RavingManiac
9801dfa9a9
NewPipe
...
-Supply and scrubber pipes can be run in parallel without connecting to each other
-Supply pipes will only connect to supply pipes, vents and Universal Pipe Adapters(UPAs)
-Scrubber pipes will only connect to scrubber pipes, scrubbers and UPAs
-Supply and scrubber pipes are offset along the x and y axes to prevent sprite overlap
-UPAs will connect to regular, scrubber and supply pipes, as well as anything else that connects to a regular pipe. UPAs will be used to interface between the supply/scrubber loops and atmos
2014-09-05 00:18:33 +08:00
mwerezak
018079beb5
Fixes gas mixture bugs, other bugs, and cleanup
...
In particular, gas_mixture/remove() was not accounting for
group_multiplier when determining the maximum amount of gas to remove
Also cleans up the interface for gas_mixture/heat_capacity().
2014-08-05 17:04:17 -04:00
mwerezak
b7c13bc4b6
Allows atmos helpers to be used with portable_atmos
2014-08-04 16:53:13 -04:00
mwerezak
c9f16ec665
Fixes freezer UI bug
2014-08-04 14:48:47 -04:00
mwerezak
a772d9094c
Optimizes pipe network updating
2014-08-04 13:29:09 -04:00
mwerezak
c640729b4d
Rewrite of passive gate, updates air injector
2014-08-04 13:28:48 -04:00
mwerezak
14b57e3560
Pipe networks now cache their total volume
2014-08-03 22:41:31 -04:00
mwerezak
6eb2fe3028
Device working volumes are configurable from setup
2014-08-03 22:11:45 -04:00
mwerezak
5d0ce492b7
Updates dual port vent pumps
2014-08-03 15:17:28 -04:00
mwerezak
8d04a83e97
Updates gas coolers, upgrading of coolers/heaters
2014-08-03 14:34:31 -04:00
mwerezak
3647fa4d7d
Adds gas mixing proc and updates gas mixer
...
Also includes a whole bunch of fixes and updates for atmos machinery
2014-08-02 18:35:57 -04:00
mwerezak
d034511ee6
Updates gas filter
2014-08-01 22:59:13 -04:00
mwerezak
400c1b5cf6
Fixes mistake in scrubbing calculation
2014-08-01 19:33:57 -04:00
mwerezak
cb413454a3
Optimizes atmos machine power updates
...
Makes power usage but atmos machinery less accurate but reduces lag
somewhat.
2014-07-27 03:35:25 -04:00
mwerezak
293855c48e
Generalizes pumping and filtering
...
So that people can pump and filter gasses without worrying about the
thermodynamics too much.
2014-07-26 16:15:40 -04:00
mwerezak
3f6c1ff622
Cleanup, adds setup parameters for atmos machinery
...
Allows atmos machinery efficiency to be adjusted in setup.dm
Limits flow rates when moving gas from a turf to avoid very high pressures being created when they shouldn't be.
Attempts to limit processing when there isn't much gas to be moved, for performance.
Reverts all changes to _gas_mixture.dm
2014-07-26 13:50:25 -04:00
mwerezak
11c9f3bb9b
Updates scrubbers
2014-07-26 12:23:35 -04:00
mwerezak
ef4a740a02
Adds entropy, thermal energy procs to new gas mix
2014-07-24 17:36:57 -04:00
mwerezak
79d4c444c2
Merge remote-tracking branch 'upstream/dev' into power-net
...
Conflicts:
code/ATMOSPHERICS/components/binary_devices/pump.dm
code/game/machinery/alarm.dm
code/game/machinery/spaceheater.dm
2014-07-24 16:04:41 -04:00
Mloc-Argent
d5e9851b62
integrate XGM into the code
...
New turf proc: assume_gas(). Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
more.
Zones now process all fire data and existance in one go, fire objects
only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
structured for the new gas_mixtures.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-07-22 19:52:12 +01:00
mwerezak
d49c005d9b
Reverts vent status broadcast change
2014-07-21 20:44:59 -04:00
mwerezak
2ea947b15e
Some cleanup for pumps and vent pumps
2014-07-19 17:01:28 -04:00
mwerezak
c46904a3b6
Merge remote-tracking branch 'upstream/dev' into power-net
...
Conflicts:
code/ATMOSPHERICS/components/binary_devices/pump.dm
code/ATMOSPHERICS/components/binary_devices/volume_pump.dm
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/pipes.dm
2014-07-18 15:02:07 -04:00
Loganbacca
fb6c928c4d
Atmos update tweaks
...
- Updated pump and volume pump icons
- Reverted air scrubber icon
- Fixed passive gate icon
- Updated pipe_item sprites
- Fixed an oversight in the pipe color check
- Cleaned up the map
2014-07-18 13:41:59 +00:00
Loganbacca
e05b5c0bfb
Pipe rendering rewrite
...
- Complete rewrite of pipe rendering code. It now selects icons from a shared cache.
- Manifolds and other devices (pumps, filters, etc.) now match the color of the connected pipes.
- Updated omni devices to use the shared cache.
- Set separate pipe color definitions.
- Cleaned up a lot of pipe code, converting it to absolute paths and removing old commented out code.
- Tweaked t-ray rendering code.
- Tweaked pipe painter.
- Enhanced pipe checking debug command.
- Expanded tank capacity and resprited them.
2014-07-18 13:39:39 +00:00
mwerezak
46533d299c
Merge remote-tracking branch 'loganbacca/atmosmerge' into power-net
2014-07-16 16:17:26 -04:00
mwerezak
5ca36fcadb
Merge branch 'dev' into power-net
...
Conflicts:
code/game/machinery/Freezer.dm
code/ATMOSPHERICS/components/unary/heat_source.dm
code/modules/organs/organ_external.dm
Also updated:
code/ATMOSPHERICS/components/binary_devices/pump.dm
nano/templates/gas_pump.tmpl
2014-07-16 16:14:52 -04:00
Loganbacca
0dd2397ef7
Atmos update tweaks
...
- Updated pump and volume pump icons
- Reverted air scrubber icon
- Fixed passive gate icon
- Updated pipe_item sprites
- Fixed an oversight in the pipe color check
- Cleaned up the map
2014-07-16 21:37:43 +12:00
mwerezak
3c65c7dda4
Vent pumps now draw power
2014-07-16 00:47:38 -04:00
mwerezak
1011800d78
Updates gas heaters
...
Gas heaters now draw power.
Removed the heat_resevoir base type because it was dumb and unused.
Adds a circuit board for gas heaters.
2014-07-15 20:34:48 -04:00
Loganbacca
6b64fb5e77
Pipe rendering rewrite
...
- Complete rewrite of pipe rendering code. It now selects icons from a shared cache.
- Manifolds and other devices (pumps, filters, etc.) now match the color of the connected pipes.
- Updated omni devices to use the shared cache.
- Set separate pipe color definitions.
- Cleaned up a lot of pipe code, converting it to absolute paths and removing old commented out code.
- Tweaked t-ray rendering code.
- Tweaked pipe painter.
- Enhanced pipe checking debug command.
- Expanded tank capacity and resprited them.
2014-07-14 19:12:22 +12:00
PsiOmega
2e08b1ad4a
Fixes vents not properly resetting the pressure check correctly when the "default" value.
...
Copy-paste..
2014-07-01 23:04:08 +02:00
PsiOmega
596b71a4ff
Adds support to better handle air alarms in sensitive areas and vents with custom settings.
...
Air alarms now have a new setting, breach_detection, which allows for disabling the automatic mode change when a breach occurs.
Vents now have three new settings. These are primarily for when air alarms request a mode change to ensure that custom pressure levels/checks (in terms of mapping, not set later in game) are not lost.
external_pressure_bound_default
internal_pressure_bound_default
checks_default
2014-06-27 11:12:09 +02:00
Ravensdale
68eda5201b
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
...
Conflicts:
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/modules/paperwork/paper.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-16 21:44:26 -07:00
Ravensdale
1d6655850f
Changes all appropriate instances of toxins to phoron
2014-04-10 15:11:26 -07:00
Ccomp5950
753a2ef08c
Code Effeciency Project: Vent scrubbers have a bit more sanity.
...
No longer checking for 0.00000000000000000000000001 moles of toxins scrubers can only detect stuff worse then 0.001 moles.
Have a nice day.
2014-04-04 13:21:47 -05:00
Ccomp5950
63a0f1185e
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
...
Conflicts:
code/ATMOSPHERICS/pipes.dm
code/game/dna/genes/powers.dm
code/game/objects/items/devices/PDA/PDA.dm
2014-02-20 19:16:23 -06:00
Loganbacca
42946bd2ad
Vent pump efficiency
...
- Tweaked the pressure delta check to "> 0.5", so pumps will stop transferring minor volumes of air every tick (because a delta of 3.05176e-005 is still greater than 0). This also reduces the calls to gas_mixture/merge() and gas_mixture/remove() significantly once the air in the environment has equalized.
The results after running the game for 10 minutes:
```
Proc Name Self CPU Total CPU Real Time Calls
/obj/machinery/atmospherics/unary/vent_pump/process 0.035 0.141 0.141 3808 <- before
/obj/machinery/atmospherics/unary/vent_pump/process 0.014 0.042 0.043 3808 <- after
```
2014-02-18 16:16:10 +13:00
Zuhayr
f1b77d0ed6
Master merge.
2014-02-05 18:34:23 +10:30
Segrain
83246df6d5
Fix for #4297 .
2014-02-03 07:32:53 +03:00
Mark Aherne (Faerdan)
c0d5ffd022
Added no-network check to heat_source to fix a runtime if not connected to a network.
2014-01-24 09:56:02 +00:00
Mloc-Argent
a1f55a50b1
Massive click code rework by SuperSayu, ported from TG.
...
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648
Hopefully done right this time.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-08 20:27:39 +01:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
...
Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
SkyMarshal
93476a2c16
Finishing touches on Air Alarms, Firedoors, and Central Atmos Control
2013-01-04 22:00:56 -07:00
giacomand@gmail.com
b9bb759cd8
-Multiple fixes for machinery not correctly updating their icons when depowered.
...
-Gave request consoles an off sprite.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5421 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 02:20:03 +00:00
giacomand@gmail.com
7caff5dd42
-Proper fix for the scrubber/vent runtimes.
...
I made the vents and scrubbers update the area scrubber/vent info themselves, meaning that an air alarm isn't required to initialize the area/vent info and to stop it from being null.
This will add more flexibility in the future.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5331 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-15 18:59:47 +00:00
giacomand@gmail.com
74ac2b9611
-Fixed vent pumps/vent scrubbers runtiming on deletion when it is dragged and then consumed by a singularity.
...
-Fixed vents not correctly updating the area with their deletion.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5329 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-15 16:54:36 +00:00
Kreastr
2faf9c7a9c
The groups exist, but the lists do not.
2012-11-12 02:41:12 +02:00
Kreastr
dc396ddb57
Fix for Issue 1868
2012-11-12 02:24:28 +02:00