Patients can now be click dragged by themself or another into a
cryogenics pod or cloning scanner. This allows cyborgs to use this
equipment without external assistance.
Research Cyborg
-Science gripper can now pick up health analyzers
-External organ gripper renamed to robotics organ gripper
-Robotics organ gripper can hold synthetic eyes
-Picking up brains has been moved to robotics organ gripper
Medical Cyborgs
-Chemistry gripper renamed to medical gripper
-Medical gripper can now hold pills and blood bags
-Crisis cyborgs now have crisis hyposprays which include dylovene
-Crisis cyborgs now have advanced burn and trauma kits instead of bruise
packs and ointment
-Surgeon cyborgs now have medical grippers
-Surgeon cyborgs now have surgeon hyposprays which replace tramadol with
oxycodone
-Oxycodone has been made scannable by health analyzers
-Surgeon cyborgs given a dropper to do the necrosis removal operation
Service Cyborgs
-Now have a multitool to cryogenically freeze plants
I've discovered from using it on the tether map in Vorestation that it
being on layer **9** is really unneccessary and it just looks absurd
when layered over other things.
I don't think you actually use trees for anything right now, but
whenever you do, you'll want this to prevent them from looking dumb.
* 24-round shotgun mag fixes + making it relevant.
Adds the AS-24 Shotgun to the traitor uplink for 100 TCs, also makes automatic shotgun magazines costs the appropriate amount (13,000 metal up from 2200)
* Magazine variety.
Nothing really new here. Beanbag / pellet mags for the admin-only AS-24.
* shotgun 6-shell clips, autolathe and shotgun tweaks.
+6-shell quickloader clips for shotguns, with proper metal costs for slugs, beanbags and buckshot.
+minor tweak to shotguns to allow the quickloaders to work in a non-silly way (load_method = SINGLE_CASING|SPEEDLOADER) since there are literally no other shotgun speedloaders this probably shouldn't be an issue (as it's ever so slightly quicker than loading with a box)
+added sprites for quickloading clips.
* Requested changes.
-6 round shotgun clip sprites
+4 round shotgun clip sprites
-/+ adjusted shotgun clips to 4 rounds
* cherrypicking
* fixes
did a bad
* literally a number
Subspace Jammers can be bought in the traitor uplink for 25 TC. They are already in the code, but this PR adds them to the uplink.
This PR also adds a power meter to the sprite, as a small QoL change.
They run off of weapon cells and one cell will last for about a minute.
Adds a traitor device to warn the traitor if they're being spied or are about to be spied on by the AI or anyone using a camera console.
It will warn the holder by changing color, beeping a specific tone, and sending a message to their chat log. It only does this when the state of spying changes, so it will not spam the chatlog if nothing changes. Only the holder can hear the warnings. It also functions like a regular multitool.
Changes the name to make it more obvious to players what the gamemode is, as I'm told that it might be confusing and make people think it's ninja+traitor.
* Borgs can pick up slime cores
* Borgs can pick up proximity sensors
* Should fix the travis issue?
* Should fix the travis issue?
* Queue fixes being eaten by Git