Zuhayr
90d65aed57
Removed attack_paw, attack_animal and attack_slime.
2014-11-13 17:15:29 +10:30
PsiOmega
bc438e21ad
All the relevant examine changes.
2014-11-05 12:44:23 +01:00
mwerezak
66f2280159
Gas heaters heat faster
...
Restores a symmetry between heaters and freezers. Also they were nerfed quite a bit when their power use was lowered to 20kW, this undoes the nerf.
2014-10-26 15:16:28 -04:00
mwerezak
764ca0874d
Heaters/Freezers, Cryo
2014-09-13 02:18:48 -04:00
mwerezak
11bdf6f568
Fixes map-set power setting not taking effect
2014-09-12 01:17:34 -04:00
mwerezak
b4751e8161
Adds variable power setting to heaters and freezers
2014-09-10 21:14:39 -04:00
mwerezak
ee56453ca3
Allows heater/freezer construction dir to be set
2014-09-07 17:07:53 -04:00
mwerezak
4ba903565a
Fixes heater/freezer icon updating if power cut
2014-09-05 10:07:46 -04:00
mwerezak
88a2c21764
Fixes #6123
2014-08-22 21:38:53 -04:00
mwerezak
c9f16ec665
Fixes freezer UI bug
2014-08-04 14:48:47 -04:00
mwerezak
8d04a83e97
Updates gas coolers, upgrading of coolers/heaters
2014-08-03 14:34:31 -04:00
mwerezak
5ca36fcadb
Merge branch 'dev' into power-net
...
Conflicts:
code/game/machinery/Freezer.dm
code/ATMOSPHERICS/components/unary/heat_source.dm
code/modules/organs/organ_external.dm
Also updated:
code/ATMOSPHERICS/components/binary_devices/pump.dm
nano/templates/gas_pump.tmpl
2014-07-16 16:14:52 -04:00
mwerezak
1011800d78
Updates gas heaters
...
Gas heaters now draw power.
Removed the heat_resevoir base type because it was dumb and unused.
Adds a circuit board for gas heaters.
2014-07-15 20:34:48 -04:00
Mark Aherne (Faerdan)
c0d5ffd022
Added no-network check to heat_source to fix a runtime if not connected to a network.
2014-01-24 09:56:02 +00:00
giacomand@gmail.com
b9bb759cd8
-Multiple fixes for machinery not correctly updating their icons when depowered.
...
-Gave request consoles an off sprite.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5421 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 02:20:03 +00:00
sieve32@gmail.com
459c558898
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
...
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well.
r4146 compile time: 1 minute, 40 seconds
r4147 compile time: 45 seconds
[VGTG]
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-23 00:48:51 +00:00
only.lurking
662c08272a
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00