mwerezak
73333ac9c8
Moves metabolism to a holder subtype
2015-06-16 16:26:06 -04:00
mwerezak
70433b4367
Makes showers wash away touching reagents
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Also moves reagent permeability to it's own proc, and makes splash_mob respect copy
2015-06-16 16:26:04 -04:00
mwerezak
4cb70b2b94
Ingesting diseased blood contracts the disease
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Only if the disease is a contact type disease. The same restriction is
also applied to touching diseased blood.
2015-06-16 16:26:02 -04:00
mwerezak
f0c096627c
Matches can be used to light things in adjacent turfs when thrown
2015-06-16 16:25:59 -04:00
mwerezak
ad24805eb8
Mob fire temperature fix, tweaks
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Mob fires are now guaranteed to burn at least as hot as a cold flame -
no more merely warming mobs up slightly with low fire stacks.
Also made mob fires burn hotter overall and resisting slower.
2015-06-13 15:45:52 -04:00
mwerezak
8007d42783
Adjusts usages of reagent transfer procs
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Adds splash() proc for futureproofing.
Replaces instances of splash_mob() with splash()
Replaces instances of trans_to() with splash() where appropriate.
2015-06-10 00:03:08 -04:00
mwerezak
72a716b66c
Attempts to make transferring reagents a bit more logical
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Attempts to give trans_to, touch, and trans_to_* procs more distinct
purposes.
Applying reagents to things now calls touch() before attempting to
transfer reagents.
Reagents that affect fire stacks now do so from touch. Fixes #9750 when
combined with the above.
Also fixes acid affect_touch dealing brute instead of burn.
2015-06-09 21:39:45 -04:00
Chinsky
bb824dba42
Merge pull request #9721 from atlantiscze/apcfix
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Refactors /obj/item/apc_frame to /obj/item/frame/apc
2015-06-07 12:43:01 +03:00
PsiOmega
fbc4bfbe9c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/setup.dm
2015-06-07 10:30:27 +02:00
PsiOmegaDelta
2e920bce69
Merge pull request #9711 from mwerezak/syringelog
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Syringe gun logs, logging helper reorganization
2015-06-07 09:00:21 +02:00
PsiOmegaDelta
ddc1f888dd
Merge pull request #9717 from mwerezak/bombcap
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Adjusts how reagents_explosion applies bombcap.
2015-06-07 08:50:45 +02:00
Zuhayr
2eb14e037f
Merge pull request #9709 from PsiOmegaDelta/150606-GhostSpawn
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Fixes #9685 .
2015-06-07 15:06:09 +09:30
Atlantis
41d4c2eb13
Refactors /obj/item/apc_frame to /obj/item/frame/apc
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- This fixes broken APC frame placement on walls - #9537
2015-06-07 06:26:10 +02:00
mwerezak
821285bcee
Adds defines for bombcap components
2015-06-06 22:38:56 -04:00
mwerezak
636ead5bbe
Makes reagents_explosion apply bombcap in the same manner as tank transfer valves.
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Also fixed reagents_explosion/start() checking the flash var instead of the flashing var.
Fixes #8280
2015-06-06 22:17:11 -04:00
GinjaNinja32
8d799293ba
Merge pull request #9701 from Zuhayr/dev-freeze
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Fixes #9597
2015-06-07 03:14:06 +01:00
Zuhayr
22bf5352a3
Merge pull request #9698 from PsiOmegaDelta/150605-ChockingLogs
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Fixes #9697
2015-06-07 11:27:32 +09:30
mwerezak
f62cc38883
Adds logging for syringe_gun
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Also updates holder get_reagents() output formatting
2015-06-06 17:02:42 -04:00
mwerezak
e7757de068
Moves key_name() to logging.dm
2015-06-06 17:01:31 -04:00
PsiOmegaDelta
c4ecf46a4c
Merge pull request #9713 from mwerezak/gunlag
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Muzzle flash sets lighting instead of creating objs
2015-06-06 21:19:11 +02:00
GinjaNinja32
5f75e3038e
Merge pull request #9710 from atlantiscze/beyond-undestructible
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Fixes #9705
2015-06-06 20:16:17 +01:00
GinjaNinja32
dc40298fe8
Merge pull request #9703 from atlantiscze/stop-runtiming
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Fixes #9619
2015-06-06 20:08:27 +01:00
mwerezak
15d82778cd
Muzzle flash sets lighting instead of creating objs
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Shooting a gun no longer generates illumination objects
2015-06-06 12:57:43 -04:00
mwerezak
0725b0cc3e
Moves admin attack log helpers to admin module, makes admin_attack_log more resilient against null arguments
2015-06-06 11:53:12 -04:00
Atlantis
265719b4aa
Fixes #9705
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- Carboard now has Integrity of 10. For comparsion, wood has 25, steel 150 and plasteel 800.
2015-06-06 17:30:43 +02:00
PsiOmega
cbead4224b
Fixes #9685 .
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Observer from the lobby do not have minds, while observers that once lived do.
Re-arranges the MayRespawn() logic to handle these situation.
2015-06-06 15:44:49 +02:00
PsiOmegaDelta
e48b527c4b
Merge pull request #9708 from atlantiscze/newmalf-manual-change
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RSC paths for ai_help command
2015-06-06 15:41:24 +02:00
Atlantis
f0026b5c3b
RSC paths for ai_help command
2015-06-06 14:55:33 +02:00
Atlantis
f66e5c9c94
Fixes #9619
2015-06-06 06:52:42 +02:00
Atlantis
4b19e8be69
Fixes #9548
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- AI's name is now correctly displayed when the AI is clientless while being grabbed with intellicard.
- AI's wireless radio is no longer automatically muted when the AI is transferred to intellicard. It may still be muted from the UI if the intellicard's owner wants it.
2015-06-06 06:28:46 +02:00
Zuhayr
f03fc826f1
Fixes #9597
2015-06-06 11:20:56 +09:30
GinjaNinja32
fb1904ef4e
Fixes a pair of null.z runtimes
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Fixes explosions with multiz maps breaking if the epicenter is null
Fixes supermatter trying to irradiate mobs in nullspace crashing the proc
2015-06-06 02:23:06 +01:00
PsiOmega
711eb0501c
Fixes #9697
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Replaces and closes the <span>
2015-06-05 21:17:11 +02:00
PsiOmegaDelta
2da0a5e979
Merge pull request #9690 from Kelenius/ofPuffsAndCleaner
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Of puffs and cleaner
2015-06-05 20:02:08 +02:00
Kelenius
345cd7a738
Adds a simulated check to chempuffs
2015-06-05 19:20:46 +03:00
Zuhayr
589aecd40e
Merge pull request #9691 from Baystation12/master
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master into dev-freeze
2015-06-05 21:41:58 +09:30
Chinsky
19e0a94c17
Merge pull request #9686 from PsiOmegaDelta/150605-DontDoThat
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Removes some qdel:s of lists.
2015-06-05 15:10:53 +03:00
Chinsky
f163650cb2
Merge pull request #9652 from mwerezak/inflatable
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Corrects comment, multiz stub, no-zone default
2015-06-05 14:48:30 +03:00
Kelenius
2ba5fd6af2
Merge branch 'dev-freeze' into ofPuffsAndCleaner
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Conflicts:
code/game/objects/effects/chem/water.dm
2015-06-05 14:36:15 +03:00
Chinsky
e1d6af1d27
Fixes #9352
2015-06-05 14:30:01 +03:00
PsiOmegaDelta
979b6adcae
Removes some qdel:s of lists.
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Primarily done by removing the need for clearing the contents list of bio-lockers in the first place.
2015-06-05 12:05:43 +02:00
PsiOmegaDelta
7f9996eece
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-05 10:23:23 +02:00
PsiOmegaDelta
c21985f39d
Merge pull request #9679 from GinjaNinja32/humans_are_not_hats
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Removes briefcase instastun and crappy helmet check
2015-06-05 10:17:02 +02:00
Zuhayr
c3c40ed7f5
Merge pull request #9665 from PsiOmegaDelta/150604-DatumPool
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Fixes #9664 .
2015-06-05 17:36:31 +09:30
GinjaNinja32
67ccb6997b
Entirely removes briefcase instastun and pointless New() definition
2015-06-05 09:00:19 +01:00
Chinsky
74cbb2c5d8
Merge pull request #9672 from PsiOmegaDelta/150604-qdel
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Garbage/qdel changes.
2015-06-05 10:36:23 +03:00
GinjaNinja32
2507a8007b
Comments out a section that requires a single object to be both /mob/living/carbon/human and /obj/item/clothing/head
2015-06-05 01:10:15 +01:00
GinjaNinja32
e44a4805f2
Merge pull request #9663 from PsiOmegaDelta/150604-StackFixes
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Stack splitting and cable merging fixes.
2015-06-04 23:19:08 +01:00
Karolis2011
9ff27dc038
Now when welding sorting pipe, game update it's name
2015-06-04 20:48:57 +03:00
PsiOmegaDelta
224cbb41bf
Garbage/qdel changes.
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Moves atom/Destroy() into atom/movable/Destroy(). Is now a /tg/ copy-paste.
Means deleting turfs no longer wipes everything on that turf and that pulling is canceled.
qdel no longer willingly accepts lists.
2015-06-04 19:32:05 +02:00