PsiOmega
73bc5934d5
Replaces uplink Donk-pockets with Sin-Pockets.
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Sin-Pockets can be self-heated using the future magic of producing heat by mixing chemicals.
Each heated pocket contains: Doctor's Delight - 5 units, Hyperzine - 5 units, Synaptizine - 1 unit.
Overconsumption is definitely possible by the careless.
Makes the concealed cane use non-del methods.
2015-02-11 09:55:50 +01:00
mwerezak
bf24ac82b8
Removes IsHandgun() proc, adds slot flag
2015-02-10 20:25:41 -05:00
PsiOmega
d0a59bcd03
Adds a health section in the uplink.
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Box of donk-pockets for 1 TC.
Combat medical kit, containing bicardine, dermaline, dexalin plus, dylovene, tramadol, and spaceacillin, for 5 TC.
2015-02-10 21:29:29 +01:00
Zuhayr
402987edc3
Merge with dev.
2015-02-07 14:44:55 +10:30
Zuhayr
43d576dcc5
Merge pull request #8054 from mwerezak/chembottles
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Replaces chem bottles with their overlay equivalents
2015-02-05 23:05:45 +10:30
Zuhayr
c5e2feb5f1
Merge with dev.
2015-02-05 20:24:06 +10:30
mwerezak
9caf76d069
Glass bottles are now dispensed with the lid on
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It seemed kind of silly that vendors, for example, would dispense
bottles with their lids off.
2015-02-05 00:41:59 -05:00
mwerezak
8da0fb7f43
Merge remote-tracking branch 'upstream/dev' into chembottles
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Conflicts:
code/modules/hydroponics/hydro_tools.dm - flags var
2015-02-05 00:37:19 -05:00
mwerezak
59bbf3a883
Replaces chem bottles with their overlay equivalents
2015-02-05 00:31:56 -05:00
Chinsky
f8b94456ba
Merge pull request #7844 from Kelenius/ofDryingAndRacks
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Adds drying racks, tobacco, and updates pipes
2015-02-04 18:15:13 +03:00
Chinsky
82ca870c53
Merge pull request #8028 from GinjaNinja32/beaker
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Change beakers, bottles, syringes and vials to use /image and multiplicative blending
2015-02-04 18:14:22 +03:00
Zuhayr
3ff956da69
Moved grown.dm to hydro folder for traits.
2015-02-04 10:46:24 +10:30
Zuhayr
d08861e25b
Moved gas/light/pressure from hydro tray to seed datum
2015-02-04 10:46:10 +10:30
Zuhayr
983ca55c9d
Autopopulates the plant and product icon lists at roundstart. Should make missing plant icons obnoxiously easy to spot due to a world output in bright red.
2015-02-04 10:43:33 +10:30
Zuhayr
e5935e01f1
Span classes.
2015-02-04 10:43:01 +10:30
Zuhayr
78e61d9ccd
Tweaks to xenoflora, added plant icons and colours to all plants.
2015-02-04 10:42:39 +10:30
Zuhayr
5538ce5589
Refactored nettles and sunflowers into regular plants.
2015-02-04 10:38:56 +10:30
Zuhayr
7bc70f46b0
Tweaks/fixes for fruit effects.
2015-02-04 10:37:54 +10:30
Zuhayr
4791ef2b74
First pass on xenoflora expansion.
2015-02-04 10:37:37 +10:30
Kelenius
9edb5751fb
Adds tobacco and maps in drying racks
2015-02-03 22:24:49 +03:00
Kelenius
536388978f
Conflict fix
2015-02-03 20:57:16 +03:00
Kelenius
0e7ed6aef4
Merge branch 'dev' into ofDryingAndRacks
2015-02-03 20:51:27 +03:00
GinjaNinja32
fa75cb9fab
Change beakers, bottles, syringes and vials to use /image and multiplicative blending
2015-02-03 15:23:48 +00:00
Chinsky
74df9669a0
Merge pull request #7719 from Zuhayr/species_tweaks
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Species tweaks.
2015-02-03 18:11:18 +03:00
PsiOmega
a57cd8c380
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-02-03 14:51:54 +01:00
volas
ea8e848463
copytext() check for some input
2015-02-01 23:16:04 +03:00
PsiOmega
6fabf503e1
Merge remote-tracking branch 'upstream/master' into dev
2015-02-01 17:39:19 +01:00
Kelenius
10de826ca3
Removes FPRINT and TABLEPASS flags
2015-01-23 22:27:32 +03:00
Zuhayr
8756bb99bd
Adds species-specific comfort tweaks, skrell nutrition changes.
2015-01-20 19:12:35 +10:30
Kelenius
5f496524d2
Changes how sprays work and re-adds silicate
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Sprays will spray directly at solid objects if they are clicked (walls,
windows, etc).
Makes removal of wall rot with plant-b-gone actually work.
Re-adds silicate with the old recipe. It repairs windows and makes them
more damage-resistant up to half damage taken.
2015-01-17 19:11:41 +03:00
Kelenius
6f7a7177f2
Adds drying racks and updates pipes
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You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00
Zuhayr
c49cb0c645
Merge branch 'dev-freeze' of https://github.com/Zuhayr/Baystation12 into dev-freeze
2014-12-24 22:43:10 +10:30
Zuhayr
591fc164de
Updating rack paths to match previous commit.
2014-12-24 12:26:43 +10:30
Zuhayr
cc00fa3d52
Fixes and tweaks to the previous.
2014-12-23 22:03:02 +10:30
Zuhayr
bbfc6db0a3
Refactored gibbing and slipping for carbon mobs, entirely removed mutantrace var. This commit is only partial, following commits are contiguous to it (lol this is atomic right)
2014-12-23 17:38:05 +10:30
sabiram
953f365292
Adds 'me' hotkey again. Pedantic spelling changes.
2014-12-12 15:44:22 -05:00
Zuhayr
bc394b72d6
Fixes diona and simple_animals eating snacks.
2014-12-09 22:14:41 +10:30
PsiOmega
957ff8314d
Cargo can now order empty blood packs.
2014-11-30 16:45:52 +01:00
PsiOmega
7386a881d7
Merge remote-tracking branch 'upstream/master' into dev
2014-11-25 10:33:47 +01:00
Zuhayr
a63ec86871
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-11-24 08:58:30 +10:30
GinjaNinja32
fbce3cba4b
Fix neaera cubes, change monkeycube eat varfind method to not create nullspace monkeys
2014-11-23 18:57:42 +00:00
Zuhayr
5568ed15c1
Randomizes strange seed icons, fixes poppies.
2014-11-23 10:15:15 +10:30
Zuhayr
2b4cd94650
Merge resolution.
2014-11-19 23:28:09 +10:30
Zuhayr
425aaf1cba
Merge pull request #7047 from mwerezak/sliceable
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Fixes inverted slicing check
2014-11-19 23:13:16 +10:30
mwerezak
3a83a31440
Merge remote-tracking branch 'upstream/dev' into sliceable
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Conflicts:
code/modules/reagents/reagent_containers/food/snacks.dm - caused by whitespace :/
2014-11-16 22:25:50 -05:00
mwerezak
2e222523e1
Fixes inverted slicing check
2014-11-16 22:13:17 -05:00
Amunak
4a845beb7d
corrects volume shown in description of beakers
2014-11-16 20:33:25 +01:00
Zuhayr
4d64a11acd
Manual merge of head.dmi.
2014-11-14 23:02:16 +10:30
Zuhayr
ebbb9b36b5
Moved everything to a module-based hardsuit system.
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Generalized all ninja power and gear code to work with new rig system.
Added shurikens, weapon mount, more work on deployable items.
Readded energy nets and energy blades.
Grenade launcher/charge stuff, interface stuff.
Renamed previously existing rigs to voidsuits, restructured rig and voidsuit files.
Refactored the energy net and teleportation proc.
Totally rewrote AI core/intellicard transfer procs.
Added rig sprites by Mordeth221, added step by steap suit sealing/inability to interfere with suit sealing process.
Updated map paths to use voidsuits.
Added chemical dispenser functionality, added power sink, added atom/drain_power() proc for later use.
Added rigsuit verbs, added voice changer.
Renamed MASKINTERNALS to AIRTIGHT, added internals checks for airtight helmets.
Added drain_power() procs to vulnerable machinery.
Reimplemented data theft.
Added suit maluses for losing your cell while wearing one.
Transitioned the rig suits to a back-mounted item that also controls a chestpiece.
Converted rig module to a storage item, convert ERT voidsuits to hardsuits.
2014-11-14 22:57:26 +10:30
Zuhayr
31b6cc19ad
Fixed up weird sound-playing by simple animals, changed all simple animal attack strings to past tense so they gel with other harm intent actions. Readded simple_animal eating food, tested everything.
2014-11-13 21:41:02 +10:30