Commit Graph

34 Commits

Author SHA1 Message Date
CHOMPStation2StaffMirrorBot f04f992cfe [MIRROR] code/global.dm => code/_global_vars/ (#10689)
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 19:16:48 +02:00
CHOMPStation2StaffMirrorBot ce2446922e [MIRROR] Initialize fixing (#10335)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-08 22:22:04 +01:00
CHOMPStation2StaffMirrorBot 5aad34f339 [MIRROR] Some more Init and Destroy issues (#10317)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-06 12:36:25 +01:00
CHOMPStation2 ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
CHOMPStation2 5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
CHOMPStation2 c5d592fd77 [MIRROR] Fixes inconsistant material refunds and removes material cost from door repair (#8215)
Co-authored-by: Reo Lozzot <84661000+ReoDaProtovali@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-04-17 09:34:18 +02:00
CHOMPStation2 d2e66e6410 [MIRROR] Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one (#7062)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Nadyr <41974248+Darlantanis@users.noreply.github.com>
2023-10-04 18:37:41 -04:00
Casey bd67968cb8 talon, vb, and typhon fixes 2022-10-16 21:02:45 +00:00
Razgriz 6aff76ff02 powder that makes you say yes 2022-04-27 02:31:59 -07:00
Casey 586a366e24 [MIRROR] Fixes catwalks making footsteps on everything 2022-04-26 20:48:48 +00:00
Verkister b5b4678908 Earlyports catwalk noise fix
Fixes catwalks making footstep sounds on literally anything that crosses them, including ghosts and projectiles and everything else that definitely shouldn't be making footsteps.
2022-03-24 21:17:58 +02:00
Chompstation Bot 481c0e314e Convert some bools to TRUE/FALSE instead of 1/0. 2021-07-16 17:44:40 +00:00
Aronai Sieyes bb6f219db6 Merge pull request #11073 from VOREStation/Arokha/connless
Make connections lists lazy
2021-07-14 18:37:22 +00:00
Chompstation Bot bf04ca9003 Port /tg/ vis_contents openspace 2021-06-30 19:49:25 +00:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes 7612c7a149 Merge upstream PR 2020-05-18 09:31:51 -04:00
Aronai Sieyes 6bf0112339 Port Bay's Catwalks 2020-05-17 23:57:21 -04:00
Aronai Sieyes 48571fa882 2 catwalk fixes, climbing and decon 2020-05-15 09:06:20 -04:00
Aronai Sieyes 1c76891063 Objects fall through when catwalk opened 2020-05-01 14:37:31 -04:00
Aronai Sieyes 6cc54f6edd Always initialize plated catwalks for you 2020-05-01 14:12:25 -04:00
Aronai Sieyes d650dbe87a Port Bay's Catwalks
Allows for various new funtimes.
2020-05-01 13:00:39 -04:00
Aronai Sieyes f475ecbdc6 Replace a bunch of VOREStation edits that can be sent to Polaris 2020-02-29 19:45:58 -05:00
Heroman3003 a3fb3e3950 Merge branch 'master' of https://github.com/VOREStation/VOREStation into making-of-shadekin 2019-10-29 09:33:48 +10:00
Andrew e4deaa6478 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 17:00:24 -04:00
Heroman 703c27da7e Refactors shadekin 2019-04-28 15:10:06 +10:00
Atermonera 131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Anewbe c2794c571d Hopefully fixes some tool-conversion things 2018-08-03 15:13:29 -05:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Anewbe 05fa92c489 Wires are under catwalks, fueltanks are over floor decals 2018-06-09 13:26:30 -05:00
Anewbe 7e44e95d24 Corrects some plane and layer issues 2018-05-20 18:41:21 -05:00
Leshana 5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Neerti 2f7db506eb Adds Variable Click Delay
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Anewbe 4b2e4eeca7 Improves catwalks and railings 2017-09-23 20:43:51 -05:00
Woodratt 3e90725a45 Catwalks and Railings
Added catwalks and railings. Ported from Vorestation who ported them from Eris.

Note, catwalks can be placed on plating (as is seen on the vorestation map Tether) and is done so here as well. However it doesn't seem like it is possible to build said catwalks on plating. Did not bother to adjust this at this time. Something to sort in the future.

Adjusted SC station dmm to use both the railing and catwalks as well as a couple fixes for the floor tile adjustment in a earlier commit.
2017-09-16 00:54:33 -07:00