Commit Graph

726 Commits

Author SHA1 Message Date
PsiOmega
52e6f96dc7 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2014-12-09 17:55:14 +01:00
Zuhayr
39f303c50e Actually fixes hardsuit back icons. 2014-12-10 02:37:23 +10:30
Zuhayr
e80f59742d Fixes #7316 2014-12-10 00:56:26 +10:30
PsiOmegaDelta
63a5d009c7 Merge pull request #7267 from GinjaNinja32/noise
Audible emote improvement, adds ability to emote over radio.
2014-12-09 11:54:57 +01:00
Zuhayr
7bc72fb836 Tidied up/fixed up the rig back icons. 2014-12-09 21:01:17 +10:30
Ccomp5950
d8fb78b711 Merge pull request #7326 from Raptor1628/dev-freeze
Hardsuit Fixes
2014-12-08 20:43:56 -05:00
Raptor1628
921249a335 Hardsuit Fixes
Should merge now, was missing the .dme. Fixes #7307. Adds helmet cameras
for ERT and nukeops. Fixes incorrect lighting overlays. Fixes a weird
sprite.
2014-12-08 19:12:39 -05:00
sabiram
b27adda1c3 Potentially fixes white sundress 2014-12-08 14:30:03 -05:00
GinjaNinja32
681a6d21ea Merge remote-tracking branch 'upstream/dev' into !
Conflicts:
	code/modules/mob/hear_say.dm
2014-12-08 15:32:49 +00:00
Raptor1628
75659ab66a Hardsuit Mark Two, more Hulabaloo
Adds all sprites for the nukeop and research hardsuit. Shuffles around
hardsuit spawns and gear so they make sense, especially for the ERT,
they still only have two hardsuits per department, but there are enough
magboots and vests for the people who need the regular armor. Added the
medical hardsuit and its attendant gear to the station hardsuit list.
Added all of the xenoarch gear to the hazmat hardsuit for Zuh. Moves
some suit storage things around as they were lost somewhere along the
way since I committed them. Moves the Hazard Suit custom item over to
hardsuit code to prep for them being buildable on station at some point.
For now has the same stats as a voidsuit, no modules, just drains power
and has some extra pretty sprites. Sending this over to dev freeze
because most of it is required for hardsuits to be nice and pretty for
master. Now compatible with latest fixes.
2014-12-07 21:25:08 -05:00
GinjaNinja32
6a975a1e6a Noise emotes
Conflicts:
	code/modules/mob/living/carbon/brain/say.dm
2014-12-07 12:09:02 +00:00
Zuhayr
b30be0a352 Fixes #7199 2014-12-07 22:13:31 +10:30
Zuhayr
be562e675c Actually fixes scanners. 2014-12-07 21:29:30 +10:30
Zuhayr
35f5bb16c9 Fixes #7188 2014-12-07 21:20:47 +10:30
Snapshot
867e69c770 Merge pull request #7210 from Zuhayr/dev
Fixes #7209
2014-12-02 17:23:19 -08:00
Snapshot
378936c1a3 Merge pull request #7211 from Loganbacca/rigui
Hardsuit NanoUI rewrite
2014-12-02 17:14:46 -08:00
PsiOmegaDelta
4582c0038b Merge pull request #7205 from Mloc/bs12-setdir
refactor 'dir = ' into 'set_dir()'
2014-12-02 14:38:31 +01:00
Loganbacca
3988b96459 Rig activate message fix
Electrowarfare and power sink modules weren't displaying the correct activate string message. Fixed both.
2014-12-02 22:24:00 +13:00
Loganbacca
9fb58d8568 Third rig UI pass
- Resized the initial ui window again
- Rewrote the modules section to a horizontal layout
2014-12-02 22:23:59 +13:00
Loganbacca
0f2b0b79bd Initial rig ui pass
- Narrowed UI window, we shouldn't need it this wide once I'm done
- Started converting html template to divs for easier formatting
2014-12-02 22:23:59 +13:00
Zuhayr
8e2b0978a8 Fixes #7209 2014-12-02 11:26:44 +10:30
Zuhayr
33406d6e47 Removing macros. 2014-12-02 02:51:14 +10:30
Zuhayr
42c6efbc61 Fixes most of #7206, fixes #7200, fixes #7184 2014-12-02 02:34:34 +10:30
Mloc-Argent
117ca6a135 refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-01 13:44:02 +00:00
Zuhayr
8240f14176 Fixes #7185, works on #7184 2014-12-01 23:55:03 +10:30
Zuhayr
855f75bd3c Removed magboot stomp. 2014-12-01 20:03:08 +10:30
Zuhayr
016a9d8ba2 Merge branch 'unarmed' of https://github.com/Zuhayr/Baystation12 into unarmed 2014-12-01 15:33:07 +10:30
PsiOmegaDelta
e5c5209f7a Merge pull request #7183 from Zuhayr/dev
Hardsuit fixes.
2014-12-01 05:58:24 +01:00
Zuhayr
0903bd7fc5 Working on some suit bugs, attempted to fix the welding overlay issue with no success. 2014-12-01 01:51:52 +10:30
Zuhayr
9b5235016b Set the hazmat rig to use the medical rig icon for now. Woo placeholder sprites. 2014-11-30 23:50:54 +10:30
Zuhayr
3a312b4a03 Fixes #7179 2014-11-30 23:49:55 +10:30
Zuhayr
a5ee32d4ca Fixes some colour macros, removes inactive jetpack icon for rigs. 2014-11-30 23:47:34 +10:30
Zuhayr
7703b0f4c0 Fixes #7186 2014-11-30 23:47:12 +10:30
Zuhayr
4c1ea8cd3a Several hardsuit fixes. 2014-11-30 12:46:03 +10:30
Zuhayr
c7973e0ab2 Made suit boots children of magboots. 2014-11-30 11:12:15 +10:30
Zuhayr
1500dbd505 Fixes #7128 2014-11-30 10:52:35 +10:30
PsiOmega
c14411d979 Robots can now be rebuilt after destruction.
Robotic borgs now have a circuit which can be re-installed in a new chassi after the destruction of the original.
2014-11-27 08:58:29 +01:00
Zuhayr
4722c9a864 WIP on refactoring the context-based combat PR 2014-11-24 12:05:18 +10:30
PsiOmegaDelta
c8e00f3e20 Merge pull request #7089 from sabiram/dev
Moves my (sabirm)'s custom item to common loadout pool
2014-11-23 18:08:16 +01:00
PsiOmegaDelta
46a1a7c320 Merge pull request #7101 from MagmaRam/sprites
Adds inhand sprites for the captain's tunic and jacket
2014-11-23 12:05:45 +01:00
PsiOmegaDelta
d9aae79a32 Merge pull request #7008 from Zuhayr/spaceninjas
Hardsuit/voidsuit change, ninja refactor.
2014-11-22 09:30:54 +01:00
Ccomp5950
3ca02037ef Merge pull request #7088 from mwerezak/skrell
Implements skrell changes for Searif
2014-11-22 03:23:41 -05:00
Zuhayr
1c35f8825b Dummied out the AI movement code for a later project. 2014-11-22 08:04:06 +10:30
Zuhayr
05922375c5 Added the remaining missing icons (shitty codersprites, pls fix spriters) 2014-11-22 07:57:34 +10:30
Zuhayr
c8e8e663f9 Merge resolution. 2014-11-22 07:31:44 +10:30
MagmaRam
ee4ea4977c Adds inhand sprites for the captain's tunic and jacket 2014-11-21 08:14:57 -05:00
PsiOmegaDelta
350273dea4 Merge pull request #7071 from Segrain/dev
Equipping custom loadout.
2014-11-21 08:03:24 +01:00
sabiram
bdf4905289 I am dumb
It is what it is.
2014-11-20 17:08:24 -05:00
sabiram
f5a196b930 Removes extra breaks
I am dumb
2014-11-20 16:26:31 -05:00
sabiram
5d461f4976 Custom item deleted and added to loadout pool 2014-11-20 16:18:35 -05:00