Mloc
f04ca77bfb
revert chargen rendering rework
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fixes #9733
Signed-off-by: Mloc <colmohici@gmail.com >
2015-08-01 11:35:53 +01:00
PsiOmegaDelta
14acf43646
Merge pull request #10059 from Baystation12/master
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Dev-freeze
2015-07-09 08:34:43 +02:00
Zuhayr
9d02b41ae7
Emergency workaround for the observer bug.
2015-07-09 11:01:42 +09:30
Chinsky
9d03286b6c
Added yet another special snowflake check for assistants so they'd get properly dressed on preview icon.
2015-06-25 23:04:33 +03:00
PsiOmegaDelta
5d058be2e6
Merge pull request #9741 from Baystation12/master
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Dev-freeze
2015-06-08 09:56:24 +02:00
Techhead0
9f93abbaf3
Removes Beehive and Pompadours from Unathi hairstyles.
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As per Unathi Loremaster Ikky's request. Tested to not corrupt savefiles.
2015-06-07 12:31:55 -04:00
Chinsky
c62958fc89
Fixes #9336
2015-05-18 07:58:41 +03:00
Zuhayr
4e85c5f387
Dev merge.
2015-05-12 23:33:29 +09:30
Zuhayr
49930fe55d
Debugging!
2015-05-12 21:30:06 +09:30
Chinsky
a6ecdedf74
Fix for being forever tajaran
2015-05-12 07:48:54 +03:00
Chinsky
495783de59
As per Ginja's suggestion, dummies are now used one per prefs datum.
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Slightly less metal but amount of stuff created/deleted in every human is just too huge.
2015-05-12 07:24:25 +03:00
Chinsky
86c8c8c52b
Changed similar proc in datacore to just use icons of actual human it gets. Works fine for both latejoin and roundstart.
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Also fixed a runtime, somehow head was created without a tajaran and got lost.
2015-05-12 06:42:08 +03:00
Chinsky
5c8ceae2fa
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into deaddoll
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Conflicts:
code/modules/mob/new_player/preferences_setup.dm
2015-05-12 06:04:22 +03:00
Chinsky
29823e3552
Changed update_preview_icon to use a human dolly to get all those icons instead of... old way.
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I guess it's more hacky, but fairly shorter and means you don't need to touch that... thing when you add a new job/change existing loadout.
Also changed preference transfer to use appearance procs to properly sync with organ colors.
2015-05-12 05:55:49 +03:00
PsiOmega
d14904e1d6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/response_team.dm
code/modules/hydroponics/spreading/spreading.dm
code/modules/mob/dead/observer/observer.dm
2015-05-11 09:28:59 +02:00
PsiOmega
783e437c5e
Enforces antagHUD restrictions.
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antagHUD checks were missing in a few places.
Can no longer join as drone, ERT member, or pAI if you have enabled antagHUD.
2015-05-07 09:55:26 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Zuhayr
a3ed7fc033
Should fix the head and hair issues from the organ rewrite.
2015-04-03 05:41:33 -07:00
Zuhayr
84b903cf69
Fixes #8702 properly.
2015-04-01 17:57:28 -07:00
Chinsky
65f61122b5
Merge pull request #8604 from Zuhayr/limbs
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Limb objects, severing and cybernetics
2015-03-31 08:38:54 +03:00
mwerezak
9ad533a094
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/monkey/update_icons.dm
code/modules/mob/mob_helpers.dm
code/modules/spells/spellbook.dm
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
2015-03-31 00:16:56 -04:00
mwerezak
ba9b8756da
Allows items to specify which icon files are used for specific slots, moves gun icons to a separate file
2015-03-29 01:52:26 -04:00
Zuhayr
8f242740a8
Added Techhead's cyberlimbs under datum system. Added limbs to dionaea. Working on robotic limbs.
2015-03-28 11:01:11 +10:30
PsiOmega
2a17d656f2
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-23 11:47:15 +01:00
PsiOmega
1908ba59e2
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-23 11:45:32 +01:00
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
GinjaNinja32
04640eafb1
Fix issues with skill class procs
2015-03-20 22:47:51 +00:00
PsiOmega
cf11fad8bc
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-01 21:13:38 +01:00
PsiOmega
00becda446
Few Fixes.
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Fixes #8304 .
Fixes #8306 .
2015-02-28 14:29:30 +01:00
mwerezak
57ffdc82f6
Replaces stool structures with stool items
2015-02-18 01:06:00 -05:00
Chinsky
3f8462a399
Adds a wardrobe structure to pick your underwear.
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Adds ability to wear female underwear as male and vice versa.
Changes 'underwear'/'undershirt' vars to hold iconstate instead of esoteric dances with array indexes.
2015-02-16 11:17:22 +03:00
GinjaNinja32
6ea6c82897
AI latejoin
2015-02-02 17:59:57 +00:00
Zuhayr
8978747e53
Moved several globals into the config controller, updated eample config appropriately.
2014-12-25 21:10:30 +10:30
Zuhayr
bbfc6db0a3
Refactored gibbing and slipping for carbon mobs, entirely removed mutantrace var. This commit is only partial, following commits are contiguous to it (lol this is atomic right)
2014-12-23 17:38:05 +10:30
PsiOmega
c587c4d8b0
Ready-button consistency.
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The Ready/Not Ready options during round now always set the ready flag as according to their name, rather than always toggle.
This prevents the case where (due to heavy load/no processing of dialogs during early client startup) the dialog claim one thing and the lobby status tab another.
2014-12-11 08:44:56 +01:00
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
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This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
Chinsky
366badb706
Merge pull request #7165 from PsiOmegaDelta/Joining
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Late-Join Name Addition.
2014-11-30 00:56:42 +03:00
PsiOmega
2f739975db
Late-Join Name Addition.
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When late-joining the name of the currently loaded slot is shown at the top of the job selection screen.
2014-11-28 20:31:26 +01:00
Amunak
93859e9652
Dead chat will get announcements when someone joins or leaves it.
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This is mainly for wizard and cult rounds, where it is important to know that a wizard/cultist is watching. The announcement was added for most other types of leaving/joining the ghost realm. Admin ghost doesn't get announced for obvious reasons.
2014-11-28 13:05:26 +01:00
Amunak
3e6ebe5d4c
Main menu should now be big enough to not display a scrollbar.
2014-11-28 10:12:52 +01:00
Amunak
9103b98982
Cosmetic changes to the menu ready button.
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It works like a toggle switch now.
2014-11-28 10:11:32 +01:00
mwerezak
e6b5d4cf77
Skrell icon/appearance changes
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Adds desaturated skrell body and hair sprites, fixed colour skrell eyes,
and blood colour as requested by Searif.
2014-11-20 13:10:42 -05:00
GinjaNinja32
d10311befd
Adds cyborg-only latejoin spawnpoint
2014-11-14 23:38:09 +00:00
GinjaNinja32
a725526e4a
Fix cyborg latejoining, allow mid-round joining
2014-11-14 23:38:08 +00:00
GinjaNinja32
c5bba7f3a5
Re-move resource update
2014-10-20 17:26:55 +01:00
Zuhayr
4c070bad02
Bunch of xeno fixes, details in PR.
2014-10-13 17:32:13 +10:30
Zuhayr
37cb78eefa
Fixes #6613 and #6492
2014-10-08 23:10:12 +10:30
Akai Alonkai
4c5665d4fd
Add round start check to Declare Ready
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Added a check to 'declare ready' to prevent readying up after the round
started. Allowing this to happen caused a bug where the player would be
unable to change their character setup if they declared ready after the
round started, such as to look at the manifest to see which character
would be best to play, until after reconnecting.
2014-10-01 06:16:29 -04:00
Zuhayr
1eb759447e
Merge resolution, using dev-freeze map due to unreconcilable conflicts.
2014-09-13 16:54:48 +09:30
Whitellama
98e287bc6d
Fixed xenobiologist having no preview clothes in character setup
2014-08-31 16:22:43 -07:00