Commit Graph

25101 Commits

Author SHA1 Message Date
Spades
246f7eee6a Merge pull request #731 from DarkWolfInsanity/IvyHoloID
IvyMooMoo - HoloID
2016-12-10 01:33:35 -05:00
MagmaRam
f256342b09 Merge pull request #2850 from ForFoxSake/gunsarenttoys
Corrects the Shotgun Sawing Procedure
2016-12-09 22:53:40 -06:00
MagmaRam
7e1e710df5 Merge pull request #2847 from Woodratt/1.6.6_shoes_n_gloves
1.6.6 shoes and gloves
2016-12-09 22:53:32 -06:00
MagmaRam
675479283d Merge pull request #2844 from Anewbe/eva_gloves
EVA hardsuit gets insulated gauntlets
2016-12-09 22:51:37 -06:00
MagmaRam
e38a0bf06e Merge pull request #2848 from ForFoxSake/pestcontrol
Fixes Runtime in SMES
2016-12-09 22:51:18 -06:00
MagmaRam
7a2f3b2c29 Merge pull request #2849 from ForFoxSake/soundsofthesynths
Fixes Runtime in Prosthetics Fabricator
2016-12-09 22:50:59 -06:00
ForFoxSake
451f48e621 Enable overriding of the underwear icon file. 2016-12-09 13:30:38 +00:00
ForFoxSake
3e0af860e9 Makes the shotgun go off if it's modified while loaded. 2016-12-09 13:22:04 +00:00
ForFoxSake
a5d5c8e4e0 Fixes Runtime in Prosthetics Fabricator 2016-12-09 13:13:25 +00:00
ForFoxSake
89d4e3b824 Fixes SMES power window from throwing runtimes while in construction. 2016-12-09 13:05:57 +00:00
woodratt
ad92bc899b 1.6.6 shoes and gloves
Adds shoes and gloves from Bay.

Forensic gloves added to the loadout, detective only.
Work gloves added to the loadout.
Tactical gloves added, not to loadout.
Cowboy boots added (existing sprite, loadout)
Jungle boots and Duty boots added, (loadout).
Dress shoes added white and black, (loadout).
Fixed pathing issue with purple beret.
2016-12-08 20:59:04 -08:00
Anewbe
a8aa9d1cfa Tweaks walking speed 2016-12-08 21:26:37 -06:00
MagmaRam
8f74526064 Merge pull request #2842 from ForFoxSake/takemybreathaway
A Few Atmospherics Tweaks (Valves, Vents and Layout)
2016-12-07 21:43:46 -06:00
Anewbe
bf9c76ee3c Merge pull request #2839 from MagmaRam/EAL_implant
Adds an implant that allows humans to speak EAL.
2016-12-07 21:39:45 -06:00
Anewbe
bcc6ac03e3 EVA hardsuit gets insulated gauntlets 2016-12-07 17:41:42 -06:00
ForFoxSake
802b70ba5b De-cluttered Atmospherics, enabled air vent direction switching, and added digital valve un-wrenching. 2016-12-07 21:50:26 +00:00
MagmaRam
95aa0d152d Finally got around to implementing Zuhayr's suggestion. 2016-12-06 20:16:42 -06:00
ForFoxSake
716c89b8cd Fixes water-cooler runtime. 2016-12-06 22:38:52 +00:00
killer653
fa5df25a60 Adds mega/shrink shrooms to vendors 2016-12-04 21:07:53 -05:00
Cameron653
2ebe97dd38 Makes seeds obtainable via vendors 2016-12-04 20:25:51 -05:00
Cinder
6e72f73f99 Update custom_boxes_vr.dm 2016-12-04 19:25:13 -06:00
Cameron653
8a12de6ed2 Create seed_pacets_vr.dm 2016-12-04 20:01:31 -05:00
Spades
8c9c0803fe Merge pull request #727 from Cameron653/master
Modifies ERT dogborg disabler & minor bugfixes
2016-12-04 13:46:16 -05:00
Spades
22006dc34f Merge pull request #733 from Screemonster/feralmonsterness
Xenochimera bugfix and feralness overhaul
2016-12-04 13:45:37 -05:00
killer653
f79da03905 Minor text fixes 2016-12-02 17:43:42 -05:00
killer653
81687384cf Makes it so mobs aren't given reagent lists.
Should fix #732

This time put on the correct account for testing
2016-12-02 16:34:15 -05:00
Cameron653
c4d085559f Reverts an accident.
The fix for absorption was supposed to stay in my desktop github until i was done
2016-12-02 15:42:48 -05:00
MagmaRam
d382cec406 Left a thing in by accident. 2016-12-01 22:42:53 -06:00
Screemonster
31c1c29ba3 two-period ellipses are my fucking bane 2016-12-02 04:23:00 +00:00
MagmaRam
c5b77fcf9e Adds an implant that allows humans to speak EAL.
It's available in the loadout for 2 points.
2016-12-01 22:22:46 -06:00
Cameron653
d6f3caa2ac Makes it so mobs aren't given reagent lists.
Should fix #732
2016-12-01 22:14:07 -05:00
Screemonster
d6a0f858c0 Makes xenochimera go feral in response to pain 2016-12-01 23:28:42 +00:00
Cinder
d39e075610 Update custom_items_vr.dm 2016-11-30 19:05:35 -06:00
Anewbe
16bea57254 Merge pull request #2836 from Woodratt/1.6.5_Uniforms
1.6.5 Port of Bay's uniforms
2016-11-30 15:37:51 -06:00
Cinder
6fa444c289 Added IvyMooMoo's HoloID / a kit so it spawns
Kit includes:
-Ivy's HoloID
-A Vanilla Cake
-A Box of Cigarettes
-A Box of Matches
-A White Beret
2016-11-30 02:36:13 -06:00
woodratt
5444a4ad52 1.6.5 Port of Bay's uniforms
- Port of all of the uniform items that we did not have.
- Aether, Sweater, Ward-T. Frontier, Focal, Heph. Grayson, M. Bill, PCRC outfits/uniforms ported. (Loadout, some restricted)
- All of the military jumpsuits and uniforms have been ported. (Not Avail).
- Plain utility outfits are available in the loadout, as well as the pt outfits (except for marine).
- Hazard, Sterile, Saare, and Confederate outfits ported. (Not Avail).
2016-11-29 03:07:18 -08:00
Cameron653
6c38e76f98 Makes disabler 1 shot stun 2016-11-28 14:18:06 -05:00
Cameron653
236769651c Update dog_modules_vr.dm 2016-11-28 14:17:12 -05:00
Spades
fd6587567a Fixes Catgirls, fixes Carp
Both had broken sprites. Now they aren't broken.
2016-11-27 23:49:37 -05:00
Anewbe
1c7b32787b Skrell chem changes 2016-11-27 19:18:02 -06:00
MagmaRam
5bf3cd725f Merge pull request #2833 from Anewbe/skrell_numbers
Adjusts some Skrell numbers so they like warm and dark
2016-11-27 17:45:48 -06:00
MagmaRam
77cbab5704 Merge pull request #2831 from Anewbe/singlang_again
Signlang should now work while muzzled.
2016-11-27 17:45:27 -06:00
Anewbe
b7a2c5efd4 Lungs that are repaired will stop causing oxyloss 2016-11-27 16:50:17 -06:00
Anewbe
c5d77d2b6e Adjusts some Skrell numbers so the like warm and dark 2016-11-27 16:20:45 -06:00
Anewbe
f725bbcaad Signlang should now work while muzzled. 2016-11-26 23:37:49 -06:00
Anewbe
e75b6c4b2e Merge pull request #2829 from Woodratt/1.6.4_hathathat
1.6.4 Port of Baystation head items.
2016-11-26 20:24:00 -06:00
woodratt
6dd5c9d657 1.6.4 Port of Baystation head items.
- Port of baystation head slot items. Some in hand sprites created for a few (soft caps). A couple other sprites adjusted so they fit more hairstyles.

- Sol berets. (Loadout)
- Baseball caps, major bills, sol, fleet, expeditionary (Loadout)
- helmets, merc, tact, sol, nt. (Not Avail)
- Utility, wheelcaps, garrison, drill, dress. (Not Avail)
- Resprites for the detective's fedoras.
- Four custom welding hoods, (Loadout, access restricted).
- Two new cowboy hats, taken from Europa code. (Loadout)
2016-11-26 15:57:15 -08:00
MagmaRam
1774613cf2 Merge pull request #2827 from Anewbe/observe_timer
Fixes some incorrect times for respawn things.
2016-11-26 09:32:47 -06:00
Anewbe
ba371943be Merge pull request #2821 from ForFoxSake/soundsofthesynths
A Fix for Encoded Audio Language, and by Accident, Languages in General
2016-11-25 22:13:34 -06:00
Anewbe
572c17c440 Fixes some incorrect times for respawn things. 2016-11-25 21:59:30 -06:00