Zuhayr
45a26fcad9
Removed a debug string.
2013-08-14 02:19:36 -07:00
Zuhayr
e10a433800
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-08-14 01:01:18 -07:00
Zuhayr
254cef453a
Added a preferences switch for diona.
2013-08-13 14:16:07 -07:00
Zuhayr
82a4dedf5d
Snowflake check for Soghun. FIX THE WHITELIST THING, HEAD.
2013-08-12 21:17:38 -07:00
Zuhayr
bc4ac1d4ee
Language choice changes.
2013-08-10 21:00:15 -07:00
Zuhayr
b5d89b8929
Generalizes whitelist/species lists for datacore/preferences/new player code. Removes vox whitelist check from raid spawn.
2013-08-07 01:16:38 -07:00
Kilakk
d7d84ff515
Added a deadchat toggle for all players.
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* Both admins and regular players can toggle deadchat off
* Having deadchat on still requires you to be a ghost or an admin/mod to be able to /see/ deadchat
2013-07-27 22:54:30 -04:00
Zuhayr
168e334abd
Added BE_RAIDER pref to player setup and adjusted vox min player counts away from local testing values.
2013-07-28 06:05:22 -07:00
Peter Wall
5e91c569cc
Made always random name respect gender
2013-07-27 10:09:58 +02:00
Jamini
920b855f6c
Added employment records.
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Added employment records console.
Added circuit for employment records.
Added employment records consoles to every head of staff office. (Map)
Added a circuit spawn for an employment console in tech storage (Map)
Fixed pod 5.
Signed-off-by: Jamini <mobiousjami@gmail.com >
2013-07-24 22:23:50 -04:00
Mloc-Argent
c6a9bbc9fc
Properly reverts Kida. (what a mess)
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-12 12:48:07 +01:00
Mloc-Argent
cf53dd7a10
Revert "Adds in the Kida"
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This reverts commit a2fddc0fc1 .
2013-07-12 12:22:35 +01:00
comma
f1cfb96dab
Fixes #3225 . Adds separate toggle for LOOC.
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Fixes #3285 . Changes way hearers are found, so it includes pAIs now.
Also adds (R) in front of LOOC messages that are sent by mobs not in view, for admins/mods, since it's quite disorienting.
2013-07-10 22:39:27 +04:00
Whitellama
6d8654eb7a
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
html/changelog.html
2013-06-30 20:02:36 -07:00
ZekeSulastin
3c6c9ed304
Secondary language is saved in the char saves
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Also increments the max save version; previous saves are rendered
compatible via sanity check assuming no secondary language.
2013-06-29 17:32:48 -04:00
ZekeSulastin
9a8b9bcc60
Added secondary language to char setup
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This allows for one secondary language to be selected per character.
Whitelisting is done in alienwhitelist.txt via ckey; language options
are specified by ckey - Language_Species, with Soghun for Unathi as with
the normal whitelist.
2013-06-29 17:31:21 -04:00
Whitellama
90eaca1e53
WIP Ninja GM junk
2013-06-26 16:30:24 -07:00
Zuhayr
b41b1fc2f3
Armalis simple_animal/sprite.
2013-06-15 04:09:49 -07:00
NicholasDV
a2fddc0fc1
Adds in the Kida
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Adds in the Kida Race to all parts.
2013-06-13 18:22:05 -04:00
Kilakk
bde37882ce
Fixed a small spelling error in job prefs
2013-06-11 21:36:40 -04:00
Kilakk
6c8423aed0
Merge remote-tracking branch 'upstream/bleeding-edge-freeze' into bleeding-edge-freeze
2013-06-11 16:25:42 -04:00
cib
13b16bcd69
Added extra message when downloading external resources.
2013-06-11 21:28:59 +02:00
cib
4e0c68b88a
Added a configuration option that allows putting the .rsc on external servers.
2013-06-11 21:28:59 +02:00
Kilakk
333163dc01
Reconfigured the job prefs panel to look nicer
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Thanks Deccy for pointing out a one pixel difference
2013-06-10 21:45:50 -04:00
Zuhayr
06f04e6374
Vox mutantrace, vox clothing, minor surgery mod for mutantrace specific surgery steps. Fixed captain's jacket sprite.
2013-06-05 17:35:38 +09:30
VitrescentTortoise
aa68ac375a
Edited changelog, made small edit.
2013-05-26 19:00:55 -07:00
VitrescentTortoise
d0d51222e1
Allows players to return to lobby if job prefernces unavailable
2013-05-26 18:18:41 -07:00
Mloc
5faabba7fb
Merge branch 'master' into bleeding-edge-freeze
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Conflicts:
html/changelog.html
Signed-off-by: Mloc <colmohici@gmail.com >
2013-05-16 12:21:55 +01:00
Mloc
e0f22c9931
Turn off control_freak for profiling and stuff.
2013-05-15 22:52:25 +02:00
Spamcat
0fb651e873
Fixed glasses
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Fixes #2742
2013-05-16 00:11:57 +04:00
Cael_Aislinn
da9ad69983
made hyperspectral analysis images into a client-side resource
2013-05-14 13:07:11 +10:00
Ravensdale
754057cd09
hopefully disables glasses, unable to replicate bug.
2013-05-10 17:39:59 -07:00
Spamcat
02fd487008
Blood type now saves in savefile.
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fixes #2738
2013-05-04 13:22:21 +04:00
Spamcat
f7f6c682cf
Made nearsightedness not consume a fuckton of memory.
...
Also it now adds glasses on preview pic.
2013-05-03 23:58:56 +04:00
DarkTechnomancer
99503c5542
Imported the option to start nearsighted and give glasses to those who do.
2013-04-28 22:45:15 -04:00
Asanadas
f2ce063eda
Fixes a slip-up division thing.
2013-04-24 20:01:49 -04:00
Asanadas
ff229d5780
This 10x increases the size of admin-uploadable sound .ogg files and MIDI (10MB Midi, a scary thought). Should be big enough for any space assholes. Players can always opt out of uploaded music being downloaded and played with their "Hear/Silence-Midis" verb.
2013-04-24 17:55:14 -04:00
Zuhayr
d261e3836f
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-02-20 12:36:22 -08:00
Zuhayr
1fe4cbb619
Added a mantle and robe for Unathi to wear, added weldermask vision reduction for Unathi helmets, changed instances of soghun to 'Unathi' where needed.
2013-02-20 00:24:26 -08:00
Chinsky
261577317e
Merge pull request #2373 from CIB/master
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Several bugfixes
2013-02-19 06:44:05 -08:00
RavingManiac
254b5cccd4
Some uses of ismouse() replaced with isanimal()
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world.time used to calculate mouse spawn timer.
Spawn timer now applies to being killed via splat().
2013-02-19 19:22:00 +08:00
RavingManiac
b2b2894e3b
Players have to wait 5 minutes between dying as a mouse and respawning as a mouse. Global variable mouse_respawn_time determines the respawn time in minutes.
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Mice can no longer open airlocks.
Mice can no longer strip items from humans
Mice can no longer put other creatures into disposal units (though they can still climb into disposal units)
Message for when mice crawl into vents removed. Mouse nibbling message only displayed to observers half the time.
2013-02-19 08:04:53 +08:00
cib
da8e83710f
Fixes issue #2367
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Even characters created before nt_relation option now get to choose.
2013-02-18 23:02:03 +01:00
cib
1ed5c7ec37
Previously your nanotrasen loyalty setting wouldn't save.
2013-02-12 16:57:33 +01:00
cib
863a9deb7b
Added NT relation preference.
2013-02-09 17:55:53 +01:00
Chinsky
566ef61c23
Made blood type selectable in preferences again.
2013-01-30 01:31:37 +04:00
Cael_Aislinn
7f05c6fdb3
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/living/carbon/human/hud.dm
html/changelog.html
icons/obj/items.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 01:02:27 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
Cael_Aislinn
3e6283403f
cleanup of alt titles handling, made sechuds able to see icons for the real job if players have an alt title, made custom job titles via id computer into alt titles
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-21 04:55:02 +10:00
baloh.matevz@gmail.com
4b5b5ea87e
- Added a config option that requires players to have played a certain number of days to select some jobs to play. The option is turned off by default and requires the database to work. See screenshot for default age requirement.
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- When players connect, the database is polled for their age, accounts matching their ip and computer id. This information is stored in their client datum.
Screenshot: http://www.ss13.eu/account%20age%20restriction2.png
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5552 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-15 03:39:46 +00:00