Commit Graph

254 Commits

Author SHA1 Message Date
quartz235@gmail.com
d22c7cd6d5 Fixin runtimes and wooing the hot womenfolk
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3340 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-23 00:45:53 +00:00
Miniature
ddc9798af9 Made disposals not kill people's ears mk2 2012-03-19 21:43:55 +10:30
petethegoat@gmail.com
c41c62ded4 Janitor borgs have been massively upgraded.
They now clean as they roll, and have a trashbag.

Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3310 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-16 21:35:18 +00:00
petethegoat@gmail.com
d0308b3f64 Fixed and further improved package wrapping. Added a sprite for wrapped closets.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3302 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-15 21:02:36 +00:00
joe.heinemeyer@gmail.com
0ba84545b1 Package wrap is no longer retarded. Works on an afterattack proc, now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3301 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-15 18:44:10 +00:00
Miniature
579bffa737 Made disposals only play the exit sound once at a time, fixed a compile error (sky, seriously), made fluff items fit in pockets properly 2012-03-11 21:20:47 +10:30
SkyMarshal
7534154fa2 Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now. 2012-03-05 12:27:55 -07:00
vageyenaman@gmail.com
8bff40c740 Fix for disposals lag.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3255 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-05 06:05:26 +00:00
Albert Iordache
1575df93ce Merge pull request #614 from comma/master
Some derpfixes
2012-03-03 22:26:54 -08:00
comma
5ad05105f4 Small bugfix to ashtrays and cig butts
Now can throw out ashtray shards. 'ciguarete butt butt' should not appear anymore.
Also glass ashtray now shatters with sound
2012-03-04 06:45:14 +02:00
SkyMarshal
1107f6e768 Fixes for package wrap, added proper buttons and hotkeys to the gun system, fixed PDA manifest. 2012-03-03 15:08:01 -07:00
comma
ee09389f5b Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-03-02 22:04:20 +02:00
comma
2edd73627d Added ashtrays
Breakable. Spill contents on breaking or hitting the solid stuff after being thrown.
Have limited capacity. Can be emptied in disposal outlet.
Change sprite when are half-filled and filled.
Also fiddled a bit with the cigs code, so you can put them out without dropping.
2012-03-02 21:56:08 +02:00
elly1989@rocketmail.com
9859a0b52f Committing fixes to code for examining mobs. Burn damage wasn't showing properly on some mobs. Fixed grammar, icons and stuff.
Added some  stylesheet classes. Approved by Urist. If you're adding game text, please use the class that best describes the text. This way all the text formatting can be edited from the stylesheet rather than traipsing through the code like I am.
Cyborg names reflect their module choice.
Cyborgs can no longer drop their module-items on conveyor belts.
Please remember to add the line: gender = PLURAL to any new item defines if the item is plural, ie metal rods and such.
Much more to come. ;-; Just need to check them and merge... why did I start climbing this mountain?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3232 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-02 16:07:32 +00:00
SkyMarshal
0d8c7d5e51 Reworked the gun system to handle hostage scenarios better.
Ported and adjusted with permission from Lost Worlds.
2012-03-01 19:20:39 -07:00
SkyMarshal
4524a2ff10 Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space. 2012-02-29 13:48:16 -07:00
SkyMarshal
66f38fb34b TG UPDATE: Updates to telecomms, bug&runtime fixes, manifest for all, improved nuclear bomb.
All PDA's can access the manifest.
Nuclear bomb now works on realtime.
Telecomms not mapped yet.
Numerous Runtime Fixes
2012-02-28 18:24:43 -07:00
SkyMarshal
02002054de Teleporter has a cancel button.
Improved the admin player panel.
Disposals now work right with things thrown at them.
Nuke upgraded to use realtime.
2012-02-28 13:39:51 -07:00
SkyMarshal
b653c615be Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
Improved the admin panel.
Removed Karma.
2012-02-28 00:11:15 -07:00
vageyenaman@gmail.com
0cd813a786 A couple more bugfixes and tweaks.
Changed the way radio range works. Headsets have a range of 1, intercoms 3. If a person is in this range, they get to hear incoming messages.

Fixed the disposal bug; items were dropping on the floor when placed in disposals...

Changed the way NTSL::TCS broadcast() generates a dummy radio.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3206 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 00:47:54 +00:00
vageyenaman@gmail.com
251ab4c5f4 !!! The insane crashing has FINALLY been fixed !!!
Metroids can no longer pick up donut boxes by drag/drop methods.

Fixed a disposal runtime error.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3203 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-27 02:17:41 +00:00
vageyenaman@gmail.com
4eaf8e1d1a Sanity checks, miscellaneous bugfixes, failsafes.
Disposals no longer indiscriminately let items land inside it - the items have to have been thrown by someone.

The ongoing attempt to fix the thousands of runtimes plaguing the game.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3195 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-26 02:17:17 +00:00
quartz235@gmail.com
c47cf9b8f2 A couple sanity checks i forgot to include in disposals
These might prove to be pointless but i'd rather be overly cautious about something that crashes a server in 3 seconds flat

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3191 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-25 04:41:46 +00:00
quartz235@gmail.com
0b8e1f62bb (hopefully) fixes a runtime causing the server to shit itself and crash immediately
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3190 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-25 04:02:24 +00:00
petethegoat@gmail.com
38e844dd2e Removed deathsposals as they looked silly, and added a new warning sign instead.
Fixed a couple of small bugs with the map.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3176 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-23 16:56:31 +00:00
SkyMarshal
99aa041f11 Fixed some bugs, map update for Antiqua.dmm 2012-02-23 00:13:34 -07:00
quartz235@gmail.com
d21a726006 -You can no longer package wrap intercoms
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3165 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-21 18:34:16 +00:00
petethegoat@gmail.com
afb645c764 Jetpacks can now use any gas.
The /obj/item/weapon/tank/jetpack path is now an empty jetpack, and oxygen and carbon dioxide filled jetpacks are /obj/item/weapon/tank/jetpack/blue_jetpack and /obj/item/weapon/tank/jetpack/black_jetpack respectively.

Added a new kind of disposal, the deathsposal (it's not called that in game). It's the same as a normal disposal, except it has a red rim to indicate that it leads to space.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3150 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-18 21:40:42 +00:00
SkyMarshal
b0eebb2edb Reverted some layer adjustments I did that seem to have broken things, bugfixes for operating tables, choking people, and CPR, giving. Also added sterile mask box sprite, and tossed the singularity crap into a spawn(0) to try and reduce lag. 2012-02-17 12:56:46 -07:00
petethegoat@gmail.com
f41b5cbabb Fixed projectiles going into disposals.
Made the rapid syringe gun a subtype of the syringe gun, and reduced it's capacity to four syringes.
Fixed the examine bug on syringe guns.
Added a new sprite for the regular syringe gun.

Added a new door for research. It's also used in robotics.

Updated the air injector sprite.

Fixed some pepperspray spelling errors.

~~REMOVED~~: the energy crossbow and chemsprayer from R&D.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3138 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-17 15:22:42 +00:00
baloh.matevz
10e0d8c259 - Added feedback logging for the disposal auto-flush to see if there is an absurdly huge amount of flushing going on which would mess with atmos.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3123 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-14 01:12:11 +00:00
baloh.matevz
d521357c06 - So apparently disposals were too hungry for air. They take far less of it now. They however still take the same amount of time to pressurize tho.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3118 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-12 23:18:28 +00:00
baloh.matevz
fe5b602a6f - Removed the table where mail gets to at mail sorting because mobs keep getting stuck there.
- You can no longer control disposal units from within them!
- Disposal units now auto trigger every 30 game ticks, if they are fully pressurized and if they have something (or someone) in them. So no more hiding in disposal units!
- Added this to the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3108 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-11 22:46:05 +00:00
baloh.matevz
aa3f28d3d6 Committing the one-way conveyor switches as posted by Donkieyo
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=7759

They are currently present in the mail office.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3104 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-11 20:04:40 +00:00
SkyMarshal
429d13e980 Herp, derp made blood work right. 2012-02-05 11:22:05 -07:00
petethegoat@gmail.com
2c3c7c2c6b Added in throwing stuff into disposals, courtesy of SkyMarshal.
(technically this is a hotfix, as I accidentally committed it in r3036.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3037 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-05 17:40:12 +00:00
petethegoat@gmail.com
2c58840a4f Added throwing items over tables, thanks to SkyMarshal.
Improved cigarette code, mostly grammatical fixes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3036 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-05 17:22:39 +00:00
SkyMarshal
2074313f7f Updates to cigarettes and cigars
Tables can now be thrown past
You can now put something in a disposal unit by throwing at it.
2012-02-04 18:24:22 -07:00
SkyMarshal
16ac8ba8e0 Bugfixes. 2012-02-02 01:45:35 -07:00
Melvin Melonstorm
011a40cf91 Prevent delivery chute sound spam 2012-01-25 23:30:14 +01:00
Melvin Melonstorm
34c09891f6 Revert "Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously."
This reverts commit a356550d1b.
2012-01-25 23:28:39 +01:00
Melvin Melonstorm
a356550d1b Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously. 2012-01-25 23:03:31 +01:00
Albert Iordache
725ec31a57 Merge pull request #278 from caelaislinn/master
Fixed disposals error from using a grab on a disposal chute.
2012-01-13 11:52:53 -08:00
CaelAislinn
07fb3f1eb8 fixed error from using a grab on a disposal chute
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-13 21:51:16 +10:00
Albert Iordache
e3c4b0f88f Merge pull request #276 from SkyMarshal/master
Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
SkyMarshal
70cb3417ef Added weldpack, clipboards fit on belt, food and other things can now be wrapped 2012-01-12 11:13:05 -07:00
CaelAislinn
47451d9f53 conveyors in the mini outposts on the mining asteroid should now work properly
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-12 16:59:36 +10:00
Tastyfish
a85e8eee50 Merge pull request #271 from caelaislinn/master
conveyors on the mini mining outposts should now work properly
2012-01-11 23:03:00 -08:00
SkyMarshal
a47b399c32 Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality. 2012-01-11 18:13:02 -07:00
Tastyfish
f922994c71 Merge remote-tracking branch 'upstream/master'
Conflicts:
	code/modules/recycling/sortingmachinery.dm
2012-01-11 00:26:42 -05:00