PsiOmega
52e6f96dc7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2014-12-09 17:55:14 +01:00
Ccomp5950
cab064cd16
Merge pull request #7340 from Zuhayr/dev-freeze
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Dev-freeze fixes.
2014-12-09 11:48:33 -05:00
Zuhayr
7bc72fb836
Tidied up/fixed up the rig back icons.
2014-12-09 21:01:17 +10:30
Zuhayr
ff2c23714f
Bunch of diona nymph tweaks/fixes.
2014-12-09 20:52:41 +10:30
Loganbacca
9fce8921ac
Tape fixes
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- All paper variants now have taped icon states (might change this to an overlay in future)
- Tape objects inherit overlays from attached papers
2014-12-09 22:53:49 +13:00
PsiOmega
48aeefa85a
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/talisman.dm
maps/exodus-1.dmm
2014-12-09 09:42:14 +01:00
Raptor1628
921249a335
Hardsuit Fixes
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Should merge now, was missing the .dme. Fixes #7307 . Adds helmet cameras
for ERT and nukeops. Fixes incorrect lighting overlays. Fixes a weird
sprite.
2014-12-08 19:12:39 -05:00
PsiOmega
445dba869d
Merge branch 'dev-freeze' into dev
2014-12-08 17:38:13 +01:00
Zuhayr
371bdb10d9
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2014-12-08 13:03:20 +10:30
Raptor1628
75659ab66a
Hardsuit Mark Two, more Hulabaloo
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Adds all sprites for the nukeop and research hardsuit. Shuffles around
hardsuit spawns and gear so they make sense, especially for the ERT,
they still only have two hardsuits per department, but there are enough
magboots and vests for the people who need the regular armor. Added the
medical hardsuit and its attendant gear to the station hardsuit list.
Added all of the xenoarch gear to the hazmat hardsuit for Zuh. Moves
some suit storage things around as they were lost somewhere along the
way since I committed them. Moves the Hazard Suit custom item over to
hardsuit code to prep for them being buildable on station at some point.
For now has the same stats as a voidsuit, no modules, just drains power
and has some extra pretty sprites. Sending this over to dev freeze
because most of it is required for hardsuits to be nice and pretty for
master. Now compatible with latest fixes.
2014-12-07 21:25:08 -05:00
Zuhayr
a7ce13f49d
Fixes #7223 and #6966 , adds inhand and suit sprites for nymphs.
2014-12-07 20:44:11 +10:30
MrSnapwalk
c6fae30b1c
Updates Matthew951's custom borg sprite to the latest version.
2014-12-06 16:56:07 -06:00
mwerezak
5b1f7695e3
Remaps the nuke ops shuttle for station docking
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Adjusts the shuttle to incorporate a nice, 2-tile wide docking hatch.
Drops the viro/xenobio docking arm.
Adds a button so that the teleporter blast door can be operated
independently of the airlock blast door.
Fixes some leftover arrivals area just hanging around in space.
Adds a poster specifically for the nuke ops shuttle.
2014-12-05 01:17:17 -05:00
PsiOmega
c7021cea13
Custom Sprites
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Adds Star Light and I-96, see http://baystation12.net/forums/viewtopic.php?f=33&t=11701 and http://baystation12.net/forums/viewtopic.php?f=33&t=11702 respectively.
2014-12-03 20:48:00 +01:00
Loganbacca
76d87e7c84
Tape fixes
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- Shrunk tape roll sprite
- Disabled tearing off individual strips of tape until they have a use
- Fixed a runtime when removing tape with nothing stuck to it
2014-12-02 23:45:33 +13:00
Loganbacca
224b2f3899
Duct Tape
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First pass for adding duct tape.
It can stick paper to things.
It can patch up walls (crudely).
Coder sprites!
2014-12-02 23:17:45 +13:00
PsiOmegaDelta
e18d5f51f9
Merge pull request #7172 from Neerti/11_29_14_minor_borg_drone_changes
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Minor changes to drone borg sprite.
2014-12-01 06:46:46 +01:00
Chinsky
7d630f952f
Merge pull request #7155 from PsiOmegaDelta/XenoHUD
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Xenobiology SecHUD icon
2014-11-30 12:50:54 +03:00
MrSnapwalk
c88042ae4b
Adds Atlantiscze's custom borg and AI sprites.
2014-11-29 14:47:43 -06:00
Neerti
9cf2b467b9
Fixes the 'drone' sprite for borgs. The eyes are now actual eye sprites instead of attached to the base sprite. No more pumping 40 shots into a secborg and wondering why it won't die.
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Adds option for medical module to use the medical drone sprite.
Adds sprite for surgery and mining. Mining will no longer use a medical sprite (why???)
2014-11-29 14:49:08 -05:00
Amunak
7512246c8b
Added toggleable 'chat tags' that can mark different channels in chat.
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They are toggleable in the player preferences verb-tab, default is on. They are not necessarily limited to anything, it is just an image in text. The main use is to mark some distinct channels (like OOC, LOOC, admin and mod cheat, dead chat, PMs, ...). To make them more visible, easily distinguishable and perhaps more visually appealing.
2014-11-28 11:15:22 +01:00
PsiOmega
733ed741fa
Xenobiology SecHUD icon
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Made by Malsquando, see http://baystation12.net/forums/viewtopic.php?f=44&t=4294&start=660#p248937 .
2014-11-27 11:55:41 +01:00
Neerti
ff5acd7e8f
Adds my approved custom ai core sprite. I think I did it right.
2014-11-25 15:02:37 -05:00
PsiOmegaDelta
c8e00f3e20
Merge pull request #7089 from sabiram/dev
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Moves my (sabirm)'s custom item to common loadout pool
2014-11-23 18:08:16 +01:00
PsiOmegaDelta
46a1a7c320
Merge pull request #7101 from MagmaRam/sprites
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Adds inhand sprites for the captain's tunic and jacket
2014-11-23 12:05:45 +01:00
PsiOmega
f3173bbbcf
Merge remote-tracking branch 'upstream/dev' into Science!
2014-11-22 11:37:17 +01:00
PsiOmegaDelta
51386b6b45
Merge pull request #7102 from PsiOmegaDelta/AssignmentERT
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ERT and Xenobiology security HUD icons
2014-11-22 11:18:09 +01:00
PsiOmegaDelta
d9aae79a32
Merge pull request #7008 from Zuhayr/spaceninjas
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Hardsuit/voidsuit change, ninja refactor.
2014-11-22 09:30:54 +01:00
Ccomp5950
d0383883c2
Merge pull request #7094 from Neerti/borg_hud_port_2
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Semi-ports /tg/'s cyborg HUD, now with less merge conflict!
2014-11-22 03:27:10 -05:00
Ccomp5950
3ca02037ef
Merge pull request #7088 from mwerezak/skrell
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Implements skrell changes for Searif
2014-11-22 03:23:41 -05:00
Zuhayr
05922375c5
Added the remaining missing icons (shitty codersprites, pls fix spriters)
2014-11-22 07:57:34 +10:30
Zuhayr
c8e8e663f9
Merge resolution.
2014-11-22 07:31:44 +10:30
PsiOmega
59aa4dfcc6
ERT and Xenobiology security HUD icons
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Treats ERT members as officially recognized Central Command personnel.
Adds missing Central Command secHUD icon. Adds a temporary icon for Xenobiologists.
2014-11-21 14:46:54 +01:00
MagmaRam
ee4ea4977c
Adds inhand sprites for the captain's tunic and jacket
2014-11-21 08:14:57 -05:00
Neerti
72c9b2eb15
Resolves conflicts, cherrypicks my code.
2014-11-21 03:32:00 -05:00
sabiram
5d461f4976
Custom item deleted and added to loadout pool
2014-11-20 16:18:35 -05:00
mwerezak
1751caa64f
Adds skrell headtail items
2014-11-20 15:51:52 -05:00
mwerezak
e6b5d4cf77
Skrell icon/appearance changes
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Adds desaturated skrell body and hair sprites, fixed colour skrell eyes,
and blood colour as requested by Searif.
2014-11-20 13:10:42 -05:00
PsiOmega
714a14776f
Research Isolation Cells
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The research cells are now even more isolated.
2014-11-20 16:53:17 +01:00
Atlantiscze
78a4b424ae
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2
2014-11-20 10:55:33 +01:00
MrSnapwalk
07441e1e61
Attempting to fix conflicts with the following files:
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icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
2014-11-19 13:54:28 -06:00
Ccomp5950
088c86f692
Merge pull request #7065 from Zuhayr/combitool
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Added combi-tool.
2014-11-19 08:37:15 -05:00
Zuhayr
0c6dd7d128
Looks like I accidentally committed some icons at some point.
2014-11-19 23:28:35 +10:30
Zuhayr
2b4cd94650
Merge resolution.
2014-11-19 23:28:09 +10:30
Zuhayr
c11cb65e19
Added combi-tool.
2014-11-19 23:04:09 +10:30
Atlantiscze
61990872d8
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2
2014-11-19 13:15:40 +01:00
mwerezak
4377ada588
Implements custom item for Foxler, fixes simple_animal emotes.
2014-11-18 16:19:59 -05:00
Chinsky
ce3618a200
Merge pull request #6987 from MagmaRam/labcoat
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Reworked labcoat buttoning
2014-11-17 04:17:16 +03:00
Chinsky
b3e2b20f91
Merge pull request #7023 from GinjaNinja32/borg_latejoin
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Fix cyborg latejoining, allow mid-round joining, add robot cryo equivalent
2014-11-17 04:15:18 +03:00
MrSnapwalk
3efbebec14
Adds the new spacesuit sprites. Adds a less IMMULSION-BREAKING description for the syndicate spacesuit/helmet.
2014-11-16 19:05:09 -06:00