CHOMPStation2
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a0840b571c
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[MIRROR] Micro-opt lighting (#9268)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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2024-11-21 13:12:08 +01:00 |
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Cadyn
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cf1db3c049
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Memory tracking shenanigans (#8359)
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2024-05-15 16:56:31 +02:00 |
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Cadyn
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0418e5c8d4
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Completely refactor planetary lighting (#8166)
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2024-04-19 16:08:00 +02:00 |
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Chompstation Bot
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55e3dc7904
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Port current /tg/ lighting system
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2021-06-18 04:23:09 +00:00 |
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Novacat
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03a3944f36
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An assortment of Lighting Stuff
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2019-06-18 19:57:40 -04:00 |
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Leshana
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5a02b7e5c7
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More and more Destroy() cleanups all across the board - Return qdel hints.
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2017-06-10 22:41:51 -04:00 |
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Leshana
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5f629e2aca
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Optimizes lighting overlays for slow clients.
Ports https://github.com/tgstation/tgstation/pull/25778 and https://github.com/tgstation/tgstation/pull/25861
* Instead of using color matrix for all overlays, fully dark and fully light use static black and transparant icon states without color matrix.
* Also implements LIGHTING_ROUND_VALUE so that lighting values actually will reach 0 or 1.
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2017-04-12 19:12:06 -04:00 |
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Leshana
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e8af4afc88
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Port tg/paradise/good soft-edge lighting
Ports https://github.com/ParadiseSS13/Paradise/pull/6161
Its merged in nearly verbatim as far as the lighting module goes.
Changes outside the lighting module are merged based on our codebase.
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2017-04-12 19:11:45 -04:00 |
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