Commit Graph

639 Commits

Author SHA1 Message Date
Neerti
0483cc3126 Merge pull request #637 from zekesulastin/flame-dress
Adds black-with-blue-flame dress to custom loadout
2015-12-21 00:09:18 -05:00
ZekeSulastin
a29dce6070 Adds black-with-blue-flame dress to custom loadout 2015-12-21 00:05:03 -05:00
EmperorJon
0928e88e02 Merge pull request #636 from EmperorJon/21_Dec._Fix_general_flavour_text
Fixes the general flavour text field.
2015-12-21 00:31:47 +00:00
Jon
330c7c1cc8 Fixes the general flavour text field.
The field was blanking each time it was opened to edit.
2015-12-21 00:19:08 +00:00
woodratt
8cd20b03f3 1.3.6 - Bug Fixes and Spurs
- Replaced 971 left facing windows with ones without super health.
- Adjusted lights in both the medical and engineering rest rooms.
- Adjusted several intercoms across the station, including the AI core ones.
- Centcomm beach area sounds removed.
- Adjusted maintenance between bridge and kitchen.
- Keycard Identification thing added to HoP office.
- Plastic flaps added to cargo deliveries office.
- Fixed Emitter in Engineering outpost.
- Fixed voided tile on t-comms, fixed the dark tiles.
- Added a mighty fine cowboy hat.
2015-12-19 21:41:35 -08:00
SinTwo
e63e9b0b2a The great childrening. 2015-12-19 00:54:29 -05:00
SinTwo
b03a4d68be Sin's Sprite Attack 2015-12-18 23:35:29 -05:00
SinTwo
c43289b7fc Adds more clothes. (againagainagainagain) 2015-12-18 18:19:17 -05:00
SinTwo
41dcee7d0e Jackets 2015-12-16 17:36:48 -05:00
SinTwo
a1a286cccb Adds Clothes, Hair, clothes fixes, and hair fixes. 2015-12-16 16:19:57 -05:00
Zuhayr
6e8368ac4c Rewrote targeting. 2015-12-16 10:26:40 +10:30
Zuhayr
0148e78eda Removed targeting. 2015-12-16 10:25:18 +10:30
Mark9013100
edd53b813c Corrections to custom loadout 2015-12-14 19:18:56 -05:00
Mark9013100
172ef26cc9 Adds festive santa hats! 2015-12-14 18:32:00 -05:00
Neerti
e9e163f5ed Merge pull request #569 from Neerti/12/14/2015_communicators_v2
Communicators: Reloaded: Revenge of the NanoUI
2015-12-14 17:32:09 -05:00
SinTwo
52095fb4d5 Merge pull request #568 from EmperorJon/14_Dec._Fix_flavour_text
Fixes flavour text
2015-12-14 17:28:32 -05:00
Neerti
8d3cc68771 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/14/2015_communicators_v2 2015-12-14 15:44:38 -05:00
Neerti
3e5436c4b7 Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches. 2015-12-14 15:43:53 -05:00
Jon
14bc2afe43 Removes errant debug line. 2015-12-14 20:22:18 +00:00
Jon
af802266e4 Removes the else to properly for the switch statement, meaning that it no longer wipes your flavour text/thinks you're opening the general slot ever time. 2015-12-14 20:20:35 +00:00
Neerti
2aaa4e9a5e Merge pull request #525 from Zuhayr/qol
Porting various QOL from Bay.
2015-12-13 21:25:43 -05:00
Jon
6bc3390841 HEADPHONES.
DO THEY WORK PROPERLY NOW? OF COURSE!

Okay, now that's all sorted, Zuhayr's sprites, so kudos.
They cost 1 point in the loadout menu. Work just like earmuffs with added verb functionality to toggle cool animation. That's all.
2015-12-13 01:37:34 +00:00
woodratt
a22195aed3 1.3.0 of Grenades and Elevators
- Explosive grenades have gotten a major upgrade, (borrowed code from fragmentation grenades).
- Box for explosive grenades lowered to 5 grenades per box instead of 7.
- Evidence locker moved to forensics area from detective's office. Body bags, latex gloves, and evidence bags moved to said locker.
- Low yield EMP grenades created including sprites. Box for them created (neither added to the map).
- Can now spawn from the elevator.
2015-12-11 23:05:15 -08:00
woodratt
3d750f1ff6 1.2.9.
- Added missing shutters to certain areas.
- Military Jacket variant added (different patches)
- Added different colored jumpsuits to the loadout
- Fixed some voided tiles on the telecomm outpost
- Added missing equipment to the forensics area
- Edited the crew transfer wording to be more lore friendly
2015-12-10 22:12:07 -08:00
Zuhayr
1ea7aebb62 Added boot knives and putting a knife in your boot. 2015-12-11 15:55:23 +10:30
Zuhayr
b2ab041c3f Added checks for character age to numerous jobs. 2015-12-11 15:07:28 +10:30
PsiOmegaDelta
c4d6a76887 Merge pull request #11649 from Baystation12/master
Dev-freeze
2015-12-10 08:21:43 +01:00
PsiOmegaDelta
12b9d30923 Gear loadout sanity checking.
Adds gear loadout sanity checking to reduce the risk of https://github.com/PolarisSS13/Polaris/issues/376 from happening, as well as ' /datum/'.
2015-12-09 12:27:41 +01:00
Neerti
894ad58277 Fixes people spawning in space.
People were spawning in space due to a runtime error that occured when they choose the orange scarf, because the loadout entry lacked a path variable.
2015-12-09 02:50:51 -05:00
SinTwo
897e6c8382 Fixes some clothes. 2015-12-07 22:49:32 -05:00
Mark9013100
457c40d46f Fixes #448 and #401, custom loadout edit. 2015-12-06 06:26:06 -05:00
Neerti
c808371780 Merge pull request #444 from Neerti/12/4/2015_communicators
Adds cellphones!
2015-12-05 17:37:35 -05:00
Neerti
3e946447a3 Adds cellphones! Details in the changelog entry. 2015-12-05 17:26:13 -05:00
GinjaNinja32
944b1255e4 add verbs to allow players to spin their view 2015-12-05 10:52:29 +00:00
Chinsky
939c1a3146 Merge pull request #11376 from NullSnapshot/dev-freeze
Bunch of IPC fixes.
2015-12-04 11:28:25 +03:00
Zuhayr
fd59c3ad76 More tweaks to IPC fixes. 2015-12-03 22:56:19 -08:00
Zuhayr
5561964204 Tweaks to previous commits. 2015-12-03 22:56:19 -08:00
SinTwo
700ee6177b Clothes Addition, Captain alt title, custom loadout tweakes. 2015-12-03 18:25:45 -05:00
Jon
36755f077c Removes the Resomi clothing from the custom loadout to prevent confusion as we're not intending to have Resomi crew, to my knowledge. 2015-11-27 16:58:48 +00:00
Neerti
78e5701b5c Replaces most instances of Nyx to Vir. 2015-11-26 01:01:06 -05:00
PsiOmegaDelta
e67ff9e903 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-11-24 14:02:15 +01:00
Bjorn Neergaard
0f78998377 Fix Dionea home system
Fixes #11492
2015-11-22 20:34:29 -06:00
Neerti
b635a64530 Fixes socks. Again. For the third time. 2015-11-20 08:50:30 -05:00
PsiOmegaDelta
df0188662c Character setup tweaks.
Adds client verb to access the character setup screen from anywhere.
Moves name validation to species level, making it possible for IPCs to have numbers in their name.
Adds gender validation, also adds support to add neuter/plural genders in the future if ever desired.
Now sanitizes preferences before applying them to a mob.
Fixes #11433.

(cherry picked from commit e40246e9dfc9feb28b8c5a0a7ce765fd063c4f7e)
2015-11-20 07:50:12 -05:00
PsiOmegaDelta
e715c16093 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.

(cherry picked from commit e116721977)

Conflicts:
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	polaris.dme
2015-11-20 07:46:31 -05:00
PsiOmegaDelta
aa3a62fe32 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-11-19 08:59:24 +01:00
GinjaNinja32
d247584d1b add a sleep inbetween disabling and enabling hardware mode
i've been seeing HW mode not always re-enabling, hopefully this'll fix it
2015-11-18 14:38:46 +00:00
Neerti
4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Neerti
f3c1be4241 Fixes socks and preview icon. 2015-11-06 23:20:50 -05:00
Neerti
45f15930a0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
Conflicts:
	.travis.yml
	code/_helpers/lists.dm
	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
	code/global.dm
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	code/modules/reagents/dispenser/dispenser2.dm
	polaris.dme
2015-11-06 17:41:18 -05:00