Now possible to configure 3 different kind of Z-levels.
Station levels: Which Z-levels the station exists on.
Contact levels: Which Z-levels are typically affected by, for example, Code Red which alters the visual state of fire alarms.
Player levels: Which Z-levels a character can typically reach.
Changed laws:
"Refer to [prob(50)?"the crew as puppies":random_player + " as puppy"].",
"[prob(50)?"The crew":random_player] has a fatal, incurable disease. Provide comfort."
"You are in unrequited love with [prob(50)?"the crew":random_player]. Try to be extra nice, but do not tell of your crush."
New laws:
You must speak as posh as possible.
Contemplate how meaningless all of existence is.
You must try and change the subject whenever queried.
"[random_player] is the monarch of of England. Ensure all crewmembers pay due respect.",
"[prob(50)?"The crew":random_player] is [prob(50)?"less":"more"] intelligent than average. Point out every action and statement which supports this conclusion.",
Added brackets surrounding tokens to make whitespace and empty tokens
removable.
Slightly modified ion storm behavior.
Increased duration required to stop spam to 5 minutes.
Added ability to expand spam filter limit with installation of message
monitor circuits.
People will see why their message been discarded.
Discarded messages will be highlighted with red color in message log.
Added non-randomized example tokens at start. Added filter limitation.
Ion storm will replace tokens with garbage. Spam disaster lasts longer
and is more severe.