12 -06:00
Arokha Sieyes
5967bb6dc5
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
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# Conflicts:
# code/game/objects/items/weapons/storage/boxes.dm
# code/game/objects/items/weapons/storage/storage.dm
# code/modules/mob/living/carbon/human/species/species.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-6.dmm
2018-02-18 00:25:36 -06:00
Aronai Sieyes
4d9eacbd75
Adds mars
2018-02-18 00:22:43 -06:00
Aronai Sieyes
b1b2551b9c
Merge pull request #3058 from VOREStation/aro-joinspeed
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Half character-join lag
2018-02-17 23:41:05 -06:00
Arokha Sieyes
4feee9a8ab
Gives shadekin a (private, unlearnable) language
2018-02-17 23:39:21 -06:00
Arokha Sieyes
55ba550409
More optimizations for character joins
2018-02-17 23:24:11 -06:00
Aronai Sieyes
a979d3e586
Merge pull request #3057 from VOREStation/aro-listshort
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Make turf obfuscation lists lazy
2018-02-17 22:44:13 -06:00
Arokha Sieyes
d12860aef8
Make turf obfuscation lists lazy
2018-02-17 21:55:59 -06:00
Leshana
0806ca868b
Fix same-size mobs walking on each other and being unable to bump doors.
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* handle_micro_bump_helping was unconditionally returning TRUE, overriding normal bump behavior. Fixed to only return TRUE when its size conditions are met.
* As a side effect of that bug, now_pushing was not being set back to zero. Fixing the prior bug solved that, but as an extra precaution, moved now_pushing = 0 out of the proc so it will get set back no matter what.
2018-02-17 22:44:12 -05:00
Arokha Sieyes
0dd7a2e2e3
Initial cleanup/changes
2018-02-17 19:47:39 -06:00
Arokha Sieyes
1d32ab92f0
Clean up some recent update_icons() changes
2018-02-17 19:06:02 -05:00
Leshana
ef3df27528
VOREStation Specific Merge Changes
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* PolarisSS13/Polaris#4818 with VOREStation/VOREStation#3004
* Repath /obj/item/weapon/material/knuckledusters to /obj/item/clothing/gloves/knuckledusters
* Keep lights on explorer hoods
* Don't map in anti-xeno tasers from Polaris lore.
2018-02-17 16:56:31 -05:00
Anewbe
077b73a446
Suit coolers don't magically shut off in mild fires ( #4820 )
2018-02-17 11:19:21 -08:00
Anewbe
329a65be08
Merge pull request #4838 from VOREStation/pol-emerboxes
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Port Bay's survival boxes
2018-02-17 10:05:39 -06:00
Leshana
7ed3d2c2f6
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
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# Conflicts:
# code/_onclick/hud/screen_objects.dm
# code/game/objects/items/weapons/storage/storage.dm
# code/game/objects/structures/crates_lockers/closets/secure/medical.dm
# code/modules/admin/admin_verbs.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/gloves/color.dm
# code/modules/lore_codex/codex.dm
# code/modules/mob/living/simple_animal/aliens/alien.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/goose.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/mob_defines.dm
# code/modules/projectiles/projectile/special.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-7.dmm
# vorestation.dme
2018-02-17 00:35:29 -05:00
Arokha Sieyes
dec6941fea
Fix for borgs accidentally getting into useless grab/disarm intents
2018-02-16 22:46:43 -06:00
Aronai Sieyes
6d0aba7f4a
Merge branch 'master' into aro-puppers
2018-02-16 19:33:52 -06:00
Aronai Sieyes
49e945afb7
Merge pull request #3023 from Screemonster/stopkillingthedamncat
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Adds newspapering, fixes mob digestion toggle, and other tweaks
2018-02-16 19:33:20 -06:00
Arokha Sieyes
f4d0ec3fb8
Port Bay's survival boxes
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Includes some tweaks to items that usually come in the boxes to make them more similar to the Bay implementation.
2018-02-16 19:21:15 -06:00
Anewbe
004ff0166d
Merge pull request #4822 from VOREStation/pol-sa-playerqol
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Player-controlled SA QoL
2018-02-16 12:52:14 -06:00
Anewbe
b8058d5cc7
Merge pull request #4825 from VOREStation/pol-mob-glow
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Extend mob 'glow' capabilities
2018-02-16 12:50:54 -06:00
Anewbe
897833b0fc
Merge pull request #4848 from VOREStation/pol-shoes
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Walking with nonshoes on feet causes runtimes
2018-02-16 12:50:28 -06:00
Cyantime
b0b821cb71
Adds hidden alarms, for air alarms, fire alarms, and APCs ( #4816 )
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* Adds hidden alarms
* TRUE/FALSE defines
* Renames var to alarms_hidden
2018-02-16 12:50:06 -06:00
Aronai Sieyes
78d7ef1d72
Port Bay-style attack animations ( #4827 )
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* POLARIS: Attack animations
* POLARIS: Overlay flick system
You can't do this in Byond, unfortunately, so here's some code from /tg/
* Make attack anims a preference
2018-02-15 22:02:04 -06:00
Aronai Sieyes
15a5e5e10b
Merge branch 'master' into pol-sa-playerqol
2018-02-15 21:56:53 -06:00
Arokha Sieyes
6b0b76b78a
POLARIS: Walking with nonshoes on feet causes runtimes
2018-02-15 21:45:40 -06:00
Arokha Sieyes
f3acd961d3
POLARIS: Walking with nonshoes on feet causes runtimes
2018-02-15 21:44:59 -06:00
Anewbe
5a309f1aa1
Merge pull request #4826 from VOREStation/pol-sa-hostile
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Don't require hostile SAs for special purposes
2018-02-15 21:07:40 -06:00
Anewbe
4be61a3485
Merge pull request #4828 from VOREStation/pol-sa-armor
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Allow Simple Animals to have armor in a normal sensible way
2018-02-15 21:02:14 -06:00
Anewbe
6fd448a3ad
Merge pull request #4821 from VOREStation/pol-sa-attacktext
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Allow simple_animal to have more than one attack verb
2018-02-15 20:55:41 -06:00
Anewbe
cd0394c88b
Merge pull request #4834 from VOREStation/pol-borgbright
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Fixes lack of borg fullbright with mesons etc
2018-02-15 19:12:33 -06:00
Anewbe
0360116ac5
Merge pull request #4823 from VOREStation/pol-sa-seedarkness
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Fix the seedarkness variable
2018-02-15 19:12:08 -06:00
Arokha Sieyes
a88dfd0d20
Make attack anims a preference
2018-02-15 17:44:21 -06:00
BillyBangles
f5dfbff1bd
Build igloos and snowmen ( #4811 )
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* adds packed snow brick material
* makes snow walls spawnable for mapping
* adds snowmen
craft them with snow. duh.
* snow spider triggers arachnophobia
also changelog.
2018-02-15 14:25:51 -06:00
Anewbe
7e2df51283
Changes mine code, adds random mine spawners ( #4817 )
2018-02-15 12:19:58 -08:00
Arokha Sieyes
58d62f3b69
Corrects SA projectile damage accidental removal
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Now it just adjusts the Proj's damage instead of doing brute damage directly, so it can be affected by armor and whatever complex things living/bullet_act checks.
2018-02-15 04:04:20 -06:00
Arokha Sieyes
edd24126aa
Fixes lack of borg fullbright with mesons etc
2018-02-15 03:10:04 -06:00
Arokha Sieyes
90446ec502
Fixes #3028
2018-02-15 02:37:15 -06:00
Arokha Sieyes
ba8c2a3447
Travis awk workaround for list comments
2018-02-15 02:31:05 -06:00
Arokha Sieyes
e248b89b7b
POLARIS: Player-controlled SA QOL
2018-02-15 01:49:53 -06:00
Arokha Sieyes
e336d0c255
POLARIS: Allow Simple Animals to have armor in a normal sensible way
2018-02-15 01:36:13 -06:00
Arokha Sieyes
49a750a9a9
POLARIS: Don't require hostile SAs for special purposes
2018-02-15 01:28:21 -06:00