CHOMPStation2StaffMirrorBot
b8fe8fa68d
[MIRROR] Unlucky trait ( #11775 )
...
Co-authored-by: Cameron Lennox <killer65311@gmail.com >
2025-10-04 03:52:24 -04:00
CHOMPStation2StaffMirrorBot
1b8f394a14
[MIRROR] Makes uses of do_after sane ( #11582 )
...
Co-authored-by: Cameron Lennox <killer65311@gmail.com >
2025-09-07 23:02:27 -04:00
CHOMPStation2StaffMirrorBot
eaca591b85
[MIRROR] Climbable Element ( #11096 )
...
Co-authored-by: Will <7099514+Willburd@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-06-21 22:38:18 +02:00
CHOMPStation2StaffMirrorBot
4558eaab04
[MIRROR] Soap & clean proc refactor ( #10989 )
...
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-06-02 19:18:12 +02:00
CHOMPStation2StaffMirrorBot
ce2446922e
[MIRROR] Initialize fixing ( #10335 )
...
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-03-08 22:22:04 +01:00
CHOMPStation2StaffMirrorBot
ed79946ade
[MIRROR] some istype to macros ( #9802 )
...
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-01-05 23:01:49 +01:00
CHOMPStation2
ab154b48b2
[MIRROR] refactors most spans ( #9139 )
...
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-10-04 15:00:17 +02:00
CHOMPStation2
5ea698a0ef
[MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] ( #9084 )
...
Co-authored-by: Changelogs <action@github.com >
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-09-30 21:36:41 +02:00
Drathek
3995338290
Moar whitespace normalization [MDB IGNORE] ( #7750 )
...
Co-authored-by: Raeschen <rycoop29@gmail.com >
2024-02-16 10:54:47 +01:00
CHOMPStation2
d2e66e6410
[MIRROR] Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one ( #7062 )
...
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Nadyr <41974248+Darlantanis@users.noreply.github.com >
2023-10-04 18:37:41 -04:00
Chompstation Bot
af0d7a0f6b
Make stack amount var private
2021-08-26 15:39:04 +00:00
Chompstation Bot
481c0e314e
Convert some bools to TRUE/FALSE instead of 1/0.
2021-07-16 17:44:40 +00:00
Chompstation Bot
0001021815
[MIRROR] Tanning Tweaks
2021-03-30 20:55:26 +00:00
Chompstation Bot
018d176c51
[MIRROR] Fresh Meat, Leatherworking
2020-11-08 17:04:32 +00:00
Novacat
f86a0e7769
Update washing_machine.dm
2020-08-17 00:02:57 -04:00
Atermonera
d0b679fd88
Tweak to the washing machine.
2020-08-16 22:41:04 -04:00
Aronai Sieyes
0b858a36c8
These can't be material stacks if they don't have a material
2020-05-18 10:28:18 -04:00
Atermonera
9c32a0e2b3
Updates machines to use default_apply_parts()
2020-05-07 00:40:34 -04:00
Aronai Sieyes
54e8932628
Washing machine sprites
2020-04-19 12:04:57 -04:00
Cerebulon
80f7f3afb2
Adds more machine button sounds ( #6802 )
...
* Adds more machine button sounds
* chang
2020-03-11 20:32:06 -04:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Atermonera
9b93339969
Moar descriptions for things
2020-01-20 22:50:39 -05:00
Atermonera
9bc49a2ca7
Merge pull request #5724 from Heroman3003/washingmachine-noise
...
Added washing machine working sound
2018-12-11 16:46:36 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
PrismaticGynoid
188856be10
Makes More Machines Movable ( #4801 )
...
* Makes More Machines Movable
Adds in the ability to wrench/unwrench a number of machines that previously could not be. Now you're able to move:
Laptop venders!
Seed extractors!
Biogenerators!
Drying racks!
Microwaves!
Cooking machines!
Gibbers!
Chemmasters/Condimasters!
Bioprinters!
Virology machines!
Washing machines!
Tested with no apparent problems.
* Knew I forgot something
2018-02-12 14:01:14 -06:00
Leshana
746571f53f
Adds bedsheets to the list of washable items.
...
Fixes https://github.com/VOREStation/VOREStation/issues/1456
2017-06-05 14:21:07 -04:00
SinTwo
045c393683
Revert "Revert "Frame Cleanup""
...
This reverts commit 82722ba42f .
2016-08-13 19:55:57 -04:00
Yoshax
82722ba42f
Revert "Frame Cleanup"
2016-08-06 00:27:03 +01:00
SinTwo
66c3a007a9
frame cleanup fixes
2016-07-23 23:45:24 -04:00
SinTwo
eb120319eb
Frame code cleanup
2016-07-23 13:31:30 -04:00
Neerti
f04edd4700
Cleans up washing machines a bit
...
Pun not intended. Now you can decontaminate armor vests and such.
2016-07-10 01:01:05 -04:00
SinTwo
5d25d72593
Frame Fixes
2016-06-01 14:32:56 -04:00
SinTwo
5ae20ceb8b
Buildables v1.2 ( #1517 )
...
* Removes text2path, adds constructability to a few things, adds a locker_painter.dm, and several fixes.
* Fixes Maps due to working on ancient versions.
* Path error.
* Adds a missing ..()
2016-05-03 22:18:12 +01:00
SinTwo
b356f5cf21
Construction Update
2016-03-25 16:02:36 -04:00
GinjaNinja32
dfd871f168
code/machinery, fix for code/antagonist merge string causing false positive
2015-05-30 14:05:32 +01:00
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
PsiOmega
1c38be5cfd
Crayons are now children of pens.
2015-05-05 08:41:24 +02:00
mwerezak
549270c73c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into item-color
...
Conflicts:
code/game/machinery/washing_machine.dm
code/modules/mob/living/carbon/human/update_icons.dm
2015-04-26 14:53:01 -04:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
...
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
mwerezak
5b037670b3
Removes most instances of item_color
...
Notable exception is for clothing/under, those will have to be removed once item_state override is implemented.
2015-04-22 17:40:27 -04:00
Kelenius
6f7a7177f2
Adds drying racks and updates pipes
...
You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00
Chinsky
c56ab301d1
Compile fix for a fix for legcuffs.
2014-06-12 02:50:11 +04:00
Mloc-Argent
ebf2ba2d4a
Fixes.
...
Made glowshrooms and intercoms not use a ridiculous internal loop, and fixed a pickup luminosity bug with glowshrooms.
fixes #3708
Fixes #3718
Fixes #3702
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-07 20:35:26 +01:00
Mloc-Argent
e9bf414820
Refactors code to work with BYOND 500.
...
500 adds a "color" var to /atom, which conflicts with /obj/item/color, /obj/atmospherics/color and various simple_animals.
/obj/item/color is now item_color
/obj/atmospherics/color is now pipe_color
simple_animals color is now body_color
Removes transformer.dm since it conflicted with transform() and was never used.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-22 12:39:48 +01:00
SkyMarshal
b3f13d4dca
Airflow now prevents doors being bumped open.
...
Plasma settings changed as per Cacophony
Airflow defaults changed as per Cacophony
Plasma now has an effect other than what happens when breathed. (contamination readded)
Washing machines now clean off contamination.
2013-04-17 01:36:05 -07:00
aranclanos@hotmail.com
0b3ca8d0a6
Fixes Issue 1082 - 'Orange' shoes dyed still being chained by handcuffs.
...
Washing machine code makes me cry, I will rewrite that... Soon(TM)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5028 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-08 05:51:20 +00:00
johnsonmt88@gmail.com
1a8fb7c09e
Another small chunk of reorganizing objects.
...
I've cleared out most of the .dm files in code/game/objects/ and put it into appropriate files/folders. The stuff I've left is stuff I believe may conflict with carn's work and some code for stuff that does not have a home yet.
TODO:
- Files that were left in code/game/objects that may conflict with carns work
- Go through all the files in all the subfolders of code/game/objects.
- Move all the defines from /defines/ to their proper spots
Not much right?
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4520 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-22 21:55:46 +00:00