Commit Graph

14674 Commits

Author SHA1 Message Date
Neerti
6f8603e042 Pulling & Size Fixes
Fixes inability for mobs to pull certain structures like mining crates.
Fixes w_class numbers I missed.
2016-09-24 16:18:32 -04:00
Anewbe
57c5de6d1c Merge pull request #2532 from redstryker/SomeoneShootMe
Colorable Flats
2016-09-23 20:36:22 -05:00
Kholdstare34
d5a849a3aa Adds the "Zieglertail" hairstyle. 2016-09-23 20:03:49 -05:00
redstryker
a1c4dc58ae Colorable Flats 2016-09-23 20:32:10 -04:00
Kholdstare34
a37dcc8be2 Adds the "Oxton" hairstyle. 2016-09-23 16:38:45 -05:00
Anewbe
2b81c0ed63 Merge pull request #2525 from Neerti/9/21/2016_w_class_defines
Centralizes weight class / inventory definitions
2016-09-22 16:46:05 -05:00
Neerti
828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Neerti
b5c2d6bcbe Merge pull request #2522 from Yoshax/organpressure
Adds the ability to apply pressure to bleeding wounds
2016-09-21 18:53:18 -04:00
Neerti
038fe05a47 Merge pull request #2515 from Yoshax/vents
Ported ventcrawling from vg.
2016-09-21 18:39:34 -04:00
Neerti
1b098b08fd Merge pull request #2513 from Yoshax/wheresyourtool
Adds shanking
2016-09-21 18:37:23 -04:00
Anewbe
debddc7b03 Merge pull request #2523 from redstryker/Shooo!SHOOO!
Shoes
2016-09-21 17:23:36 -05:00
redstryker
adf4d6a00e Shoes 2016-09-21 18:08:52 -04:00
Yoshax
653610e194 Adds the ability to apply pressure to bleeding wounds 2016-09-21 22:22:47 +01:00
Yoshax
95533dd3cb Long, time-consuming not one-line fix 2016-09-21 17:16:51 +01:00
PsiOmegaDelta
79baa0258e Tweaks vent crawling.
The ability to ventcrawl is now checked by the /handle_ventcrawl() proc, making it possible to properly check before and after the do_after() call.
Moves various checks into the base can_ventcrawl proc.
Now lists the first object that prevents a mob from ventcrawling, making it easier to correct the exception list.
Removes the issmall() check, instead checks if the crawling mob has the relevant verb. Fixes #14081.
2016-09-21 17:16:12 +01:00
Zuhayr
18c2f33eab Ported ventcrawling from vg. 2016-09-21 17:16:03 +01:00
Yoshax
fbf645afd9 Removes a stray world << 2016-09-21 04:44:11 +01:00
Yoshax
22e46e08bb Adds shanking 2016-09-21 03:34:51 +01:00
redstryker
840801c684 Ripped Jeans (And White Shorts) 2016-09-20 21:42:25 -04:00
Anewbe
a13f438836 Tweaks Riot armor 2016-09-20 19:31:21 -05:00
Anewbe
8693f7b89b Merge pull request #2509 from SinTwo/Fixes-9-14-16
Fixes
2016-09-20 18:55:02 -05:00
Anewbe
02032690b2 Merge pull request #2504 from Neerti/9/19/2016_daily_circuits
Circuit UI and Assembly Tweaks
2016-09-20 18:25:03 -05:00
Neerti
0a389a418b Revert "Ported ventcrawling from vg." 2016-09-20 17:21:58 -04:00
Neerti
72cc5f0646 Circuit UI and Assembly Tweaks
Adds new drone assembly, which has stats between the medium and large assembly.  Sprites by Mechoid.
Assemblies now have a light UI when examined while opened, which displays what's inside, as well as how close to the cap for parts or complexity you are getting.  Click the names of a component to open the wiring interface for that component.  You can also rename each component from the UI.  Bonus:  Having multiple components of the same name will no longer appear as one component.
Adds ability to rename the assembly, using the new UI.
2016-09-20 13:40:54 -04:00
Anewbe
0bb15b2732 Merge pull request #2502 from Neerti/9/18/2016_shotgun_tweak
Shotgun Reloading Tweak
2016-09-18 22:38:46 -05:00
Neerti
05954c7fb9 Shotgun Reloading Tweak
Adds ability to hit a shotgun or similar weapon with a container containing ammo, to load said ammo into the shotgun one at a time automatically, instead of having to play inventory tetris, as requested by some people.
2016-09-18 23:31:09 -04:00
Neerti
8e46089350 Merge pull request #2500 from MagmaRam/medbotfix
Fixes not being able to put things in medkits.
2016-09-18 21:21:43 -04:00
MagmaRam
4d239d27a3 Fixes not being able to put things in medkits. 2016-09-18 19:37:20 -05:00
Anewbe
57a98b30fd Merge pull request #2498 from Neerti/9/18/2016_circuits2
Adds EPv2 Circuit
2016-09-18 18:12:38 -05:00
Neerti
ba2c7507d6 Adds EPv2 Circuit
Adds a circuit that allows it to send and receive EPv2 messages, allowing for a more robust transmission of data that signalers cannot deliver.  Bonus: Communicators can send text messages to custom machines using this.
2016-09-18 18:24:13 -04:00
Anewbe
a7c2546e73 Merge pull request #2497 from Neerti/9/18/2016_circuits
I Can't Believe It's Not Circuits (it is)
2016-09-18 15:23:49 -05:00
Neerti
c8fab7d070 I Can't Believe It's Not Circuits (it is)
Fixes numberpad and letterpad pulsing.
Debugger and Constant chip can now have null written to it.
Adds new sound output, with two types so far.  One being the 'beeper' type, which can do things like buzz, ping, beep, etc.  The second type is a securitron speaker, which allows us to get closer to building a functioning Beepsky.
2016-09-18 16:13:25 -04:00
redstryker
1a94474605 Dress Loadout Additions 2016-09-18 15:24:46 -04:00
Anewbe
3756a5d4a8 Merge pull request #2493 from Cameron653/master
Allows jobbaning from cargo jobs again
2016-09-18 13:16:04 -05:00
MagmaRam
c73bfe021f Re-adds balance changes to heavy lasers.
They got changed by accident when I did the laser light show.
Also, adds changelogs for my last couple changes, because I'm an
    idiot and forgot them.
2016-09-18 10:47:03 -05:00
Cameron653
50baa75af0 Allows jobbanning of cargo department jobs 2016-09-18 11:33:08 -04:00
Anewbe
e03bc0f6a6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into bridge_bunny 2016-09-17 23:52:57 -05:00
Anewbe
41113637f1 Slightly cleans up the occupation screen, adds uniform to locker 2016-09-17 23:49:36 -05:00
Anewbe
e8360b0fb0 Adds bridge bunnies 2016-09-17 23:25:46 -05:00
MagmaRam
22adc0411a Lasers, energy projectiles, and muzzle flashes now produce light.
It's a bit wonky due to lighting only updating once every half-second,
but it's very much functional, at least on my desktop.
2016-09-17 23:14:41 -05:00
Anewbe
2af3fd537f Merge pull request #2484 from MagmaRam/robot_fixer
Allows robots to be constructed with prosthetic limbs as well as borg…
2016-09-17 17:43:12 -05:00
Anewbe
bbb11cfb6e Tweaks burst laser 2016-09-17 15:23:28 -05:00
Neerti
b1867f638f Merge pull request #2481 from Anewbe/ce_rig_two
CE RIG gits gud.
2016-09-17 14:27:58 -04:00
Anewbe
0b54deb2fc Merge pull request #2483 from Neerti/9/17/2016_yet_more_circuits
Even More Sodding Circuits
2016-09-17 13:14:48 -05:00
MagmaRam
4ac1357f0b Allows robots to be constructed with prosthetic limbs as well as borg limbs. 2016-09-17 13:08:05 -05:00
Anewbe
5146488a6c Part the first 2016-09-17 12:58:32 -05:00
Neerti
f835541344 Merge pull request #2476 from Yoshax/ventcrawling
Ported ventcrawling from vg.
2016-09-17 13:23:42 -04:00
Neerti
faa797b23a Even More Sodding Circuits
Adds new RNG circuit, to make random numbers each time.
Adds new Concatenating circuit, so you can make lots of small strings into one big one.
Adds new light and advanced light circuit.  Basic just has a normal light that can be toggled.  Advanced allows it to be any color using RGB, and a brightness between 0 and 6.
New sprites for the debugger and wirer, by Mechoid.
Hopefully finally fixes smoke generator from being unobtainable.
2016-09-17 12:36:46 -04:00
Anewbe
68e6925df8 Merge pull request #2479 from Neerti/9/15/2016_circuits_for_mechoid_2
More Circuit Things
2016-09-16 20:55:55 -05:00
Neerti
b4320dd871 Even more sprites by Mechoid.
Fixes abs to rel converter.
2016-09-16 20:42:58 -04:00