Zuhayr
2139884244
Dev merge.
2015-02-21 19:49:47 +10:30
PsiOmega
f0a5dae1c4
Icarus cannon admin logs.
2015-02-20 19:54:15 +01:00
Zuhayr
9c45f000ec
Merge with dev.
2015-02-16 20:34:07 +10:30
mwerezak
08635587e1
Fixes revolver paths, span classes, typo. Cleans exodus-1.dmm
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Tweaks syringe gun and dart gun, renames syringe gun cartridges and makes them printable.
Adjusts penetration so that passing through mobs happens with a probability that scales with damage.
Adds a .45 signal pistol to the HoP's closet and a 9mm one to the mercenary shuttle.
2015-02-14 13:38:05 -05:00
mwerezak
0d89717cf2
Merge remote-tracking branch 'upstream/dev' into gun-rewrite
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Conflicts:
code/modules/projectiles/ammunition/boxes.dm
code/modules/projectiles/guns/projectile/pistol.dm
2015-02-13 01:57:19 -05:00
mwerezak
01798c98b6
Rewrites syringe and dart guns
2015-02-13 01:34:35 -05:00
Zuhayr
c953e279a4
Update from dev.
2015-02-12 23:15:47 +10:30
Zuhayr
a8089d4437
Merge master into dev.
2015-02-12 23:01:08 +10:30
Zuhayr
08b26e8e4c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro
2015-02-11 14:35:58 +10:30
mwerezak
ab6f0bf30c
Merge remote-tracking branch 'upstream/dev' into gun-rewrite
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Conflicts:
code/modules/clothing/under/ties.dm
code/modules/projectiles/projectile.dm
2015-02-10 20:59:22 -05:00
mwerezak
fc6dfb5f1b
Ammo magazine and casing update
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Rewrites ammo magazines and casings to be a bit more logical.
Updates gun/projectile and all subtypes to work with the new ammo code.
2015-02-09 21:32:49 -05:00
SkyMarshal
84c40171e7
The icarus gun now acts as a spotter. The Icarus can now be fired via adminverbs.
2015-02-08 04:03:19 -07:00
ccomp5950
a07e0a044f
Added buttons back to Mentors
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Before: Mentors see ahelps they only see ckeys, no links no character names, etc.
Now: Character names shows up and I've added a mentor specific link bar so mentors can use the buttons they already have easily.
2015-02-07 00:04:50 -05:00
Zuhayr
c5e2feb5f1
Merge with dev.
2015-02-05 20:24:06 +10:30
Ravensdale
7d502aa255
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into mapSanity
2015-02-04 07:40:20 -08:00
Zuhayr
fdf0360a69
Collapsing all fruit into one object type. Refactoring reagent grinder and removing juicer. WIP.
2015-02-04 10:55:33 +10:30
Ravensdale
2e275d7e5e
Area cleanup part 1: Engineering Department
2015-02-03 14:50:11 -08:00
Kelenius
536388978f
Conflict fix
2015-02-03 20:57:16 +03:00
PsiOmega
1732d0c79a
Merge remote-tracking branch 'upstream/master' into TheGreatPurge
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Conflicts:
code/WorkInProgress/computer3/computers/message.dm
code/WorkInProgress/kilakk/responseteam.dm
2015-02-03 14:16:14 +01:00
SkyMarshal
8898689c5d
Cleared out my WIP folder.
2015-02-03 03:20:42 -07:00
Chinsky
72463a35f3
Another pass at WIP folder
2015-02-03 12:14:13 +03:00
volas
8abd7d0735
correction of all copytext(sanitize(..)) to sanitize(copytext(..))
2015-02-01 22:54:56 +03:00
ccomp5950
b23b5b5d41
Removes categorization of Ahelps.
2015-01-31 21:13:05 -05:00
Kelenius
6f7a7177f2
Adds drying racks and updates pipes
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You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00
mwerezak
f9344a5a2d
Atmos machine update
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Takes a pass at updating ATMOSPHERICS to take advantage of the new powernet changes.
Also removes var/on definitions from many atmos machines. Machines generally shouldn't
be doing "on" things if they aren't using power, and most players don't expect a machine
to use power if it isn't "on," so I guess this is fair game.
Also, further refactoring.
2015-01-02 01:46:18 -05:00
Zuhayr
8978747e53
Moved several globals into the config controller, updated eample config appropriately.
2014-12-25 21:10:30 +10:30
Zuhayr
bbfc6db0a3
Refactored gibbing and slipping for carbon mobs, entirely removed mutantrace var. This commit is only partial, following commits are contiguous to it (lol this is atomic right)
2014-12-23 17:38:05 +10:30
Zuhayr
360775b96f
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2014-12-23 00:01:09 +10:30
Atlantiscze
77fa2705dd
Ion laws (including the "random" ones by admins) are now more visible for the AI/robots.
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Because single line of text is so easy to miss in spammed chat. Now it automatically shows output of show-laws verb which is significantly harder to miss.
2014-12-17 07:43:46 +01:00
Zuhayr
a3dc661c62
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev
2014-12-10 18:50:31 +10:30
Zuhayr
5730bcb885
Merged master/dev config.txt.
2014-12-10 16:35:39 +10:30
ccomp5950
3414e48ceb
Adds "paranoid" option to remove more powerful debug options from R_DEBUG.
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The purpose of this is to allow for testers on our test server without them having advance proc call which can do some fun stuff with python, etc.
Also removes debug controller so that testers can't just edit the configuration to remove debugparanoid
The default config is the status quo, you have to go out of your way and set this option in config to remove proccal from R_DEBUG
2014-12-09 21:25:07 -05:00
Zuhayr
371bdb10d9
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2014-12-08 13:03:20 +10:30
Zuhayr
117dd18284
Adjusted ninja spawn proc to check rig internals.
2014-12-07 20:13:59 +10:30
GinjaNinja32
a4f1c617b8
Allow typing all arguments to adminhelp
2014-12-05 17:06:16 +00:00
Amunak
4da6eeb82b
Dead chat now uses a single proc for broadcast. Improved dchat formatting, added chattags
2014-11-28 12:23:59 +01:00
Amunak
82322f146e
Admin PM cleanup; moved styles to stylesheet.dm, added chattags
2014-11-28 12:05:11 +01:00
Amunak
9e40851998
Moved formatting of admin and mod say channels to stylesheet + added chattags
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This actually removes some stuff from asay and msay. The only place where admins and mods(/mentors/whatever) are distinct now is msay, and only in name: admins have their nick colored like their OOC chat (though this can be changed in stylesheet.dm). Also added the feedback thingy proc call and did some code cleanup.
2014-11-28 12:02:04 +01:00
Amunak
bf6a8c5aa5
Adminhelp refactoring, you can now type adminhelp in command box.
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Formatted some code, also added a confirmation for the sender if their adminhelp looks fine.
2014-11-28 10:16:56 +01:00
PsiOmega
7386a881d7
Merge remote-tracking branch 'upstream/master' into dev
2014-11-25 10:33:47 +01:00
DJSnapshot
b6463cf772
fixes adminhelp to support mods as well.
2014-11-23 16:17:26 -08:00
PsiOmega
c45f77f247
Merge remote-tracking branch 'upstream/dev' into APC
2014-11-19 14:40:18 +01:00
Zuhayr
f14c1e4402
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-11-19 23:17:48 +10:30
Zuhayr
cec617a414
Merge resolution, compile fixes with outdated glass paths/map.
2014-11-19 23:17:25 +10:30
DJSnapshot
9d5ba587ac
Mentors don't need faxes, communications, or prayers.
2014-11-17 15:08:36 -08:00
DJSnapshot
8c5639c720
sanity checks and other cleanliness things.
2014-11-17 14:35:24 -08:00
PsiOmega
df63c63a41
Fixes #7040 .
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Pipes should now only be considered overlapping if they share connection types.
2014-11-17 12:27:29 +01:00
DJSnapshot
9c0ee5ad8a
speshul snoflake color for anyone with +everything in their admin_rank because it was requested by headmins.
2014-11-17 02:40:56 -08:00
DJSnapshot
abd3551754
headmin requested updates to adminhelps. Makes players select between three different types of help to narrow down what players are needing help for. That way mentors get only those relating to needing mentor help.
2014-11-17 01:30:21 -08:00
PsiOmega
0468f12e91
Merge remote-tracking branch 'upstream/dev' into APC
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Conflicts:
code/game/gamemodes/events/power_failure.dm
code/modules/power/smes.dm
2014-11-11 14:13:02 +01:00