ShadowLarkens
951f37d2e3
TGUI Engineering: Squashed Edition (Commits Below)
...
TGUI APCs
TGUI vending machines
Fix AI default_tgui_interaction
TGUI Airlocks
Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes
TGUI Air Alarms & Central Atmospheric Control
Airlock TGUI
TG... got rid of UI for fire alarm. í´·
TGUI Gas Heating/Cooling System
TGUI Gas Pump & Passive Gate + Fixes
TGUI Omni Atmospherics
TGUI Pipe Dispensers & RPD
TGUI IntelliCore & Vending Fix
TGUI Handheld Tanks
TGUI Portable Pump & Scrubber
TGUI Tank Dispenser & Canisters
TGUI Radios
TGUI SMES & Air Alarm adjustment
Tweak vending machine interfaces a tad
TGUI Algae Farm
TGUI general_air_control
- Distro & Waste Console
- Riot Control Console
- Atmos Intake Console
- Engine Cooling Console
TGUI Heavy Scrubber Control (and body scanner fix)
TGUI trinary devices & shutoff monitor
TGUI Telecomms Log Browser
TGUI Telecomms Machine Browser
TGUI Spaceheater Internal Panel
TGUI Gravity Generator
TGUI Id Cards & Fix ID Card Images
TGUI Id Card Redesign
TGUI Turbolift
TGUI Suit Cycler & Suit Storage Unit & Vending Fixes
TGUI Power Monitor
TGUI Signalers
TGUI Employment Records
TGUI Drone Console
TGUI RIGSuits
TGUI PA & PACMAN, and Margin Fix
TGUI Solar Panels & Fix Power Monitor
Adjust TGUI modules & their interaction with NTOS
TGUI RCON
TGUI Message Monitor
Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002 )
TGUI Exonet & NTNet Relay
TGUI Telecomms Multitool Menu
TGUI Shield Capacitor & Shield Generator
TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
ShadowLarkens
3ea0e50432
Port TGUI Wire datums ( ParadiseSS13/Paradise#13769 )
2020-07-22 00:23:58 -07:00
Atermonera
5275847404
Fixes particle accelerator construction. ( #7232 )
...
Left is left and right is right.
2020-05-24 17:32:36 -04:00
Aronai Sieyes
6ebd249748
Rewrite examine() to pass a list around
2020-04-29 16:42:50 -04:00
Aronai Sieyes
d3da6ae4a5
Refactor move code
2020-04-26 16:42:50 -04:00
Leshana
93fb3f7865
Call update procs instead of directly setting idle_power_usage or active_power_usage.
...
- Adds the update_idle_power_usage() and update_active_power_usage() procs for the respective vars.
- Switches all places modifying those vars directly to call the procs instead.
- This will let us react to the change appropriately, paving the way towards static area power.
- Adds update_power_channel proc for the sake of completeness, but no machines actually modify it so far.
2020-04-22 20:47:15 -04:00
Aronai Sieyes
82b3ce3036
Swap PA computer to cooler holo computer
2020-04-19 12:47:14 -04:00
Atermonera
cbb40196fc
Machinery: Always use update_use_power()
2020-03-23 23:21:10 -04:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Atermonera
89aad128cf
Blind port of Bay Radiation Subsystem
2019-10-06 03:30:36 -04:00
Atermonera
994e12e1d2
Merge pull request #6162 from Heroman3003/smashing
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Fixes smasher recipies being microwave ones
2019-05-11 16:04:54 -04:00
Neerti
fc7c6f38b4
Base features for Precursotech and Anomalotech Expansion
2019-04-13 22:44:52 -04:00
Neerti
b9adc37685
Standardizes rotation verbs
2019-03-27 03:17:07 -04:00
Anewbe
c2794c571d
Hopefully fixes some tool-conversion things
2018-08-03 15:13:29 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Arokha Sieyes
102041b2b6
POLARIS: Log more engine info
2018-03-13 18:57:52 -04:00
Cyantime
5b358cb7c5
PA sprites
2018-01-29 00:33:09 -05:00
Leshana
0e6f2fcb09
Make Singulo Stable Again ( #4521 )
...
* Make Singulo Stable Again
* Prevents emitter beam effects from being pulled by singulo. Now watch them hit the field gens.
* Prevent singulo from consuming the PA particle effects. It already gets fed by impact, don't try to eat them.
* Improve the Setup Singularity debug verb to do more better setup (including PA)
* Fix the energy dissipation values so that singularity does not just keep on growing even when setup properly.
* Enhance singularity proc/eat()
* Use `var/simulated` as a more generic way to ignore lighting overlays etc
* Remove redundant code in the rest of the proc body.
* Slight optimization: avoiding typecheck in loop over return from orange()
2018-01-13 21:43:32 -06:00
Neerti
99eb6f9404
Updates Tools
...
Adds toolspeed var, which is a multiplier on how 'fast' the tool works. 0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode. They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/. CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/. Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Cameron653
97957fcaee
Replaces more macros. ( #3647 )
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* MORE MACRO CHANGES
AHHHHHHHHHHHHHHHHHHHH
* Fixes a few typos
* Fixes compile error
* Fixes for real
* 4 macros left that I can't find
2017-07-27 21:12:21 -05:00
silveryferret
7567726c07
Ports R-UST from Baystation12 + small admin debug verb
2017-07-19 20:33:16 -04:00
Kelenius
83adba88d4
Updates blob
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Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106 .
Fixes #10705 .
2015-10-05 18:10:16 +03:00
PsiOmegaDelta
9dd1a54191
Destroy tweaks.
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Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091 .
Adds returns in Destroy()s, to prepare for future return values.
2015-09-25 10:44:23 +02:00
PsiOmegaDelta
b5a47fd43b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/silicon/ai/life.dm
code/modules/power/rust/circuits_and_design.dm
code/modules/power/rust/core_gen.dm
code/modules/power/rust/fuel_compressor_construction.dm
code/modules/power/rust/fuel_injector.dm
2015-07-01 22:46:40 +02:00
Zuhayr
8ab80b7394
Removes the RUST engine.
2015-07-01 15:50:55 +09:30
PsiOmegaDelta
a07d20d657
Ports /tg/'s meteor implementation.
...
Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
PsiOmega
e7d85f8edc
Adds Destroys.
2015-04-24 17:11:14 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
...
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
d381eb6083
Drops the machinery part of the singularity.
2015-04-16 12:51:02 +02:00
Zuhayr
d26800d29c
Preliminary work on converting all monkeys to a human subspecies.
2015-03-25 02:15:45 +10:30
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
...
This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
PsiOmega
bf24d288ea
Particle acceleration wiring.
2014-11-24 10:12:57 +01:00
PsiOmega
bc438e21ad
All the relevant examine changes.
2014-11-05 12:44:23 +01:00
mwerezak
213b11601e
Updates emitters and containment field power usage
...
As well as PA power usage. It's not used at the moment, but it might be
used by downstream or in the future.
2014-08-10 00:40:58 -04:00
Erthilo
44540ab61f
Recommitting PA sprites by Flash Kirby.
2013-09-01 21:10:39 +01:00
Cael_Aislinn
d477b7230f
reworked rust components to integrate more smoothly with each other, cleaned up a bunch of useability issues, made all relevant components portable, fixed some random bugs, added a mostly nonfunctional map to show an example layout (based on antiqua's engineering layout)
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-22 16:39:42 +10:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
Cael_Aislinn
31349fb7d3
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
...
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)
Conflicts:
baystation12.dme
code/__HELPERS/type2type.dm
code/controllers/configuration.dm
code/datums/datumvars.dm
code/datums/helper_datums/getrev.dm
code/defines/obj.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job_controller.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/card.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/turrets.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/turfs/turf.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/holder2.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/assembly/igniter.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/jobs.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/modules/reagents/Chemistry-Machinery.dm
code/setup.dm
code/stylesheet.dm
code/world.dm
config/admins.txt
config/config.txt
html/changelog.html
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/suits.dmi
icons/turf/areas.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 14:13:11 +10:00
Cael_Aislinn
e6c70937e5
Merge branch 'incremental_tg' r4967 (27/10/2012) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/game.dm
code/__HELPERS/type2type.dm
code/datums/helper_datums/getrev.dm
code/game/atoms.dm
code/game/gamemodes/events.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/newscaster.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/telecomms/telemonitor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/objs.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/verbs/adminsay.dm
code/modules/admin/verbs/getlogs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/flufftext/TextFilters.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mine_items.dm
code/modules/mining/mint.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
code/modules/mob/mob.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/photocopier.dm
code/modules/power/gravitygenerator.dm
html/changelog.html
icons/mob/head.dmi
icons/mob/human_face.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 01:07:36 +10:00
elly1989@rocketmail.com
ec0376097a
Replaced src=%holder_ref% with _src_=holder
...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5203 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 19:24:03 +00:00
giacomand@gmail.com
b00c0c2a9f
-New sprites APC sprites by TankNut!
...
-New wraith sprites by TankNut!
-Decreased flare duration, again(!)
-Made a based interact proc and changed the updateDialog to call that instead of attack_hand. This caused issues with the APC and getting the power cell out of it. I then changed all machines that had their own defined proc (that was everywhere)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5001 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-03 14:45:29 +00:00
giacomand@gmail.com
6a2d78bc94
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
...
-Atmos delay is now based on active players, to help fight lag for massive player rounds.
-Changed some for(blah in world) loops to use the correct lists.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 19:15:51 +00:00
Cael_Aislinn
2f853fe23a
Merge remote-tracking branch 'remotes/git-svn' r4920 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/objects/items/devices/radio/radio.dm
code/modules/admin/admin_verbs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client procs.dm
code/modules/mob/living/say.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/paperwork/paperbin.dm
html/changelog.html
icons/turf/areas.dmi
maps/RandomZLevels/assistantChamber.dmm
maps/RandomZLevels/fileList.txt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-21 00:25:05 +10:00
aranclanos@hotmail.com
d25a5d5aa3
Fixes issue 1001.
...
Fixes issue 994. (Chemsprayers are not included)
Fixes issue 990.
Adding some instant admin logs and server logs for some stuff in emitters/PA. See image. http://i.imgur.com/7kQpH.png
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4904 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 14:27:23 +00:00
Cael_Aislinn
c314b5f42b
Initial merge http://code.google.com/p/tgstation13/source/browse/trunk/ rev 4489 (I think) with BS12
...
Conflicts:
README.txt
SQL/tgstation_schema.sql
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/pipes.dm
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code/WorkInProgress/virus2/Disease2/analyser.dm
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code/WorkInProgress/virus2/Disease2/cureimplanter.dm
code/WorkInProgress/virus2/Disease2/diseasesplicer.dm
code/WorkInProgress/virus2/Disease2/dishincubator.dm
code/WorkInProgress/virus2/Disease2/isolator.dm
code/WorkInProgress/virus2/Disease2/monkeydispensor.dm
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code/WorkInProgress/virus2/curer.dm
code/WorkInProgress/virus2/diseasesplicer.dm
code/WorkInProgress/virus2/dishincubator.dm
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code/game/gamemodes/changeling/modularchangling.dm
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code/modules/mob/living/carbon/human/login.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/whisper.dm
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/examine.dm
code/modules/mob/living/carbon/metroid/life.dm
code/modules/mob/living/carbon/metroid/login.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/carbon/metroid/powers.dm
code/modules/mob/living/carbon/monkey/death.dm
code/modules/mob/living/carbon/monkey/examine.dm
code/modules/mob/living/carbon/monkey/hud.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/carbon/monkey/login.dm
code/modules/mob/living/carbon/monkey/monkey.dm
code/modules/mob/living/carbon/monkey/powers.dm
code/modules/mob/living/damage_procs.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/login.dm
code/modules/mob/living/say.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/ai/death.dm
code/modules/mob/living/silicon/ai/examine.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/ai/login.dm
code/modules/mob/living/silicon/ai/move.dm
code/modules/mob/living/silicon/death.dm
code/modules/mob/living/silicon/decoy/death.dm
code/modules/mob/living/silicon/pai/death.dm
code/modules/mob/living/silicon/pai/hud.dm
code/modules/mob/living/silicon/pai/pai.dm
code/modules/mob/living/silicon/pai/recruit.dm
code/modules/mob/living/silicon/pai/software.dm
code/modules/mob/living/silicon/robot/death.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/examine.dm
code/modules/mob/living/silicon/robot/hud.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/living/silicon/robot/login.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/robot_modules.dm
code/modules/mob/living/silicon/robot/say.dm
code/modules/mob/living/silicon/robot/wires.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/login.dm
code/modules/mob/logout.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_grab.dm
code/modules/mob/mob_helpers.dm
code/modules/mob/mob_movement.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/mob/organ/organ.dm
code/modules/mob/organ/organ_external.dm
code/modules/mob/organ/pain.dm
code/modules/mob/say.dm
code/modules/mob/screen.dm
code/modules/mob/simple_animal/crab.dm
code/modules/mob/transform_procs.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/handlabeler.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/photocopier.dm
code/modules/paperwork/stamps.dm
code/modules/power/antimatter/computer.dm
code/modules/power/antimatter/engine.dm
code/modules/power/antimatter/fuel.dm
code/modules/power/apc.dm
code/modules/power/cable.dm
code/modules/power/cable_heavyduty.dm
code/modules/power/cell.dm
code/modules/power/generator.dm
code/modules/power/generator_type2.dm
code/modules/power/gravitygenerator.dm
code/modules/power/lighting.dm
code/modules/power/port_gen.dm
code/modules/power/sd_DynamicAreaLighting.dm
code/modules/power/singularity/collector.dm
code/modules/power/singularity/containment_field.dm
code/modules/power/singularity/emitter.dm
code/modules/power/singularity/field_generator.dm
code/modules/power/singularity/generator.dm
code/modules/power/singularity/investigate.dm
code/modules/power/singularity/particle_accelerator/particle.dm
code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
code/modules/power/singularity/particle_accelerator/particle_chamber.dm
code/modules/power/singularity/particle_accelerator/particle_control.dm
code/modules/power/singularity/particle_accelerator/particle_emitter.dm
code/modules/power/singularity/particle_accelerator/particle_power.dm
code/modules/power/singularity/singularity.dm
code/modules/power/smes.dm
code/modules/power/solar.dm
code/modules/power/switch.dm
code/modules/power/turbine.dm
code/modules/projectiles/ammunition.dm
code/modules/projectiles/gun.dm
code/modules/projectiles/guns/energy.dm
code/modules/projectiles/guns/energy/laser.dm
code/modules/projectiles/guns/energy/nuclear.dm
code/modules/projectiles/guns/energy/pulse.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/projectiles/guns/projectile.dm
code/modules/projectiles/guns/projectile/pistol.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/guns/projectile/shotgun.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/beams.dm
code/modules/projectiles/projectile/bullets.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
code/modules/recycling/conveyor2.dm
code/modules/recycling/disposal-construction.dm
code/modules/recycling/disposal.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
code/modules/research/destructive_analyzer.dm
code/modules/research/message_server.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
code/modules/research/rdmachines.dm
code/modules/research/research.dm
code/modules/research/server.dm
code/modules/scripting/AST/Operators/Binary Operators.dm
code/modules/scripting/Implementations/Telecomms.dm
code/modules/scripting/Parser/Keywords.dm
code/modules/scripting/Scanner/Tokens.dm
code/modules/scripting/stack.dm
code/modules/security levels/keycard authentication.dm
code/modules/security levels/security levels.dm
code/setup.dm
code/stylesheet.dm
code/unused/AI_Visibility.dm
code/unused/Ultralight.dm
code/unused/airtunnel.dm
code/unused/beast/bodypart.dm
code/unused/conveyor.dm
code/unused/disease2/analyser.dm
code/unused/disease2/base.dm
code/unused/disease2/biohazard destroyer.dm
code/unused/disease2/cureimplanter.dm
code/unused/disease2/curer.dm
code/unused/disease2/diseasesplicer.dm
code/unused/disease2/dishincubator.dm
code/unused/disease2/isolator.dm
code/unused/disease2/monkeydispensor.dm
code/unused/dna.dm
code/unused/gamemodes/deathmatch.dm
code/unused/jobs.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/mining/spaceship_builder_unused.dm
code/unused/new_year.dm
code/unused/spacecraft/manufacturing.dm
code/unused/spacecraft/shipcore.dm
config/README feedback.txt
config/admins.txt
config/config.txt
config/rules.html
data/mode.txt
html/add-to-changelog.html
html/archivedchangelog.html
html/changelog.css
html/changelog.html
html/changelog.js
icons/effects/blood.dmi
icons/effects/genetics.dmi
icons/misc/fullscreen.dmi
icons/mob/AI.dmi
icons/mob/alien.dmi
icons/mob/animal.dmi
icons/mob/back.dmi
icons/mob/belt.dmi
icons/mob/blob.dmi
icons/mob/critter.dmi
icons/mob/dam_human.dmi
icons/mob/eyes.dmi
icons/mob/feet.dmi
icons/mob/hands.dmi
icons/mob/head.dmi
icons/mob/human.dmi
icons/mob/human_face.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/livestock.dmi
icons/mob/mask.dmi
icons/mob/mecha.dmi
icons/mob/mob.dmi
icons/mob/monkey.dmi
icons/mob/robots.dmi
icons/mob/screen1.dmi
icons/mob/screen1_Midnight.dmi
icons/mob/screen1_Orange.dmi
icons/mob/screen1_alien.dmi
icons/mob/screen1_old.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/mob/zone_sel.dmi
icons/obj/Cryogenic2.dmi
icons/obj/aibots.dmi
icons/obj/ammo.dmi
icons/obj/atmos.dmi
icons/obj/bureaucracy.dmi
icons/obj/card.dmi
icons/obj/cigarettes.dmi
icons/obj/closet.dmi
icons/obj/clothing/glasses.dmi
icons/obj/clothing/gloves.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/uniforms.dmi
icons/obj/computer.dmi
icons/obj/contraband.dmi
icons/obj/decals.dmi
icons/obj/device.dmi
icons/obj/doors/DoorHazard.dmi
icons/obj/doors/door_assembly.dmi
icons/obj/drinks.dmi
icons/obj/engine.dmi
icons/obj/food.dmi
icons/obj/grenade.dmi
icons/obj/gun.dmi
icons/obj/harvest.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/obj/janitor.dmi
icons/obj/library.dmi
icons/obj/lighting.dmi
icons/obj/machines/field_generator.dmi
icons/obj/machines/gateway.dmi
icons/obj/machines/mining_machines.dmi
icons/obj/machines/particle_accelerator.dmi
icons/obj/meter.dmi
icons/obj/mining.dmi
icons/obj/objects.dmi
icons/obj/paper.dmi
icons/obj/pda.dmi
icons/obj/pipes/disposal.dmi
icons/obj/plants.dmi
icons/obj/power.dmi
icons/obj/projectiles.dmi
icons/obj/robotics.dmi
icons/obj/seeds.dmi
icons/obj/singularity.dmi
icons/obj/stationobjs.dmi
icons/obj/stock_parts.dmi
icons/obj/storage.dmi
icons/obj/structures.dmi
icons/obj/surgery.dmi
icons/obj/syringe.dmi
icons/obj/tank.dmi
icons/obj/terminals.dmi
icons/obj/toy.dmi
icons/obj/vending.dmi
icons/obj/watercloset.dmi
icons/obj/weapons.dmi
icons/obj/wizard.dmi
icons/turf/areas.dmi
icons/turf/floors.dmi
icons/turf/walls.dmi
interface/interface.dm
interface/skin.dmf
maps/Antiqua.dmm
maps/RandomZLevels/assistantChamber.dmm
maps/RandomZLevels/fileList.txt
maps/tgstation.2.0.9.dmm
sound/AI/animes.ogg
sound/AI/newroundsexy.ogg
sound/AI/newroundsexy2.ogg
sound/effects/adminhelp.ogg
tools/UnstandardnessTestForDM/UnstandardnessTestForDM.sln
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.resx
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Program.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/AssemblyInfo.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.resx
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.settings
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/UnstandardnessTestForDM.csproj
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/bin/Debug/UnstandardnessTestForDM.vshost.exe.manifest
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/obj/x86/Debug/UnstandardnessTestForDM.csproj.FileListAbsolute.txt
tools/expand_filedir_paths.py
tools/readme.txt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-22 04:00:11 +10:00
elly1989@rocketmail.com
4073ac9b00
Replaced all 'file.extension' references with 'relativepath/file.extension' using a script by thvortex of ss13-daedalus.
...
All credits to the author for this handy little script.
I Committed the modified python script to tool directory. Although it needs to be in the root folder of your repo to work.
To notice the improved compile times, in dreammaker go to Build > Preferences > and untick "automatically set file_dir for subfolders"
If this commit inteferes with any large projects just revert it, do your thing, then rerun the script. Easy-peasy.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4488 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-18 16:33:40 +00:00
baloh.matevz
a3d9123edd
- Added a sprite "7" to the sd lighting file as it was used, even if it didn't exist.
...
- Piped 3.0.0 a bit.
- Standardized code/modules/power.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4242 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-31 05:24:37 +00:00
Cael_Aislinn
09687957d9
particles should actually dmg properly, instead of error. cant believe this didnt come up earlier
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-28 21:40:07 +10:00
sieve32@gmail.com
cf86c755d6
Made Save Slots much more robust
...
-Made a 'default' save slot (D), and whenever you connect it automatically selects the default slot to load from, but manually selecting a different slot will allow you to play on that one before it returns to default.
-Added the ability to name your save slots with the '*'. Names can be up to 16 characters and contain letters, numbers, and basic symbols
-The preview icon on the preference screen now takes into account any job you have set on high, and dresses up the icon accordingly. If assistant is set to 'yes', or AI/Cyborg are on high it will put the icon in a grey suit (So you can still customize).
Solves Issue 667 as well
I tested a good bit with other people's saves, so I'm pretty confident it won't bork savefiles. And before anyone asks, the icon blending didn't make any noticeable lag, since icon procs are client-side.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4159 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-24 04:32:07 +00:00
sieve32@gmail.com
459c558898
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
...
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well.
r4146 compile time: 1 minute, 40 seconds
r4147 compile time: 45 seconds
[VGTG]
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-23 00:48:51 +00:00