Vacpack now checks for spont prey pref.
Fixed vacpack direct targeted sucks missing their after-click doublechecks. (the cancel stuff for fleeing distance and things leaving/yoinked from the tile)
Fixed liquidbelly acid item interaction order (now does digest_act stuff first if in belly)
Fixed open containers eating up all liquids.
Oh boy here's a big one.
- Reagent splashing on mobs now prioritized splash over touch
- Initial reagent entrance splash amount reduced, because now the reagents are applied passively over time.
- Acid digestion now fully works with features such as nutrition gain percentage and digest reagent generation.
- Acid digestion potency now scales according to the amount of acid inside the gut, and depletes it according to the applied effects. Also divided by the amount of other contents.
- Acid reagent interactions with non-human mobs now function correctly.
- All things fully support digestion prefs and item modes.
- The new type of digestion basically works by the speed of your reagent generation and amount, and does dispersed damage effects on all contents, mobs included.
- Stomacid generation cost lowered to water level due to now being purposed as a method of gaining nutrition via digestion.
- Stomacid can no longer be dispensed into containers however, fully eliminating the potential for external splash griefs.
- Liquidbelly digestion reagent generation now works and actually gives more than the old 0.00scraps for digestion time gains.
- Liquidbelly digestion reagent generation now returns the surplus gain as nutrition for belly owner when capacity is full.
- Items touched by belly reagents no longer fill "reagent containers" at all, and the acid can now digest them without contaminating the snack's own nutriment contents.