Mloc
895e78df1e
more lightweight camera caching
...
no loops
Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 17:06:30 +01:00
Mloc
e602a7e286
remove the sub-area system
...
Removes area/list/related and area/master.
They were only used by the old lighting subarea system.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 17:06:29 +01:00
PsiOmega
5de22ace82
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/modules/clothing/gloves/miscellaneous.dm
2015-05-10 10:43:46 +02:00
Yoshax
8f9fd29c5f
Removes sleeping chems from clones and adds a consistent sleep period (+1 squashed commits)
...
Squashed commits:
[2c002f9] Removes sleepy chems from cloning
2015-05-09 20:08:19 +01:00
PsiOmega
b98461c2af
Station alarm monitor changes.
...
Replaces a couple of station alarm monitors with variants that display all alerts; fire, atmospherics, power, camera and motion rather than just the first 3.
Adds a basic station alarm monitor on the engineering outpost.
2015-05-08 11:22:29 +02:00
PsiOmega
999b0ca99d
Compilation fixes.
2015-05-08 08:33:41 +02:00
PsiOmega
28d24fc8c6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/machinery/computer/atmos_control.dm
code/game/machinery/telecomms/logbrowser.dm
code/modules/mob/mob_helpers.dm
2015-05-08 08:23:15 +02:00
Ccomp5950
a36acc8eba
Merge pull request #9136 from GinjaNinja32/CyborgIsNotAI
...
Fixes cyborgs showing up as AIs in radio output for AIs.
2015-05-07 23:23:54 -04:00
Ccomp5950
7e120053ed
Merge pull request #9137 from GinjaNinja32/tcomms
...
Fixes... things. Lots of things.
2015-05-07 23:16:02 -04:00
GinjaNinja32
2e2cb07ba7
Fixes... things. Lots of things.
2015-05-07 15:32:16 +01:00
GinjaNinja32
cec16d7559
Fixes cyborgs showing up as AIs in radio output for AIs.
...
Also fixes pAIs and non-carbon non-robot non-AI non-pAI mobs doing the same.
2015-05-07 14:48:18 +01:00
PsiOmega
7cbd72d1be
Cleanup.
2015-05-07 09:09:12 +02:00
PsiOmega
2eb35c6de8
Relocates the new ERT id-card creation code to its appropriate location.
2015-05-07 08:44:54 +02:00
PsiOmega
10edb06036
Do not copy-paste code.
...
Do not copy-paste code.
2015-05-07 08:43:24 +02:00
PsiOmega
9e4dacc765
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/game/machinery/machinery.dm
code/game/objects/items/weapons/storage/misc.dm
code/game/response_team.dm
html/changelogs/HarpyEagle-NeckgrabFix.yml
2015-05-07 08:14:57 +02:00
Zuhayr
7389ec379f
Merge pull request #9112 from PsiOmegaDelta/SenseMe
...
Adds stretches of power cable around the construction outpost.
2015-05-07 09:30:17 +09:00
Ccomp5950
143bde9774
Merge pull request #9111 from PsiOmegaDelta/AreaContentsConcat
...
Cloning vats and DNA scanners are again located by cloning computers.
2015-05-06 17:31:19 -04:00
StarSmasher
89e37938ca
Optimizes invalidateCameraCache()
...
Before optimization it used 20.155 Total CPU/Self CPU on 183 calls
After optimization it used 0.443 Total CPU/Self CPU on 223 calls.
2015-05-06 17:41:32 +02:00
Chinsky
d1b4289b74
Merge pull request #9118 from PsiOmegaDelta/HaltSecurity
...
Fixes #9065 .
2015-05-06 17:25:11 +03:00
Chinsky
16e417092a
Merge pull request #9116 from PsiOmegaDelta/DoNotSeeMe
...
Fixes #9107 .
2015-05-06 17:25:03 +03:00
PsiOmega
4af458ef6c
Fixes #9065 .
...
Central Command ids now at least makes security equipment respect you.
2015-05-06 15:23:44 +02:00
PsiOmega
5eeec376b2
Fixes #9083 .
...
Computers are now only affected by brute and burn damage.
2015-05-06 15:12:14 +02:00
PsiOmega
767c6a151b
Fixes #9107 .
...
The empty donut box no longer uses a non-existing item state.
2015-05-06 15:06:19 +02:00
PsiOmega
e9b32cf26e
Ensures drained_this_tick is actually set.
2015-05-06 12:30:05 +02:00
PsiOmega
72ffea6fd3
Attempts to ensure the powersink remains processed correctly, moves processing disconnection into Destroy().
2015-05-06 12:25:50 +02:00
PsiOmega
78a9a43de6
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/controllers/master_controller.dm
code/game/objects/items/devices/powersink.dm
2015-05-06 12:19:50 +02:00
PsiOmega
83d1b9ad22
Adds stretches of power cable around the construction outpost, ensuring one does not have to climb over machines to being laying cables.
2015-05-06 11:25:04 +02:00
PsiOmega
b349e76604
Cloning vats and DNA scanners are again located by cloning computers.
2015-05-06 09:27:11 +02:00
Zuhayr
df6ff69f01
Merge pull request #9103 from DeeUnderscore/fix-fabricators
...
Fix mech fabricators not syncing
2015-05-06 11:04:21 +09:00
Atlantiscze
91e3ced65e
Powersink Fix
...
- Fixes powersinks lasting for infinite duration before exploding.
- Minor adjustment to powersink drain rates. Powersink now drains up to 1.5MW instead of 1MW. It also attempts to drain up to 5kW instead of 2kW from each APC, unless powernet supplies enough power. They can still be overpowered by pumping more than 1.5MW into the grid, which is possible if you either install more coils into main SMES, or use the solars. Even 1MW of default SMES is enough to slow the drain effect considerably, espicially if you can isolate it with breakers.
- Fixes "APC Flickering" issues caused by powersinks. Powersinks are now processed immediately after powernets, which ensures they are first to take power from that powernet. This is unfortunately necessary as APCs would take power first, which is not desired.
- Minor refactor while i was at it - absolute paths, span classes, visible_message() instead of for cycle. No gameplay effect.
2015-05-05 18:49:11 +02:00
Daranz
82b7af7fb5
Fix mech fabricators not syncing
...
Fixes #9058 .
2015-05-05 11:42:05 -04:00
PsiOmega
1c38be5cfd
Crayons are now children of pens.
2015-05-05 08:41:24 +02:00
PsiOmega
151c5204ee
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/modules/projectiles/gun.dm
html/changelogs/RavingManiac-master.yml
2015-05-05 08:11:28 +02:00
Ccomp5950
4a7d970bce
Merge pull request #9090 from Kelenius/ofLogsAndTypos
...
Fixes a few log-destroying lines
2015-05-04 15:30:13 -04:00
Kelenius
33dde892e2
Fixes a few log-destroying lines
2015-05-04 21:33:30 +03:00
Chinsky
8294f02c1b
Merge pull request #9072 from PsiOmegaDelta/BrokenGrills
...
Grilles and rod tweaks.
2015-05-04 21:25:24 +03:00
Chinsky
3f03fea06e
Merge pull request #9074 from RavingManiac/dev-2
...
Explosion tweaks and fixes
2015-05-04 21:25:12 +03:00
PsiOmega
1edb39b556
Merge remote-tracking branch 'upstream/dev' into BrokenGrills
2015-05-04 14:58:24 +02:00
PsiOmega
6658f52ced
Merge remote-tracking branch 'upstream/master' into dev
2015-05-04 14:56:15 +02:00
PsiOmegaDelta
d86dd60c63
Merge pull request #9064 from Loganbacca/smokeFix
...
Chem smoke fadeOut sanity checks
2015-05-04 14:52:33 +02:00
RavingManiac
97adee16db
Recursive explosion resistance values for walls, space tiles, grilles and airlocks tweaked
...
Lattices now spawn properly when a floor tile is destroyed by an explosion. Probabilities involved tweaked
2015-05-03 21:53:02 +10:00
PsiOmega
3866fda394
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/ZAS/Turf.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/living.dm
code/modules/recycling/sortingmachinery.dm
2015-05-02 21:50:11 +02:00
PsiOmega
46ad005b50
Adds two missing pooling instances and corrects broken grilles health status.
2015-05-02 21:46:30 +02:00
PsiOmega
ca7fa2aa19
Grilles and rods.
...
Grilles no longer return more rods than they were created from when destroyed (by method other than wirecutters).
Rods are now acquired from and returned to a pool.
Also adds a pre-broken grille for mapping, avoids the case where one might be able to destroy the same grille twice.
2015-05-02 21:35:02 +02:00
Chinsky
a9b1f8bfe0
Merge pull request #9042 from PsiOmegaDelta/Buttons
...
Small remote button refactor.
2015-05-02 19:50:24 +03:00
Chinsky
d5495870d1
Merge pull request #9045 from mwerezak/resist
...
Resist code cleanup, plus fixes
2015-05-02 08:22:51 +03:00
Chinsky
8f1a9a9375
Merge pull request #9040 from PsiOmegaDelta/LOOCToggle
...
Admins can now toggle OOC and LOOC separately from each other.
2015-05-02 08:21:50 +03:00
Loganbacca
6238dabf88
Chem smoke fadeOut sanity checks
...
Ported updates from /tg/ to fadeOut code. Updates written by vista-
2015-05-02 13:33:25 +12:00
mwerezak
b10c64d48b
Adds a closet breakout animation, fixes spamming the breakout proc
2015-05-01 16:19:52 -04:00
mwerezak
98a4f54b88
Adds span classes, moves secure closet procs
2015-05-01 01:23:53 -04:00