Arokha Sieyes
9783848717
Don't forget dead people
2016-05-25 19:26:15 -04:00
Arokha Sieyes
6c04110805
Allows silicons to whisper (mostly used by borgs but I guess an AI could whisper into a radio).
2016-05-25 18:28:11 -04:00
Arokha Sieyes
4588498486
Worked Whisper into Say
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It was annoying. And hard. But it's done.
For the most part anyway.
2016-05-25 16:59:47 -04:00
HarpyEagle
652e35024b
Allows only one adverb when whispering
2016-05-25 00:48:57 -04:00
HarpyEagle
3347f97b5d
Merge HarpyEagle remove speech problem flags
2016-05-25 00:48:02 -04:00
HarpyEagle
153cfaa5b4
Removes unused ninja speak
2016-05-25 00:46:14 -04:00
HarpyEagle
8bc2e4d88b
Merge HarpyEagle commit
2016-05-25 00:43:46 -04:00
HarpyEagle
2bb73a3861
Fixes bad default whisper_verb
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Doesn't do anything other than cause the text "whispers" to be used for pretty much
every other language even when it should not be.
2016-05-25 00:26:14 -04:00
Arokha Sieyes
4f230aba7c
Further tweaks say.dm
2016-05-25 00:13:59 -04:00
Ccomp5950
3f2c95cfff
Merge d3081d97ac3bd438fb2331b5aaeb40dadeaf5049
2016-05-25 00:05:37 -04:00
Yoshax
02fa5585c5
Fixes loadout skirts all spawning as black skirts
2016-05-23 19:35:13 +01:00
Datraen
96be57d787
Merge pull request #1720 from Anewbe/hardsuit_slowdown
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Hardsuit Slowdown fix
2016-05-22 19:23:30 -04:00
Datraen
864ffc8f24
Merge pull request #1724 from Anewbe/removes_horsehead
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Removes 2 spells from wiz until we get NewWiz (*COUGH NEERTI COUGH*)
2016-05-22 19:22:07 -04:00
Datraen
6af9bee876
Merge pull request #1723 from Yoshax/loadoutfixes
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Replaces instances of Xenobotanist in loadout with Xenobiologist
2016-05-22 19:21:46 -04:00
Yoshax
2f73167f39
Fixes chocolate milk seeming like milk in a glass
2016-05-22 18:56:53 +01:00
Anewbe
9e7676cc17
Removes Horsehead and Mindswap from Wizard spellbooks
2016-05-22 11:38:09 -05:00
Yoshax
334a0238ae
Replaces instances of Xenobotanist in loadout with Xenobiologist
2016-05-22 14:22:47 +01:00
Spookerton
9d250e4062
Merge pull request #1716 from Anewbe/warden_armor_tweaks
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Warden Jacket protects legs
2016-05-22 11:22:48 +01:00
Anewbe
5c0a4215a2
Moves all slowdown for Hardsuits to the backpack
2016-05-21 21:43:40 -05:00
Anewbe
0221b9bb9d
Changes some fluffy bits to be more accurate
2016-05-21 18:00:54 -05:00
Anewbe
8c2d80aaf8
Warden Jacket protects legs
2016-05-21 17:45:01 -05:00
Datraen
dd4483d055
Merge pull request #1710 from Yoshax/fitnessvendor
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Adds a new vending machine that vends fitness related products
2016-05-21 12:11:29 -04:00
Yoshax
3044f6c080
Fixes never being able to light molotovs and makes throwing them less crap
2016-05-21 15:10:49 +01:00
Yoshax
6142af14d2
Adds a new vending machine that vends fitness related products
2016-05-20 22:04:00 +01:00
Datraen
40445a3065
Gives Skrell their warblenames back.
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Current Skrell lore dictates that while these are the Skrell's true names, they take up names that are human or make their own names pronounceable to humans. Having the ability to randomly generate the Skrell name is ideal if you want to have a humanized Skrell name, whereas randomly generating a human name can be done off of a human slot.
2016-05-20 11:13:51 -04:00
Neerti
460c3a6835
Merge pull request #1696 from Yoshax/cableimprovement
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Cable coil adjustments and changes
2016-05-20 06:09:24 -04:00
Leshana
11352bd429
Fixes #1660 - Photos no longer show everyone naked.
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* update_inv_ears() overlays left and right ears upon a "blank" icon. Unfortunately doing ```image("icon" = null)``` encourages BYOND to create an image of the current mob! So everyone's "ears" icon is actually their whole body, layerd on top of uniforms, hair, etc.
* Lets not do that. A transparant image is already in effects.dmi for this purpose.
2016-05-19 22:40:49 -04:00
EmperorJon
365ea43a60
Merge pull request #1687 from Yoshax/surgeryfix
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Fixes beating people up during surgery
2016-05-19 23:43:51 +01:00
Datraen
be36d1f2c0
Merge pull request #1702 from Mark9013100/5/19/2016corpsec_jumpsuit_edits
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Removes leg trim on the corp-sec uniforms
2016-05-19 18:18:11 -04:00
Datraen
4772dc6b10
Merge pull request #1703 from Yoshax/bugfixes
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Bug Fix Boogalo
2016-05-19 18:18:00 -04:00
Datraen
c1685a7328
Merge pull request #1704 from VOREStation/microfix
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Removes "Teshari Eraser" Feature
2016-05-19 18:12:49 -04:00
Arokha Sieyes
747e6322be
Removes "Teshari Eraser" Feature
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Oops. Didn't quite math that one out in my head I guess.
2016-05-19 17:58:21 -04:00
Yoshax
3c3901ddd8
Fixes #1527
2016-05-19 22:51:58 +01:00
Yoshax
304bf6062c
Fixes #1444
2016-05-19 22:41:56 +01:00
Yoshax
bfdd155e89
Fixes #1136
2016-05-19 22:25:40 +01:00
Mark9013100
c5cd4c6f97
Removes leg trim on the corp-sec uniforms
2016-05-19 17:04:35 -04:00
Yoshax
3337302e82
Makes randomise appearance slightly less crap and actually randomise
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Fixes #1227
Fixes #369
2016-05-19 21:20:17 +01:00
Datraen
ec3e4a0315
Merge pull request #1698 from VOREStation/bored,_fix_polaris
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Fixes two high-priority issues
2016-05-19 14:29:46 -04:00
SinTwo
a87c8de3fd
HTML5 and CSS3 ( #1677 )
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* Updates to HTML5 and CSS3
* UI Tweaks and Fixes
2016-05-19 14:28:38 -04:00
Arokha Sieyes
a50286e5e8
Fixes #993
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Calls the final HUD update later (higher, in mob/death) since stat was not yet DEAD (2) when it was called before.
Also makes all mobs update the HUDs all life() ticks, so people who have ghosted and left a body have correct HUD readings. If this affects performance, sorry? ... It really shouldn't. Only carbons should have real HUDs to update. The rest are tiny little procs.
2016-05-19 13:30:12 -04:00
Yoshax
8d72648ae6
Adjusts and adds more colors of cables
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Removes limitation of being unable to join different colors of cable
Allows merging of different kinds of cable
Adjusts the color changing proc to be nicer as per Baystation12/Baystation#11645
2016-05-19 18:13:12 +01:00
Arokha Sieyes
7f53a7cf85
Fixes #1457
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I realize that preventing 'remote stripping' literally ruins the game. I'm sorry. do_after needs a target for movement checks against them as well.
2016-05-19 12:30:03 -04:00
Arokha Sieyes
5e59efd8dc
Fixes #802
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OR not AND
2016-05-19 12:09:50 -04:00
Arokha Sieyes
0be12cef32
Fixes #1644
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No call to parent New() prevented machine from being added to global machines list, and thus never being process()'d.
2016-05-19 11:22:52 -04:00
Datraen
2a6e86f4fc
Merge pull request #1578 from SinTwo/clothes
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Skirt addition and loadout refactor
2016-05-19 09:00:41 -04:00
Neerti
e8242b21ac
Merge pull request #1690 from VOREStation/shoes
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Fixes runtimes with suits
2016-05-19 01:11:02 -04:00
Neerti
568292e1e6
Merge pull request #1693 from VOREStation/blindness
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Fixes lack of blindness when KO/asleep
2016-05-19 01:10:40 -04:00
Arokha Sieyes
099c86fc77
Fixes lack of blindness when KO/asleep
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I missed it! So I fixed it.
It could have been done with a bunch of "If you're SUPPOSED to be blind" or "If you're ASLEEP" but honestly this check should be in there anyway. P.sure people with tourettes don't randomly scream things while asleep.
2016-05-18 22:57:05 -04:00
Arokha Sieyes
6960325fbb
Fixes runtimes with rigs
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Naked and trying to wear a rig, it will attempt to access w_uniform.inv_flags which will be null and runtime.
Moves shoe redrawing to uniform and suit update_inv code in update_icons, rather than in inventory.dm. update_icons already had code for this.
2016-05-18 20:28:50 -04:00
Yoshax
e11a7a5342
Fixes beating people up during surgery
2016-05-18 22:59:05 +01:00