uporotiy
472eaac49a
Janiborgs can now select a Chryssalid as their alternative sprite instead of being stuck with standard one.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@56 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-04 18:08:21 +00:00
n3ophyt3@gmail.com
5ac60791c6
Commented out some debug code
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@51 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-02 23:34:54 +00:00
uporotiy
d73f38d41a
Aliens have hivemind now, used via 'say :a'.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@48 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-02 19:57:25 +00:00
only.lurking@gmail.com
d78827d4f3
Corrected a bug where cyborgs selecting "Standard" for their icon would choose an icon_state that didn't exist and become invisible, except for a pair of glowing red eyes.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@47 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-02 07:55:50 +00:00
n3ophyt3@gmail.com
7509478125
AIs now properly enter their power loss routine if equipment power to the area they're in is severed.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@41 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-01 06:39:09 +00:00
only.lurking@gmail.com
90882eb82c
Added libmysql.dll, a required file many lack to get the MySQL functions working.
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Reverted air code configurations to default settings (originally changed to reduce lag at the cost of atmospheric accuracy.)
Modified drop_bomb() to use explosion(), now provides greater control over the explosion to the user.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@40 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-01 05:16:24 +00:00
n3ophyt3@gmail.com
c9c2f3c2ae
Added a decoy AI that spawns in the AI core chamber on Malfunction rounds, to reduce metagaming.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@39 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-01 05:04:01 +00:00
musketstgstation@gmail.com
075bbe624e
PDA graphical overhaul - manky LCD green background and appropriate icons. Icon-loading is handled in new_player.dm because doing it in the PDA caused slowdown and we only need to do it once.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@28 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-30 15:22:41 +00:00
only.lurking@gmail.com
162b1c5157
Added a schema script for setting up the SQL database.
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Removed a few Goon-flavored default messages in favor of something more culture-neutral.
Removed a hardcoded mention of my name in one of the error messages broadcast to the end user.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@25 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-30 00:49:00 +00:00
n3ophyt3@gmail.com
44e4cbca05
Traitor AIs no longer lose their law 0 in the event of power loss.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@10 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-28 20:06:21 +00:00
n3ophyt3@gmail.com
e77e0d0c36
Added a verb so admins can toggle off their rightclick verbs, for the sake of not having to fight through them when actually playing.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@9 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-28 20:05:51 +00:00
n3ophyt3@gmail.com
fddc8804e1
Modified the State Laws verb such that the AI can selectively not report some laws, so they don't have to manually copy/paste its laws when given a law they aren't supposed to report.
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The Reset and Purge AI modules can now remove OneHuman laws.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-26 04:01:11 +00:00
only.lurking
662c08272a
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00