Adds another emagged version to the holodeck that has spess carp.
Fixes mobs going temporally bald after leaving the holodeck.
Disables BSA due to abuse.
Windows can only be damaged by weapons that do brute or burn
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3345 316c924e-a436-60f5-8080-3fe189b3f50e
Singlostarter verb now properly starts containment fields. It also sets up the SMESes and Rad Collectors
Moves show tension report down to trialmin
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3331 316c924e-a436-60f5-8080-3fe189b3f50e
Tidied human/examine.dm a bit more.
Can no longer examine mobs while unconscious/blind/whatever. A more extensive fix is in the works.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3313 316c924e-a436-60f5-8080-3fe189b3f50e
Fixes the tensioner occasionally attempting to turn cyborgs into malf AIs.
Adds checks to space ninja during its objective creation.
Fixes that fucking message when you're carrying the disk in outer space
Nuke disk now respawns in all rounds.
Adds the abiity to turn off the tensioner for the entire round.
Pinpointers now show the remaining time until a nuke goes off if it's been armed when examined
Nuclear bombs now have a minimum detonation time of one minute.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3312 316c924e-a436-60f5-8080-3fe189b3f50e
- Explosive (de)compression, breaches are much more fun!
- Improved fire
- Faster system, with less splitting
Signed-off-by: unknown <Colm@Blue.(none)>
Antag job-bans should now work correctly for the role assigner thingy at the start of a round.
Removed the Malf-AI job-ban option, as it was a pain to implement and wasn't really worth it.
Tensioner doesn't recognise job-bans to the best of my knowledge. This may change in the future.
-- Nodrak & Carnwennan
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3295 316c924e-a436-60f5-8080-3fe189b3f50e
Can now job-ban people from entire departments through the jobban panel.
Can now job-ban people even if they log out.
Job-ban panel now informs you why people were banned from each job.
Runtime fixes for some old jobban code that was preventing the above stuff.
Committing some fixes Nodrak pointed out.
Credits go to Nodrak for a lot of this.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3285 316c924e-a436-60f5-8080-3fe189b3f50e
Adds deathsquad, ninja, and aliens to actually working tensioner options.
Fixes deathsquad radios
Disables the requirement on the deathsquad shuttle for the sent_stike_team var to have been set
Fixes the syndicate shuttle position on the map being a little too short. (It's never been used, has it?)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3276 316c924e-a436-60f5-8080-3fe189b3f50e
Tratior borgs who hack themselves cannot be blown by their AI.
The AI can now open doors with shift+click, bolt them with ctrl+click, and shock them with alt+click
Adds a new wire to doors that controls the time delay before they close. If pulsed, they close like a sliding glass door. If cut, they do not close by themselves.
Borgs who have died, ghosts, and are then blown up will now have their ghosts properly transfered to their dropped MMIs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3269 316c924e-a436-60f5-8080-3fe189b3f50e
Instead, the spellbook simply starts with an extra use. This will save you the trouble of re-memorizing if you do not want to take ethereal jaunt.
Put an Ion Rifle on the nuke ops shuttle which will hopefully help with nuke teams getting routinely destroyed by sec borgs.
Fixed a wizard spawn message which referred to a no longer existing item (it mentioned "two" artifacts in your pockets,though you no longer spawn with a scrying gem)
Added Magus Helm sprites/object, which as of now does not spawn and is just an alternative wizard hat (counts for spell requirements).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2743 316c924e-a436-60f5-8080-3fe189b3f50e
Better defined the viewers in range of the vent crawl to hopefully stop the runtimes that was causing.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3196 316c924e-a436-60f5-8080-3fe189b3f50e
Disposals no longer indiscriminately let items land inside it - the items have to have been thrown by someone.
The ongoing attempt to fix the thousands of runtimes plaguing the game.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3195 316c924e-a436-60f5-8080-3fe189b3f50e
- Added a link to the secrets panel that allows the changing of the bomb cap to: 14, 16, 20, 28, 56, 128
Bomb cap is calculated:
devestation range = bomb cap * 0.25
high damage = bomb cap * 0.5
low damage = bomb cap
flash = bomb cap * 1.5
so the values for the different levels are: (screenshot)
http://www.kamletos.si/bomb%20cap.png
This function is game admin + game master only.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3169 316c924e-a436-60f5-8080-3fe189b3f50e
Made it so simple_animals with destroyer can smash tables
Reverted the detectives ammo to nonlethal
Deathsquad now spawns with loyalty implants by Deuryn's request (for IMMERSION)
Fixed a bit of border being left on the red boxing glove sprites
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3159 316c924e-a436-60f5-8080-3fe189b3f50e
It will now grab and slow down any humans when it tries to drag them in, and tell them:
"\red The singularity has you in it's gravitational pull! It's hard to break free!"
And adds 20 to their movement delay (can be adjusted later)
All the DNA superpowers work now.
Readded fatness as sprite only, can only be triggered by admins (some people were complaining about it being unavailible for adminstoff, so now they get a taste of how bad the sprite is.)
To trigger fatness, modify the "mutations" variable to a value of 32
Buffed the janitor's cleaning grenades.
Fixed the void jetpack not having any oxygen, fixed nuke ops starting with empty jetpacks, fixed the spacesuit admin equip.
Renamed plasteel floor tiles to just floor tiles, seeing as they're not made out of plasteel.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3154 316c924e-a436-60f5-8080-3fe189b3f50e