mwerezak
e6b5d4cf77
Skrell icon/appearance changes
...
Adds desaturated skrell body and hair sprites, fixed colour skrell eyes,
and blood colour as requested by Searif.
2014-11-20 13:10:42 -05:00
Zuhayr
4c070bad02
Bunch of xeno fixes, details in PR.
2014-10-13 17:32:13 +10:30
Whitellama
98e287bc6d
Fixed xenobiologist having no preview clothes in character setup
2014-08-31 16:22:43 -07:00
Jarcolr
9e233f1597
Fixes #5691
...
Chef >> Chefhat
2014-07-26 13:41:43 +03:00
Loganbacca
63f9b93ab0
Preview icon render fix
...
- Fixes #5254
- Changes organ render list to a structured list so we can control the render order
2014-06-22 13:05:41 +12:00
mwerezak
0a394fb59f
Fixes tails not rendering on the player preview
2014-06-18 00:27:07 -04:00
suethecake
2b2d64f05f
Initial commit containing all the necessary code files that allow Tajaran, Unathi, and Skrell to change both their hair and body color to match. NO MORE GREEN/GREY!
2014-04-27 01:00:16 -06:00
Ravensdale
1d6655850f
Changes all appropriate instances of toxins to phoron
2014-04-10 15:11:26 -07:00
DJSnapshot
7b7f3bcfc0
Undershirts and rolling down jumpsuits!
2014-04-05 16:18:11 -07:00
Loganbacca
6bf6f6d849
Added underwear rendering to character setup screen
...
Also culled unused underwear names from global_lists.dm
2014-02-01 17:53:13 +13:00
RKF45
2be33b8713
Typo
2014-01-31 08:36:56 +01:00
RKF45
003dd117f2
New preferences
2014-01-30 22:27:47 +01:00
Chinsky
463adc446f
Fancy ghosts!
...
Now ghost will look like char preview / mob at moment of death.
Even MMIs have goasts now.
2013-10-06 16:10:47 +04:00
Erthilo
de6eb16e1a
Fixes being able to have alien species hair on humans or other species.
2013-08-20 10:37:05 +01:00
Zuhayr
b5d89b8929
Generalizes whitelist/species lists for datacore/preferences/new player code. Removes vox whitelist check from raid spawn.
2013-08-07 01:16:38 -07:00
Mloc-Argent
c6a9bbc9fc
Properly reverts Kida. (what a mess)
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-12 12:48:07 +01:00
Mloc-Argent
66a8536c94
Revert "Adds in the icon files for Kidan and fixes issue"
...
This reverts commit 9139a70d8c .
2013-07-12 12:22:58 +01:00
Mloc-Argent
cf53dd7a10
Revert "Adds in the Kida"
...
This reverts commit a2fddc0fc1 .
2013-07-12 12:22:35 +01:00
jupotter
f8458f13f4
Fix robotics on char setup screen
...
Robotics is no longer in engineering, but in medsci
2013-06-21 17:29:37 +02:00
NicholasDV
9139a70d8c
Adds in the icon files for Kidan and fixes issue
...
SkyMarshal caught a small issue, and I realized that I never did
include the kidan icon files. This is the fix!
2013-06-14 00:06:45 -04:00
NicholasDV
a2fddc0fc1
Adds in the Kida
...
Adds in the Kida Race to all parts.
2013-06-13 18:22:05 -04:00
MisterBook
e05a20ad6f
Putting VOX back in.
2013-06-07 12:31:38 -05:00
MisterBook
eab6f4fc44
Taser fix v.3.2
...
Now accounts for multiple layers of armor.
I've also commented out Vox stuff, while Zuhayr fixes it. Because, no compile.
I also fixed whistle.dm
2013-06-05 19:37:29 -05:00
Zuhayr
06f04e6374
Vox mutantrace, vox clothing, minor surgery mod for mutantrace specific surgery steps. Fixed captain's jacket sprite.
2013-06-05 17:35:38 +09:30
Spamcat
0fb651e873
Fixed glasses
...
Fixes #2742
2013-05-16 00:11:57 +04:00
Spamcat
f7f6c682cf
Made nearsightedness not consume a fuckton of memory.
...
Also it now adds glasses on preview pic.
2013-05-03 23:58:56 +04:00
Asanadas
f3e1ff57d6
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-04-04 01:15:03 -04:00
Asanadas
0a21e8a4f4
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
...
Signed-off-by: Asanadas <asanadas@hotmail.com >
2013-03-21 02:59:29 -04:00
Chinsky
b1bb564168
Fixed issue with #2154
...
Also moved selection of base icon for limbs to update_mutantrace so it's only doen when race is changed.
Changed mob icons a little, to get rid of rogue red pixel on torso that was not covered by arm
Moved awkward red spot where missing hand would be to arm sprite, since missing whole arm would still make stump appear there, and it looks weird.
2013-03-12 00:41:37 +04:00
Zuhayr
1fe4cbb619
Added a mantle and robe for Unathi to wear, added weldermask vision reduction for Unathi helmets, changed instances of soghun to 'Unathi' where needed.
2013-02-20 00:24:26 -08:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
Cael_Aislinn
e263f273f1
cleanup and re-integration of character creation options and client preferences, tiny bit of WIP work on skin_styles, gave soghun access to a couple of new hairstyles, fixed a longstanding bug with supply_packs, update some map paths, some work to integrating mod rank with new tg permissions system (not finished)
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 21:39:34 +10:00
Cael_Aislinn
990090326d
compile fixes and cleanup
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 02:36:52 +10:00
Cael_Aislinn
aae42d928a
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/__HELPERS/type2type.dm
code/__HELPERS/unsorted.dm
code/datums/datumvars.dm
code/datums/disease.dm
code/datums/organs/organ_external.dm
code/datums/supplypacks.dm
code/defines/obj.dm
code/game/area/areas.dm
code/game/atoms.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/civilian.dm
code/game/machinery/alarm.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/objects/effects/decals/contraband.dm
code/game/objects/effects/signs.dm
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/PDA/cart.dm
code/game/objects/items/weapons/photography.dm
code/game/objects/structures/door_assembly.dm
code/game/objects/structures/window.dm
code/game/sound.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/DetectiveWork/evidence.dm
code/modules/DetectiveWork/footprints_and_rag.dm
code/modules/DetectiveWork/scanner.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminpm.dm
code/modules/awaymissions/gateway.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/client/preferences.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mint.dm
code/modules/mining/ores_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/say.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/setup.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/powerarmor/powerarmor.dm
code/world.dm
html/changelog.html
icons/effects/96x96.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/turf/areas.dmi
icons/turf/walls.dmi
maps/RandomZLevels/fileList.txt
maps/RandomZLevels/spacebattle.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 00:23:22 +10:00
Cael_Aislinn
31349fb7d3
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
...
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)
Conflicts:
baystation12.dme
code/__HELPERS/type2type.dm
code/controllers/configuration.dm
code/datums/datumvars.dm
code/datums/helper_datums/getrev.dm
code/defines/obj.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job_controller.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/card.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/turrets.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/turfs/turf.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/holder2.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/assembly/igniter.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/jobs.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/modules/reagents/Chemistry-Machinery.dm
code/setup.dm
code/stylesheet.dm
code/world.dm
config/admins.txt
config/config.txt
html/changelog.html
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/suits.dmi
icons/turf/areas.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 14:13:11 +10:00
petethegoat@gmail.com
3ac67f339a
Fixed randomised appearances being batshit crazy.
...
Improved the janicart a bit. It should be less cursed now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5264 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-05 22:27:16 +00:00
elly1989@rocketmail.com
73b54b017b
Removed mob/var/UI, it now uses client.prefs.UI_style
...
Removed var/constant/Pi It's already defined in setup.dm
Moved a bunch of global_lists to global_lists.dm
Fixed hair randomisation. (still bits to do)
Moved a lot of preferences_setup.dm stuff into __HELPERS/mobs.dm They'll be FAR more helpful as generic procs, rather than something tied to preferences.
Merged mob/var/nopush into status_flags with the CANPUSH flag
Merged mob/var/nodamage into status_flags with the GODMODE flag
Removed mob/var/be_syndicate and mob/var/be_random_name as they are not used.
Added /proc/ui_style2icon(ui_style) proc. It converts a string like "Midnight" into its corresponding dmi file. The code fore creating a new hud uses it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5164 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-22 15:22:08 +00:00
elly1989@rocketmail.com
30357d18ce
SANITY: Created a series of generalised sanity procs. They can be found in code/__HELPERS/sanitize_values.dm
...
They include such procs as sanitize_integer(num, min, max, default) which will check num is a number, round num to make it an integer, then check if it is between min and max (inclusive). If it fails the bound-checks it will return default. There are others, have a look.
PERSISTENT PREFERENCES: Every ckey which connects to the game gets its own persistent /datum/preferences datum.
It is archived in var/list/preferences_datums = list("ckey" = datum)
At connect it is automatically associated with the client defines.dm (or a new one is created if it can't find an archived prefs datum). This means clients will ALWAYS have a var/datum/preferences/prefs which references this datum. So you can use it without checking if(client.prefs)
This has simplified only a few bits of code. It will however, allow us to make preferences like see_deadchat ghost_ears etc, persistent. So they will not reset when you DC.
SAVEFILES: Changed the player savefile code a lot. Hopefully I've not fucked it up too much. Every single variable loaded from saves is now sanity checked using the new sanity procs. This should help prevent savefiles becomming obsolete by sanitizing input to meet current requirements, without deleting all the ok variables and making you start from scratch >_> NOTE: I still need to sort out the savefile version stuff. I'll probably figure it out before the server updates anyway. It sees to be fine without it.
You can no longer choose your blood type. It is randomised (with each bloodtype having a realistic probability of occuring). This is to make blood analysis (detective/medical) less pointless. It is chosen as soon as you connect. It remains persistent throughout each round so you won't be able to change it by logging in/out over and over.
Replaces some copypasta code with is_afk() (still a fair bit to do)
There are new hyperlink shortcut things. _src_=vars will direct your hyperlink to viewvars. _src_=prefs to your preferences datum. (These are the only way to access those bits of code via links). This means that the overall amount of operations in almost every Topic has pretty much halved and is much prettier.
Replaced and removed adminplayervars from datum/admins/Topic. It was superfluous. They now all point directly to the viewvars code using _src_=vars
Removed the changelog popup at round start. Instead a button on your game-window will glow white if there are new updates. To peruse at your convenience. This will speed up connect times.
Removed the AFK_THRESHOLD define. It is integrated into is_afk() now.
TODO: remove the prefs stuff from mobs and clients and update code to use client.prefs to access that info.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5121 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-19 15:13:57 +00:00
baloh.matevz
14fa60a125
- You can now set your character's age up to 85 (used to be 45) in the character setup menu.
...
- Added a few helper procs that change someone's skin tone to a descriptive word and someone's age to a descriptive word. This will be used in a human examine verb update.
- Completely remapped Medbay for 3.0.0.
Discussion thread for medbay remap:
http://www.nanotrasen.com/phpBB3/viewtopic.php?f=15&t=10677
Screenshots of medbay remap:
http://www.kamletos.si/medbay%203.0.0%206.png (normal lighting)
http://www.kamletos.si/medbay%203.0.0%206%20nodark.png (no darkness)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4974 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-28 16:10:34 +00:00
Spamcat
2cea1ecf7e
Merge https://github.com/Baystation12/Baystation12
2012-10-22 17:55:05 +04:00
Spamcat
def7d83e0f
Re-added alt satchels.
2012-10-21 23:21:40 +04:00
cib
a1aa3ddecf
Ported limb selection.
2012-10-17 20:08:34 +02:00
Cael_Aislinn
a7bd4eeb42
some minor tweaks to character preview to be in line with tg
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-09-26 20:52:51 +10:00
Cael_Aislinn
b618eeef82
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
...
Conflicts:
code/controllers/configuration.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/factions.dm
code/game/objects/items/devices/uplinks.dm
code/game/verbs/ooc.dm
code/game/verbs/who.dm
code/modules/admin/admin.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/mob/living/login.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/paperwork/paper.dm
config/config.txt
html/changelog.html
icons/mob/human.dmi
icons/mob/human_face.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-09-26 18:49:18 +10:00
petethegoat@gmail.com
9a376f2ea0
Fix for the char setup overlays.
...
As the mouth overlay is only used for lipstick now, we can ignore it completely for the preview.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4744 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-23 22:27:48 +00:00
Erthilo
c00b0ae84d
Added attack logging, some moderator groundwork, fixed alien species and save files.
2012-09-23 21:49:25 +01:00
Cael_Aislinn
da2ea3032f
fixed some oustanding issues with mutantrace taj (including ears and tail, character creation preview), reset hair colour when player switches race in character creation
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-25 07:09:30 +10:00
Cael_Aislinn
c8dd6d3b4f
moved some re-used ul procs to another file
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-25 01:59:05 +10:00
Cael_Aislinn
7ebe6d16a2
minor tweaks to character creation
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-25 01:37:50 +10:00
Cael_Aislinn
c314b5f42b
Initial merge http://code.google.com/p/tgstation13/source/browse/trunk/ rev 4489 (I think) with BS12
...
Conflicts:
README.txt
SQL/tgstation_schema.sql
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/pipes.dm
code/FEA/FEA_airgroup.dm
code/FEA/FEA_fire.dm
code/FEA/FEA_gas_mixture.dm
code/FEA/FEA_turf_tile.dm
code/TriDimension/Pipes.dm
code/WorkInProgress/buildmode.dm
code/WorkInProgress/organs/organs.dm
code/WorkInProgress/virus2/Disease2/analyser.dm
code/WorkInProgress/virus2/Disease2/biohazard destroyer.dm
code/WorkInProgress/virus2/Disease2/cureimplanter.dm
code/WorkInProgress/virus2/Disease2/diseasesplicer.dm
code/WorkInProgress/virus2/Disease2/dishincubator.dm
code/WorkInProgress/virus2/Disease2/isolator.dm
code/WorkInProgress/virus2/Disease2/monkeydispensor.dm
code/WorkInProgress/virus2/analyser.dm
code/WorkInProgress/virus2/antibodies.dm
code/WorkInProgress/virus2/base.dm
code/WorkInProgress/virus2/biohazard destroyer.dm
code/WorkInProgress/virus2/cureimplanter.dm
code/WorkInProgress/virus2/curer.dm
code/WorkInProgress/virus2/diseasesplicer.dm
code/WorkInProgress/virus2/dishincubator.dm
code/WorkInProgress/virus2/isolator.dm
code/WorkInProgress/virus2/monkeydispensor.dm
code/datums/ai_laws.dm
code/datums/configuration.dm
code/datums/datumvars.dm
code/datums/diseases/alien_embryo.dm
code/datums/diseases/appendicitis.dm
code/datums/diseases/robotic_transformation.dm
code/datums/diseases/xeno_transformation.dm
code/datums/helper_datums/getrev.dm
code/datums/helper_datums/teleport.dm
code/datums/helper_datums/tension.dm
code/datums/mind.dm
code/datums/mixed.dm
code/datums/shuttle_controller.dm
code/datums/spell.dm
code/datums/spells/ethereal_jaunt.dm
code/datums/spells/genetic.dm
code/datums/spells/wizard.dm
code/defines/area/Space Station 13 areas.dm
code/defines/atom.dm
code/defines/global.dm
code/defines/mob/dead/observer.dm
code/defines/mob/living/carbon/alien.dm
code/defines/mob/living/carbon/alien_humanoid.dm
code/defines/mob/living/carbon/carbon.dm
code/defines/mob/living/carbon/metroid.dm
code/defines/mob/living/carbon/monkey.dm
code/defines/mob/living/living.dm
code/defines/mob/living/silicon/ai.dm
code/defines/mob/living/silicon/robot.dm
code/defines/obj.dm
code/defines/obj/closet.dm
code/defines/obj/clothing.dm
code/defines/obj/clothing/costume.dm
code/defines/obj/computer.dm
code/defines/obj/costume.dm
code/defines/obj/decal.dm
code/defines/obj/door.dm
code/defines/obj/hydro.dm
code/defines/obj/machinery.dm
code/defines/obj/storage.dm
code/defines/obj/supplypacks.dm
code/defines/obj/toy.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/AStar.dm
code/defines/procs/command_name.dm
code/defines/procs/dbcore.dm
code/defines/procs/forum_activation.dm
code/defines/procs/gamehelpers.dm
code/defines/procs/helpers.dm
code/defines/procs/icon_procs.dm
code/defines/procs/station_name.dm
code/defines/procs/statistics.dm
code/defines/turf.dm
code/game/algorithm.dm
code/game/area/areas.dm
code/game/asteroid/artifacts.dm
code/game/atom_procs.dm
code/game/cellautomata.dm
code/game/dna.dm
code/game/events/EventProcs/clang.dm
code/game/events/EventProcs/dust.dm
code/game/events/EventProcs/ninja_abilities.dm
code/game/events/EventProcs/ninja_equipment.dm
code/game/events/EventProcs/space_ninja.dm
code/game/events/EventProcs/spacevines.dm
code/game/gamemodes/blob/blob.dm
code/game/gamemodes/blob/blob_finish.dm
code/game/gamemodes/blob/blob_report.dm
code/game/gamemodes/blob/theblob.dm
code/game/gamemodes/changeling/changeling.dm
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/changeling/traitor_chan.dm
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/cult/cult_items.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/gamemodes/malfunction/malfunction.dm
code/game/gamemodes/meteor/meteor.dm
code/game/gamemodes/meteor/meteors.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/nuclear/nuclearbomb.dm
code/game/gamemodes/nuclear/pinpointer.dm
code/game/gamemodes/objective.dm
code/game/gamemodes/revolution/revolution.dm
code/game/gamemodes/sandbox/h_sandbox.dm
code/game/gamemodes/sandbox/sandbox.dm
code/game/gamemodes/setupgame.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/gamemodes/wizard/soulstone.dm
code/game/gamemodes/wizard/spellbook.dm
code/game/gamemodes/wizard/spells.dm
code/game/gamemodes/wizard/veilrender.dm
code/game/gamemodes/wizard/wizard.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/civilian_chaplain.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job/silicon.dm
code/game/jobs/job_controller.dm
code/game/jobs/jobs.dm
code/game/machinery/Beacon.dm
code/game/machinery/OpTable.dm
code/game/machinery/Sleeper.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/autolathe.dm
code/game/machinery/biogenerator.dm
code/game/machinery/bots/bots.dm
code/game/machinery/bots/cleanbot.dm
code/game/machinery/bots/ed209bot.dm
code/game/machinery/bots/floorbot.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/bots/mulebot.dm
code/game/machinery/camera.dm
code/game/machinery/cell_charger.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/Operating.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/arcade.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/buildandrepair.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/communications.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/crew.dm
code/game/machinery/computer/hologram.dm
code/game/machinery/computer/law.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/power.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/robot.dm
code/game/machinery/computer/security.dm
code/game/machinery/computer/shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/deployable.dm
code/game/machinery/door_control.dm
code/game/machinery/doors/airlock.dm
code/game/machinery/doors/airlock_electronics.dm
code/game/machinery/doors/brigdoors.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/doors/poddoor.dm
code/game/machinery/doors/unpowered.dm
code/game/machinery/doors/windowdoor.dm
code/game/machinery/flasher.dm
code/game/machinery/gateway.dm
code/game/machinery/hologram.dm
code/game/machinery/hydroponics.dm
code/game/machinery/kitchen/gibber.dm
code/game/machinery/morgue.dm
code/game/machinery/newscaster.dm
code/game/machinery/pipe/construction.dm
code/game/machinery/pipe/pipe_dispenser.dm
code/game/machinery/portable_turret.dm
code/game/machinery/recharger.dm
code/game/machinery/rechargestation.dm
code/game/machinery/requests_console.dm
code/game/machinery/shieldgen.dm
code/game/machinery/spaceheater.dm
code/game/machinery/suit_storage_unit.dm
code/game/machinery/syndicatebeacon.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/telecomms/telemonitor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/teleporter.dm
code/game/machinery/turrets.dm
code/game/machinery/vending.dm
code/game/magic/cultist/ritual.dm
code/game/magic/cultist/runes.dm
code/game/magic/library.dm
code/game/magic/musician.dm
code/game/master_controller.dm
code/game/mecha/combat/combat.dm
code/game/mecha/combat/gygax.dm
code/game/mecha/equipment/mecha_equipment.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/equipment/weapons/weapons.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/mecha.dm
code/game/mecha/mecha_construction_paths.dm
code/game/mecha/mecha_wreckage.dm
code/game/mecha/medical/medical.dm
code/game/mecha/medical/odysseus.dm
code/game/mecha/working/ripley.dm
code/game/objects/alien/facehugger.dm
code/game/objects/alien/resin.dm
code/game/objects/bodybag.dm
code/game/objects/closets.dm
code/game/objects/closets/emergency.dm
code/game/objects/closets/extinguisher.dm
code/game/objects/closets/fireaxe.dm
code/game/objects/closets/firecloset.dm
code/game/objects/closets/fitnesscloset.dm
code/game/objects/closets/janitor.dm
code/game/objects/closets/kitchen.dm
code/game/objects/closets/nuclear.dm
code/game/objects/closets/secure/bar.dm
code/game/objects/closets/secure/cargo.dm
code/game/objects/closets/secure/engineering.dm
code/game/objects/closets/secure/hydroponics.dm
code/game/objects/closets/secure/medical.dm
code/game/objects/closets/secure/personal.dm
code/game/objects/closets/secure/scientist.dm
code/game/objects/closets/secure/secure_closets.dm
code/game/objects/closets/secure/security.dm
code/game/objects/closets/syndicate.dm
code/game/objects/closets/wardrobe.dm
code/game/objects/contraband.dm
code/game/objects/crates.dm
code/game/objects/devices/PDA/PDA.dm
code/game/objects/devices/PDA/cart.dm
code/game/objects/devices/PDA/chatroom.dm
code/game/objects/devices/aicard.dm
code/game/objects/devices/flash.dm
code/game/objects/devices/flashlight.dm
code/game/objects/devices/paicard.dm
code/game/objects/devices/scanners.dm
code/game/objects/devices/taperecorder.dm
code/game/objects/devices/traitordevices.dm
code/game/objects/door_assembly.dm
code/game/objects/effect_system.dm
code/game/objects/electricchair.dm
code/game/objects/explosion.dm
code/game/objects/gibs.dm
code/game/objects/grille.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/candle.dm
code/game/objects/items/clothing.dm
code/game/objects/items/food.dm
code/game/objects/items/helper_procs.dm
code/game/objects/items/item.dm
code/game/objects/items/robot_items.dm
code/game/objects/items/robot_parts.dm
code/game/objects/items/tk_grab.dm
code/game/objects/items/weapons/AI_modules.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/RSF.dm
code/game/objects/items/weapons/cameras.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/cigs_lighters.dm
code/game/objects/items/weapons/clown_items.dm
code/game/objects/items/weapons/dna_injector.dm
code/game/objects/items/weapons/explosives.dm
code/game/objects/items/weapons/flamethrower.dm
code/game/objects/items/weapons/grenades.dm
code/game/objects/items/weapons/hand_lablers.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/implants/implant.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/implants/implantchair.dm
code/game/objects/items/weapons/implants/implanter.dm
code/game/objects/items/weapons/implants/implantfreedom.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/implants/implantpad.dm
code/game/objects/items/weapons/kitchen.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/medical.dm
code/game/objects/items/weapons/mops_cleaners.dm
code/game/objects/items/weapons/papers_bins.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/swords_axes_etc.dm
code/game/objects/items/weapons/table_rack_parts.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/items/weapons/twohanded.dm
code/game/objects/items/weapons/wrappingpaper.dm
code/game/objects/mineral_doors.dm
code/game/objects/radio/beacon.dm
code/game/objects/radio/electropack.dm
code/game/objects/radio/encryptionkey.dm
code/game/objects/radio/headset.dm
code/game/objects/radio/intercom.dm
code/game/objects/radio/radio.dm
code/game/objects/secstorage/sbriefcase.dm
code/game/objects/secstorage/ssafe.dm
code/game/objects/stacks/glass.dm
code/game/objects/stacks/metal.dm
code/game/objects/stacks/stack.dm
code/game/objects/stacks/wood.dm
code/game/objects/stool.dm
code/game/objects/storage/backpack.dm
code/game/objects/storage/belt.dm
code/game/objects/storage/bible.dm
code/game/objects/storage/briefcase.dm
code/game/objects/storage/lockbox.dm
code/game/objects/storage/storage.dm
code/game/objects/storage/uplink_kits.dm
code/game/objects/structures.dm
code/game/objects/tables_racks.dm
code/game/objects/tank.dm
code/game/objects/tanks/emergency.dm
code/game/objects/tanks/jetpack.dm
code/game/objects/toys.dm
code/game/objects/transfer_valve.dm
code/game/objects/uplinks.dm
code/game/objects/watercloset.dm
code/game/objects/weapons.dm
code/game/objects/windoor_assembly.dm
code/game/objects/window.dm
code/game/prisonshuttle.dm
code/game/smoothwall.dm
code/game/sound.dm
code/game/step_triggers.dm
code/game/structure/structure.dm
code/game/supplyshuttle.dm
code/game/throwing.dm
code/game/topic.dm
code/game/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/airtight/land.dm
code/game/vehicles/airtight/space.dm
code/game/vehicles/vehicle.dm
code/game/verbs/ooc.dm
code/game/verbs/sound.dm
code/game/verbs/suicide.dm
code/game/verbs/who.dm
code/game/vote.dm
code/modules/admin/IsBanned.dm
code/modules/admin/NewBan.dm
code/modules/admin/admin.dm
code/modules/admin/admin_investigate.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/banjob.dm
code/modules/admin/create_mob.dm
code/modules/admin/create_object.dm
code/modules/admin/create_turf.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/MC.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminjump.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/adminsay.dm
code/modules/admin/verbs/atmosdebug.dm
code/modules/admin/verbs/cinematic.dm
code/modules/admin/verbs/deadsay.dm
code/modules/admin/verbs/debug.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/admin/verbs/mapping.dm
code/modules/admin/verbs/massmodvar.dm
code/modules/admin/verbs/modifyvariables.dm
code/modules/admin/verbs/onlyone.dm
code/modules/admin/verbs/playsound.dm
code/modules/admin/verbs/possess.dm
code/modules/admin/verbs/pray.dm
code/modules/admin/verbs/randomverbs.dm
code/modules/admin/verbs/striketeam.dm
code/modules/admin/verbs/striketeam_syndicate.dm
code/modules/assembly/assembly.dm
code/modules/assembly/signaler.dm
code/modules/chemical/Chemistry-Machinery.dm
code/modules/chemical/Chemistry-Tools.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/costume.dm
code/modules/clothing/gimmick.dm
code/modules/clothing/glasses.dm
code/modules/clothing/glasses/glasses.dm
code/modules/clothing/glasses/hud.dm
code/modules/clothing/gloves.dm
code/modules/clothing/head/hardhat.dm
code/modules/clothing/jumpsuit.dm
code/modules/clothing/mask.dm
code/modules/clothing/shoes.dm
code/modules/clothing/spacesuit.dm
code/modules/clothing/spacesuits/captain.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/spacesuits/ninja.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/spacesuits/syndi.dm
code/modules/clothing/spacesuits/void.dm
code/modules/clothing/suit.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/bio.dm
code/modules/clothing/suits/bomb.dm
code/modules/clothing/suits/detective.dm
code/modules/clothing/suits/fire.dm
code/modules/clothing/suits/heavy.dm
code/modules/clothing/suits/hos.dm
code/modules/clothing/suits/labcoat.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/clothing/suits/wiz_robe.dm
code/modules/clothing/uniforms/lawyer.dm
code/modules/critters/critter.dm
code/modules/critters/critter_AI.dm
code/modules/critters/critters.dm
code/modules/critters/hivebots/hivebot.dm
code/modules/flufftext/Dreaming.dm
code/modules/flufftext/Hallucination.dm
code/modules/flufftext/TextFilters.dm
code/modules/food/food.dm
code/modules/food/meat.dm
code/modules/food/recipes_microwave.dm
code/modules/maps/SwapMaps.dm
code/modules/maps/dmm_suite.dm
code/modules/maps/fromdmp.dm
code/modules/maps/randomZlevel.dm
code/modules/maps/reader.dm
code/modules/maps/writer.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/machine_unloading.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/mint.dm
code/modules/mining/ores_materials_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/death.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/death.dm
code/modules/mob/living/blob/blob.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/alien/death.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
code/modules/mob/living/carbon/alien/humanoid/death.dm
code/modules/mob/living/carbon/alien/humanoid/hud.dm
code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
code/modules/mob/living/carbon/alien/humanoid/life.dm
code/modules/mob/living/carbon/alien/humanoid/login.dm
code/modules/mob/living/carbon/alien/humanoid/queen.dm
code/modules/mob/living/carbon/alien/larva/death.dm
code/modules/mob/living/carbon/alien/larva/hud.dm
code/modules/mob/living/carbon/alien/larva/larva.dm
code/modules/mob/living/carbon/alien/larva/life.dm
code/modules/mob/living/carbon/alien/larva/login.dm
code/modules/mob/living/carbon/alien/larva/powers.dm
code/modules/mob/living/carbon/alien/special/_main.dm
code/modules/mob/living/carbon/alien/special/snakeman.dm
code/modules/mob/living/carbon/brain/MMI.dm
code/modules/mob/living/carbon/brain/brain.dm
code/modules/mob/living/carbon/brain/death.dm
code/modules/mob/living/carbon/brain/hud.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/brain/say.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/human/death.dm
code/modules/mob/living/carbon/human/emote.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/carbon/human/hud.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackalien.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/login.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/whisper.dm
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/examine.dm
code/modules/mob/living/carbon/metroid/life.dm
code/modules/mob/living/carbon/metroid/login.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/carbon/metroid/powers.dm
code/modules/mob/living/carbon/monkey/death.dm
code/modules/mob/living/carbon/monkey/examine.dm
code/modules/mob/living/carbon/monkey/hud.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/carbon/monkey/login.dm
code/modules/mob/living/carbon/monkey/monkey.dm
code/modules/mob/living/carbon/monkey/powers.dm
code/modules/mob/living/damage_procs.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/login.dm
code/modules/mob/living/say.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/ai/death.dm
code/modules/mob/living/silicon/ai/examine.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/ai/login.dm
code/modules/mob/living/silicon/ai/move.dm
code/modules/mob/living/silicon/death.dm
code/modules/mob/living/silicon/decoy/death.dm
code/modules/mob/living/silicon/pai/death.dm
code/modules/mob/living/silicon/pai/hud.dm
code/modules/mob/living/silicon/pai/pai.dm
code/modules/mob/living/silicon/pai/recruit.dm
code/modules/mob/living/silicon/pai/software.dm
code/modules/mob/living/silicon/robot/death.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/examine.dm
code/modules/mob/living/silicon/robot/hud.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/living/silicon/robot/login.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/robot_modules.dm
code/modules/mob/living/silicon/robot/say.dm
code/modules/mob/living/silicon/robot/wires.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/login.dm
code/modules/mob/logout.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_grab.dm
code/modules/mob/mob_helpers.dm
code/modules/mob/mob_movement.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/mob/organ/organ.dm
code/modules/mob/organ/organ_external.dm
code/modules/mob/organ/pain.dm
code/modules/mob/say.dm
code/modules/mob/screen.dm
code/modules/mob/simple_animal/crab.dm
code/modules/mob/transform_procs.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/handlabeler.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/photocopier.dm
code/modules/paperwork/stamps.dm
code/modules/power/antimatter/computer.dm
code/modules/power/antimatter/engine.dm
code/modules/power/antimatter/fuel.dm
code/modules/power/apc.dm
code/modules/power/cable.dm
code/modules/power/cable_heavyduty.dm
code/modules/power/cell.dm
code/modules/power/generator.dm
code/modules/power/generator_type2.dm
code/modules/power/gravitygenerator.dm
code/modules/power/lighting.dm
code/modules/power/port_gen.dm
code/modules/power/sd_DynamicAreaLighting.dm
code/modules/power/singularity/collector.dm
code/modules/power/singularity/containment_field.dm
code/modules/power/singularity/emitter.dm
code/modules/power/singularity/field_generator.dm
code/modules/power/singularity/generator.dm
code/modules/power/singularity/investigate.dm
code/modules/power/singularity/particle_accelerator/particle.dm
code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
code/modules/power/singularity/particle_accelerator/particle_chamber.dm
code/modules/power/singularity/particle_accelerator/particle_control.dm
code/modules/power/singularity/particle_accelerator/particle_emitter.dm
code/modules/power/singularity/particle_accelerator/particle_power.dm
code/modules/power/singularity/singularity.dm
code/modules/power/smes.dm
code/modules/power/solar.dm
code/modules/power/switch.dm
code/modules/power/turbine.dm
code/modules/projectiles/ammunition.dm
code/modules/projectiles/gun.dm
code/modules/projectiles/guns/energy.dm
code/modules/projectiles/guns/energy/laser.dm
code/modules/projectiles/guns/energy/nuclear.dm
code/modules/projectiles/guns/energy/pulse.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/projectiles/guns/projectile.dm
code/modules/projectiles/guns/projectile/pistol.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/guns/projectile/shotgun.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/beams.dm
code/modules/projectiles/projectile/bullets.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
code/modules/recycling/conveyor2.dm
code/modules/recycling/disposal-construction.dm
code/modules/recycling/disposal.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
code/modules/research/destructive_analyzer.dm
code/modules/research/message_server.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
code/modules/research/rdmachines.dm
code/modules/research/research.dm
code/modules/research/server.dm
code/modules/scripting/AST/Operators/Binary Operators.dm
code/modules/scripting/Implementations/Telecomms.dm
code/modules/scripting/Parser/Keywords.dm
code/modules/scripting/Scanner/Tokens.dm
code/modules/scripting/stack.dm
code/modules/security levels/keycard authentication.dm
code/modules/security levels/security levels.dm
code/setup.dm
code/stylesheet.dm
code/unused/AI_Visibility.dm
code/unused/Ultralight.dm
code/unused/airtunnel.dm
code/unused/beast/bodypart.dm
code/unused/conveyor.dm
code/unused/disease2/analyser.dm
code/unused/disease2/base.dm
code/unused/disease2/biohazard destroyer.dm
code/unused/disease2/cureimplanter.dm
code/unused/disease2/curer.dm
code/unused/disease2/diseasesplicer.dm
code/unused/disease2/dishincubator.dm
code/unused/disease2/isolator.dm
code/unused/disease2/monkeydispensor.dm
code/unused/dna.dm
code/unused/gamemodes/deathmatch.dm
code/unused/jobs.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/mining/spaceship_builder_unused.dm
code/unused/new_year.dm
code/unused/spacecraft/manufacturing.dm
code/unused/spacecraft/shipcore.dm
config/README feedback.txt
config/admins.txt
config/config.txt
config/rules.html
data/mode.txt
html/add-to-changelog.html
html/archivedchangelog.html
html/changelog.css
html/changelog.html
html/changelog.js
icons/effects/blood.dmi
icons/effects/genetics.dmi
icons/misc/fullscreen.dmi
icons/mob/AI.dmi
icons/mob/alien.dmi
icons/mob/animal.dmi
icons/mob/back.dmi
icons/mob/belt.dmi
icons/mob/blob.dmi
icons/mob/critter.dmi
icons/mob/dam_human.dmi
icons/mob/eyes.dmi
icons/mob/feet.dmi
icons/mob/hands.dmi
icons/mob/head.dmi
icons/mob/human.dmi
icons/mob/human_face.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/livestock.dmi
icons/mob/mask.dmi
icons/mob/mecha.dmi
icons/mob/mob.dmi
icons/mob/monkey.dmi
icons/mob/robots.dmi
icons/mob/screen1.dmi
icons/mob/screen1_Midnight.dmi
icons/mob/screen1_Orange.dmi
icons/mob/screen1_alien.dmi
icons/mob/screen1_old.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/mob/zone_sel.dmi
icons/obj/Cryogenic2.dmi
icons/obj/aibots.dmi
icons/obj/ammo.dmi
icons/obj/atmos.dmi
icons/obj/bureaucracy.dmi
icons/obj/card.dmi
icons/obj/cigarettes.dmi
icons/obj/closet.dmi
icons/obj/clothing/glasses.dmi
icons/obj/clothing/gloves.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/uniforms.dmi
icons/obj/computer.dmi
icons/obj/contraband.dmi
icons/obj/decals.dmi
icons/obj/device.dmi
icons/obj/doors/DoorHazard.dmi
icons/obj/doors/door_assembly.dmi
icons/obj/drinks.dmi
icons/obj/engine.dmi
icons/obj/food.dmi
icons/obj/grenade.dmi
icons/obj/gun.dmi
icons/obj/harvest.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/obj/janitor.dmi
icons/obj/library.dmi
icons/obj/lighting.dmi
icons/obj/machines/field_generator.dmi
icons/obj/machines/gateway.dmi
icons/obj/machines/mining_machines.dmi
icons/obj/machines/particle_accelerator.dmi
icons/obj/meter.dmi
icons/obj/mining.dmi
icons/obj/objects.dmi
icons/obj/paper.dmi
icons/obj/pda.dmi
icons/obj/pipes/disposal.dmi
icons/obj/plants.dmi
icons/obj/power.dmi
icons/obj/projectiles.dmi
icons/obj/robotics.dmi
icons/obj/seeds.dmi
icons/obj/singularity.dmi
icons/obj/stationobjs.dmi
icons/obj/stock_parts.dmi
icons/obj/storage.dmi
icons/obj/structures.dmi
icons/obj/surgery.dmi
icons/obj/syringe.dmi
icons/obj/tank.dmi
icons/obj/terminals.dmi
icons/obj/toy.dmi
icons/obj/vending.dmi
icons/obj/watercloset.dmi
icons/obj/weapons.dmi
icons/obj/wizard.dmi
icons/turf/areas.dmi
icons/turf/floors.dmi
icons/turf/walls.dmi
interface/interface.dm
interface/skin.dmf
maps/Antiqua.dmm
maps/RandomZLevels/assistantChamber.dmm
maps/RandomZLevels/fileList.txt
maps/tgstation.2.0.9.dmm
sound/AI/animes.ogg
sound/AI/newroundsexy.ogg
sound/AI/newroundsexy2.ogg
sound/effects/adminhelp.ogg
tools/UnstandardnessTestForDM/UnstandardnessTestForDM.sln
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.resx
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Program.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/AssemblyInfo.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.resx
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.settings
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/UnstandardnessTestForDM.csproj
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/bin/Debug/UnstandardnessTestForDM.vshost.exe.manifest
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/obj/x86/Debug/UnstandardnessTestForDM.csproj.FileListAbsolute.txt
tools/expand_filedir_paths.py
tools/readme.txt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-22 04:00:11 +10:00