Moves the code and sprites into their own files and fixes a whole bunch of stuff.
Also adds worn icons with 3 options ("full vac-pack", "tube only", and "hidden")
Also added the vac pack into janitor locker contents and into the janitor supply cargo pack.
Adds a handheld/borgmodule device "Vac attachment" that can be used to clean up dirt, junk, and even mobs off the floors depending on the power settings.
Power settings go as follow, each level adding onto the previous one.
"dust and grime" - cleans only cleanable decals and floor dirt.
"tiny objects" - also sucks tiny objects, such as pens and ciggy butts etc.
"pests and small objects" - mice/lizards/roaches, micros, and pocket sized clutter.
"medium objects" - normal sized items.
"large objects" - backpack/toolbox size stuff.
"large pests" - any size mobs and crew.
Sucked up objects and mobs do a little twirl in line before ending up inside the user's selected vorgan.
Adds an abilities tab verb to toggle trash eater restriction level between regular (whitelisted items only) and unlocked (all non-blacklisted items)
Currently only implemented on Swoopie (currently the only mob that starts with unlocked trasheater), but can be easily added to any responsible user via ingame varedit.
Adds in a secondary location and chance for auto transfers. It required reworking the logic regarding transfer queues with min and max transfer settings. When objects transfer they will individually attempt the primary location first, and failing that it will attempt the second. If both fail the object's transfer cooldown starts again.
Fixed "speedy" vorgans not getting removed from SSbellies processing list, and also switches those from mob subsystem to obj subsystem to reduce lag.
Optimized some mob processing as well, mainly by making simplemob carboncorpses, monkeys, brainmobs, and observers low priority processing for the mobs subsystem.
Also swapped swoopie's main gut fullscreen to a more appropriate one.