Commit Graph

14 Commits

Author SHA1 Message Date
Aryn
9007aedf15 Fixed an annoying bug with giving another player a flashlight,
opened up at least 100 individual bugs where people kept setting
loc and expecting light updates to catch it.
2014-03-18 22:12:23 -06:00
Aryn
7e08bca4ef One runtime fixed, other one didn't turn up.
I put in some stuff for it to be easier to find if it does.
2014-03-18 22:12:22 -06:00
Chinsky
d6115c97df I CERTAINLY DID NOT MAKE A TYPO WHAT ARE YOU TALKING ABOUT 2014-03-07 18:06:17 +04:00
Chinsky
0dd51f338c Sanity plugs for two runtimes in lightning code 2014-03-07 17:57:44 +04:00
Aryn
b5bdfc27b0 Set lighting overlay's name to empty string. 2014-03-02 13:11:14 -07:00
Aryn
7947523b04 Fixed some bugs regarding space lighting. 2014-03-02 07:27:33 -07:00
Aryn
b357344bf3 Temporary commit to back up data. 2014-03-01 14:43:39 -07:00
Aryn
9f92792d74 Fixed ghosts' lighting toggle. Mesons still look weird. 2014-02-24 07:12:40 -07:00
Aryn
130f58a41c ChangeTurf()... We meet again... 2014-02-24 06:39:50 -07:00
Aryn
e32066cd3f Modified the way lighting initializes to fix light glitches in engineering. 2014-02-24 05:58:17 -07:00
Aryn
3c2e65cf5d Lighting code complete. 2014-02-24 05:58:14 -07:00
Aryn
7f4c4715e7 Lighting seems to be working now. 2014-02-24 05:58:11 -07:00
Aryn
ca7d4026b8 Lighting system is too buggy to continue until I know wtf is going on 2014-02-24 05:58:09 -07:00
Aryn
8a3b99aa68 Added lighting code, didn't include it yet. 2014-02-24 05:58:06 -07:00