Commit Graph

2751 Commits

Author SHA1 Message Date
johnsonmt88@gmail.com
6951ec37ed Committed for Sieve:
Reverted dismemberment
- This is the majority of the files

Reverted the gun change
- You wont shoot yourself putting your gun away
- You don't have to fire off all of your shots before hitting someone with your gun

Reverted Tarajans
- As requested

Hotfix for the Holodeck.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3574 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-11 02:21:00 +00:00
polyxenitopalidou@gmail.com
98eca2a4a6 •Contraband supply packs now contain the DreadoryCobullshit cigarettes.
Pete, read the comments, the contraband crate is supposed to be a random-assortment-of-goodies pack, and will gradually add more contraband to it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3573 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-10 18:11:21 +00:00
kortgstation@gmail.com
d15ce2c40d Fixed Summon Guns spawning broken eguns. Replaced the decloner and freezegun with aegun and mateba (for list of possible guns).
Added Ausops gateway sprite.

Added placeholder structures so the people working on the map have something to mark where the recieving gate will be.

And unfinished Behemoth code because the dme needed to be updated to include Ausops stuff.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3572 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-10 05:33:01 +00:00
elly1989@rocketmail.com
15bf7ea10a Some fixes for topic calls and inputs.
There's like 1001 things to fix so some of this is somewhat crude for now.

new helper proc located in procs/helpers.dm
reject_bad_text(var/text)
just feed any text in and it will either return the original text or null (if it contains odd characters such as \ / < > or characters reserved by BYOND. It also rejects if there are no non-whitespace characters)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3571 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-09 11:34:11 +00:00
johnsonmt88@gmail.com
13dc140188 - Updated jobban panel to reflect the recent R&D changes
- Runtime fix for admins using the traitor panel before the round starts

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3570 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-09 07:23:44 +00:00
quartz235@gmail.com
8e3a266400 Cooldown on book printing actually works and is simplified.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3569 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-08 17:48:48 +00:00
d_h2005@yahoo.com
f2dba4a5aa -Emergency Toolboxes now contain smaller, lighter fire extinguishers that actually fit inside them!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3568 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-07 23:03:57 +00:00
d_h2005@yahoo.com
6f682239de -Uncomments the third file required to make the removed drinks work. Ugh.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3567 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-07 18:22:47 +00:00
petethegoat@gmail.com
6e2c65183b Minor cigarette fixes, and added the DromedaryCo cigarette crate as a new contraband crate.
Also added WJohnston's new rolled up poster sprite.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3566 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-07 16:45:08 +00:00
petethegoat@gmail.com
e89e7acdb3 Fixed issue 411. (Thanks Yvarov- http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=8651)
Added Invisty's new field generator sprites.

Added a button to check antagonists that stops the world from automatically restarting at round end.
It's toggleable, but once the round ends with it on, you'll need to reboot the world manually. (It's under check antagonists because that's where the shuttle stuff is, let me know if I should move it.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3565 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-07 13:02:42 +00:00
d_h2005@yahoo.com
8afca8ac7f -New booze sprites for the drinks that were removed. Re-enabled the recipes for the removed drinks.
-Drinking the Antifreeze booze makes you warmer. Duh.
-You now need 10 sheets of metal instead of 2 to make a gas canister, people can't FILL ENTIRE ROOMS WITH THEM. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3564 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-07 01:56:25 +00:00
petethegoat@gmail.com
556af691c0 :/ Removed RD's chemistry access (he couldn't get into chemistry before anyway, but, y'know)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3563 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-06 22:12:15 +00:00
petethegoat@gmail.com
6787059292 Whoops! Fixed the RD's access. Thanks Icarus.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3562 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-06 21:56:10 +00:00
petethegoat@gmail.com
3eb03d4664 For Icarus: map updates to medbay & sec, ID computer updates and clarification
For Pete: made chemistry and genetics fully part of medbay, research can go die. Added cheri's hydro closets to hydroponics.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3561 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-06 21:22:49 +00:00
kortgstation@gmail.com
7212c69c7a Added Wjohnstons resin xeno doors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3560 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-06 19:58:46 +00:00
VivianFoxfoot@gmail.com
f1696eb47c Adds the framework for randomlly loading an additional external z-level at server start. Loading during the game should also be possible.
Fixes assorted bugs

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3559 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-06 18:04:31 +00:00
kortgstation@gmail.com
abf2585875 Added an ex_act for simple animals
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3558 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-05 08:29:19 +00:00
d_h2005@yahoo.com
b0d3396262 -Added fat jumpsuit sprites for orange, owl, pink, security, warden, and yellow jumpsuits. Made the placeholder for suits that don't have a fat sprite a normal grey jumpsuit instead of having the person naked with FAT SUIT written over them.
-Tweaked the way the Somatoray works on trays. Hopefully this will make it more useful and less buggy.
-Botanical leather gloves tweaked. Can now remove lights without getting you burned, basically.
-Botanists given morgue access to better clone people via replicant pods.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3557 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-04 16:44:15 +00:00
johnsonmt88@gmail.com
5424e835cd Sanitize added to agent cards and ID computer.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3556 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-04 07:26:07 +00:00
kortgstation@gmail.com
9eb74e104d Nuke ops spawn with an engineers internals box (extended oxytank)
Oxygen canister spawns on the nuke op shuttle.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3555 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-04 06:01:11 +00:00
VivianFoxfoot@gmail.com
a657fa5e9b Fixes guns some. Can't shoot yourself as easily anymore. You can now aim at body parts with your gun. I think the reason you couldn't before was just the failure to pass the def_zone up to the parent, not sure if that was intensional or not.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3554 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-04 05:10:00 +00:00
kortgstation@gmail.com
ef28337a8c AIs and Cyborgs can now understand PAIs and MMIs
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3553 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-04 04:48:50 +00:00
kortgstation@gmail.com
e5d87a178e Sec can't be cultists again what was I thinking
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3552 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 20:19:42 +00:00
kortgstation@gmail.com
fcd37a3924 Wraiths now have their own jaunt animation, courtesy of Ausops.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3551 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 19:20:35 +00:00
VivianFoxfoot@gmail.com
276110bf66 Removes bloodloss, makes organs tick only every 5 ticks. We'll see if that fixes the lag at all. This will result in a delay in limbs coming off because organs aren't ticked on damage instead of regularly. For some reason. We'll likely be moving to a different dismemberment system shortly.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3550 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 19:20:35 +00:00
petethegoat@gmail.com
3f99a92261 Undid my hologram changes. I could have sworn that wasn't ticked.
i suck at svn

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3549 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 18:11:02 +00:00
petethegoat@gmail.com
bbf7ab41b0 Fix for the map, i'm dumb. Thanks carn!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3548 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 17:58:00 +00:00
petethegoat@gmail.com
cfb6ead371 Added Ikarrus's latest map updates. Changes to genetics, medbay, research and security.
Updated operating tables to search for adjacent computers, rather than using an ID.
Switched back to the old bodybag sprites.
Slightly updated the Oddy destroyed sprites, and updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3547 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 15:26:48 +00:00
elly1989@rocketmail.com
d835287ddf Changed the way facial scarring works. Instead of setting your real_name to "Unknown" it uses the disfigured variable of a human's head organ to dictate the human's name variable.
This means real_name is now somewhat back to being a reliable source of the mob's actual name. It should eliminate a lot of the "cloning as unknown" bugs.

It also means I could simplify that god-awful name updating stuff into a nice and simple helper proc.

Some original_name stuff was added here and there,  mainly during cloning. A lot of the "getting random ghost names" should  be fixed now. Still loads to do though, particularly with transforms and such. >_>

Fixed a runtime with Tajarans trying to use a variable that doesn't exist for PDAs. Removed that variable from IDs as it's only used by furries.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3546 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 14:30:42 +00:00
petethegoat@gmail.com
4cafc735d1 Updated DNA modifier consoles so they work in any direction.
Updated adminwho so the plebs can see ranks.
Removed the admin message from view range changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3545 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 10:19:18 +00:00
elly1989@rocketmail.com
4a21640c85 The revision number the server is running (fetched by getrev.dm at startup) is now output to the world.log (and hence any runtimes people may be logging).
This'll help with bug reporting/fixing and such.

Credits go to Pete for informing me about world.log :P

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3544 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-03 06:45:01 +00:00
petethegoat@gmail.com
78e583e511 Ported over BS12's piano code. I say ported, it's not like it's anything but a copy/paste though.
Also changed the icon to the minimoog, to reflect on how FUTURISTIC it is.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3543 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-02 18:59:59 +00:00
elly1989@rocketmail.com
37f471ff41 Fixes a pAI requests runtime caused by clients disconnecting.
Fixes a host of runtimes caused by lag delaying "transmissions" between telecomms machines. Various objects were being deconstructed during this lagtime resulting in a bunch of weird null errors. Tested for 24hours on another server. Seems to be all ok.

Added some rudimentary checks to advanced proccall. Calling procs owned by objects is now a little less prone to runtimes. still a bunch of stuff to do to get it safe enough though.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3542 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-02 04:44:16 +00:00
VivianFoxfoot@gmail.com
10656c239b Adds a config flag that keeps people from being Tajaranized.
Fix for people's bodies not being updated when they spawn.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3541 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 23:51:00 +00:00
petethegoat@gmail.com
56af9d3521 Committing a new map update for Ikarrus- http://nanotrasen.com/phpBB3/viewtopic.php?f=15&t=8481&start=20#p106280
Committing for Sieve: (and WJohnston, I suppose~)
Added WJ's alien hunt sprites.
Fix for the misplaced update ID line in the PDA.dm
Slightly updated mining turfs

Also adding a define for Cheri's balaclava sprites, and a new type of cigarette packet (not available in game, currently)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3540 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 22:39:10 +00:00
VivianFoxfoot@gmail.com
8314f5bf5d Fixes some mix-up with what hand was lost
Regenerate admin verb now restores limbs/lost blood
Fixes power_loss proc to actually respect the electrical channel something is on.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3539 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 20:53:18 +00:00
VivianFoxfoot@gmail.com
d54289d410 Adds to the changeling, makes greater ling possible. We'll see how it goes.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3538 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 15:52:10 +00:00
VivianFoxfoot@gmail.com
4dfe439b1a Adds BS12 dismemberment. Not all features of it are implemented yet, but it should be equal to our previous system.
Adds greater changeling code, but doesn't change the genome count yet on it. 
Renames registered to registered_name on IDs because bs12 had it and it seemed like a good idea to do last night.  For some reason.   
Adds an afterattack to mobs that can be used.  (In fairness, lots of shit in attack_hand should be in there instead, like stungloves and stuff, to minimize duplicated code)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3537 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 15:33:29 +00:00
baloh.matevz
cfc6f0c26d - Rejuvenate re added to the right click menu.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3536 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 08:42:20 +00:00
baloh.matevz
aa65f68d2b - Additional admin verbs and links will now display an ingame message to admins when used:
- rudimentary transformations from the player panel
- give spell
- make sound
- kill air
- make alien
- make metroid
- grant full access
- assume direct control
- select equipment
- spawn xeno
- gib will now log even when gibbing yourself
- gibself
- change view range
- call shuttle
- cancel shuttle

- Also removed the 'stabilize atmos' verb. I noticed it had all of it's code commented out, so it literlaly did not do anything.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3535 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 02:30:52 +00:00
baloh.matevz
eec06043da - Added a rudimentary transformation section to the options panel (show player panel verb). This allows rudimentary mob type changes to any mob. These are however generic and non-mob-specific, as they only copy over some of the most needed variables, such as the three name variables, dna and mind. They do not, for instance, create a MMI for cyborgs. A note of this is also added to the player panel.
- Once you click one of the links a popup will appear asking you whether you'd like to delete the old mob of the player (yes or no) or cancel this transformation.

Screenshot: http://www.kamletos.si/options%20panel%20rudamentary%20transformation.PNG

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3534 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-30 18:16:51 +00:00
elly1989@rocketmail.com
b5a7415c7f Renaming mobs by clicking the big name at the top of the view-variables screen now updates real_name too.
Additionally, if the mob is human, the first ID and PDA found in the mob's contents which is associated with the original name, will have their details updated.

Nomore having to edit like, 6 variables everytime somebody names themself "dicks", "sanic" or "captain" ... etc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3533 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-30 08:43:54 +00:00
baloh.matevz@gmail.com
a9365d38e1 - Redesigned the options panel (show player panel verb) to be less terrible. Screenshot: http://www.kamletos.si/options%20panel.PNG
- Made some changes to admin verbs:
- Rejuvenate verb removed from mobs, is now in the options panel above (heal).
- Drop everything verb moved into view variables, added a confirmation message.
- Mute verb removed from mobs, use the options panel.
- Warn verb removed from mobs, use the options panel.
- Grant full access moved to debug verbs. 
- Rejuvanate as a verb also still exists in debug verbs.

These changes were made to make right clicking a mob not show a million unneeded verbs. They were moved based on the statistics gathered via feedback logging:
http://www.kamletos.si/tgdb/latest_stats.html#adminverbs

Please post any additional feedback on the admin forum.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3532 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-30 03:13:04 +00:00
baloh.matevz@gmail.com
e3c8258c8c - Added a 'remove ID' verb to PDAs which attempts to remove the ID from a PDA. If your active hand is empty it puts it there, otherwise it puts it on the floor under you
- Added this to the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3531 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-30 01:07:07 +00:00
baloh.matevz@gmail.com
d484c5adab - Check antagonists is now a verb available to anyone who has access to the secrets panel. (Admin Candidate and up)
- set ticklag moved to debug verbs, enabled by calling 'debug verbs' as a game master.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3530 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-30 00:10:11 +00:00
baloh.matevz@gmail.com
235cc0ff1d forgot to save before committing this file, sorry
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3529 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-29 23:51:51 +00:00
baloh.matevz@gmail.com
eb84712194 - Player panel new now has a link to the traitor panel for players, labeled as TP
- Player panel new will now properly display all antagonists in red
- Added a link to 'check antagonist' to the top of Player panel new.
- Removed some copied, unused files
- Added a default variable to fake insulated gloves for the siemens coefficient. Do not ever set it to default to null! It will break any place where initial(var) is used!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3528 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-29 23:51:03 +00:00
d_h2005@yahoo.com
eb96b1fba3 -New black pressure tanks sprites, at the behest of Petethegoat,
-Uploading Invisty's backpack storage message tweak.
-New plant mutation for blue-tomatoes: Blue-space tomatoes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3527 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-29 03:11:52 +00:00
VivianFoxfoot@gmail.com
05ebff4f54 AI can now track its cyborgs who speak on robotic talk.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3526 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-29 00:00:54 +00:00
d_h2005@yahoo.com
4b9e382170 Runtime fix for the floral somatoray shooting at mechas.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3525 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-28 15:54:50 +00:00