Commit Graph

29 Commits

Author SHA1 Message Date
Mechoid
169d8acedd Medical Expansion 2019-10-19 23:28:38 -04:00
Novacat
75e53b8fc9 Update mechfab_designs.dm 2019-08-08 16:30:44 -04:00
Andrew
9d93bea992 Allows Construction of Serenity in Robotics 2019-08-08 16:28:07 -04:00
Anewbe
341832b995 Merge pull request #6364 from Nalarac/Mecha2
Fixes Ripley Speedboost Being Uncreatable
2019-08-02 13:57:07 -04:00
Atermonera
f0311ed4ff Merge pull request #6304 from Nalarac/Mecha2
Adds Ripley Speedboost Equipment
2019-07-24 00:02:48 -04:00
Novacat
d5f0f35519 Merge pull request #5357 from Wickedtemp/master
Allows New Serenity Mech To Be Constructed
2019-07-17 17:35:41 -04:00
Atermonera
9325f590ca Mining Expansion, the Diggening. 2019-07-13 03:48:38 -04:00
Wickedtemp
1a01bd076f Update mechfab_designs.dm 2019-06-22 00:03:59 -05:00
Wickedtemp
65c38bd9e6 Update mechfab_designs.dm 2019-06-21 02:38:46 -05:00
mistyLuminescence
e50b9d0cc0 Serenity (#6208)
* Serenity

* travis

* adminspawn

* I greatly appreciate all detailed and informative feedback provided. Per request, the Serenity is currently adminspawn-only; a new PR will be made in two weeks to add it to Robotics and resolve any issues encountered during the testing period.

* Comments out circuit for two-week testing period
2019-06-21 00:14:05 -04:00
Atermonera
b7e9934206 Precursotech Janus 2019-04-18 00:33:20 -04:00
Mechoid
0651206a51 Refactor cargo trains, they're just normal trains now. Adds the Quad, and re-enables/fixes the Space Bike! 2018-09-08 23:05:08 -07:00
Mechoid
509addffdf Adds a whole bunch of Exosuit weapons and other miscellaneous parts. 2018-08-23 20:14:56 -07:00
Mechoid
2723e5d336 Higher-tier Mech-Equip Tweak (#4765) 2018-02-10 00:16:15 -06:00
Belsima
ff35fe9f56 Adds the disabled mech tools. (#4445)
* Adds the disabled mech tools.
2017-12-29 21:44:04 -08:00
Anewbe
0da9a42517 Adjusts ProsFab and MechFab design menus 2017-11-19 04:25:36 -06:00
Mechoid
56ec5ec94c Adds three flame-themed illegal Mech weapons and more. (#4058)
* Adds three flame-themed illegal Mech weapons. Allows anything using apply_effects to be incendiary and ignite/apply firestacks. Also absolute-paths the spilled fuel effects.

* Removes world << because I'm a good coder honest.

* Why does Git do this for no reason.
2017-10-13 23:32:52 -05:00
Yoshax
73bccabfbb Makes everything produced in Robotics 25% cheaper to produce 2016-06-11 16:28:32 +01:00
Arokha Sieyes
309761f051 Mech tracking beacon
Was unbuildable for some reason. How'd it lose the ID? And why was it all by itself in some random path and category.
2016-06-10 00:27:49 -04:00
Arokha Sieyes
05f8a69821 Make FBPs Constructable
Print 'em out, slap an MMI or Posibrain in. They come from a new machine, the Prosthetics Fabricator. You can order license discs from cargo to print the proprietary limbs. Making FBPs requires a bit of research as well, otherwise you only get arms/legs. Also requires a bit of plasteel to make the critical parts. Mostly just need every limb, plus eyes. Torso comes with the snowflakey FBP battery.

Also adds an FBP 'self-diagnostics' verb. More vague than an analyzer.

**This adds a machine that needs to be placed on the map. "/obj/machinery/pros_fabricator"**

Personally, I would replace the right-side exosuit fab with it. I can add this to my PR but I'm unsure how you guys feel about non-devs submitting map changes.
2016-05-30 02:13:55 -04:00
Kelenius
c8b510b415 Adds unit tests
Port of https://github.com/Baystation12/Baystation12/pull/11808 and
several others
Fixes three overlapping cables ([192 / 158 / 1], [214 / 161 / 1], [122 /
197 / 1])
Fixes drill and mech drill having the same ID.
2016-03-29 17:42:22 +03:00
Datraen
55a024ef14 Adds a mech flare launcher, can be mounted on any mech. 2016-02-24 21:15:48 -05:00
Yoshax
751647129b Fixes #894 2016-02-20 02:51:41 +00:00
HarpyEagle
38775120d7 Updates mechfab
Robolimb manufacturers are now handled specifically instead of assuming all
items follow the same constructor parameter rules.
2015-10-08 16:03:32 -04:00
Kelenius
1ac8b94427 Fixes a few issues with the mechfab, fixes #10852 2015-08-25 12:28:20 +03:00
Kelenius
6ba41bbc2a Merge branch 'dev' into ofMechfabAndPanic
Conflicts:
	code/__defines/research.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/mecha_parts.dm
	code/modules/research/designs.dm
	maps/exodus-1.dmm
2015-08-21 16:59:57 +03:00
Kelenius
012fb38de2 Finalizes mechfab 2015-08-12 21:46:11 +03:00
Kelenius
7562f6f01a Updates mechfab interface
Fixes all bugs I found.
2015-08-10 17:46:03 +03:00
Kelenius
210d8fac22 Updates mechfab to not be terrible, WIP 2015-08-07 18:01:12 +03:00