Chinsky
ff665a2cb3
Merge pull request #7039 from Amunak/beaker-fix
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Beaker fix
2014-11-18 01:58:56 +03:00
Amunak
07b050435f
fixes redundant information for a custom beaker description
2014-11-16 20:34:12 +01:00
MagmaRam
cdec94c5a8
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into labcoat
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Conflicts:
code/modules/clothing/suits/labcoat.dm
This should hopefully fix all that conflict going on. Hopefully.
2014-11-16 02:56:32 -05:00
Zuhayr
8844f32385
Merge suit.dm
2014-11-16 18:15:40 +10:30
Zuhayr
823f01f4bf
Changed helmet lights over to a general system/overlays.
2014-11-16 13:40:13 +10:30
Zuhayr
ebbb9b36b5
Moved everything to a module-based hardsuit system.
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Generalized all ninja power and gear code to work with new rig system.
Added shurikens, weapon mount, more work on deployable items.
Readded energy nets and energy blades.
Grenade launcher/charge stuff, interface stuff.
Renamed previously existing rigs to voidsuits, restructured rig and voidsuit files.
Refactored the energy net and teleportation proc.
Totally rewrote AI core/intellicard transfer procs.
Added rig sprites by Mordeth221, added step by steap suit sealing/inability to interfere with suit sealing process.
Updated map paths to use voidsuits.
Added chemical dispenser functionality, added power sink, added atom/drain_power() proc for later use.
Added rigsuit verbs, added voice changer.
Renamed MASKINTERNALS to AIRTIGHT, added internals checks for airtight helmets.
Added drain_power() procs to vulnerable machinery.
Reimplemented data theft.
Added suit maluses for losing your cell while wearing one.
Transitioned the rig suits to a back-mounted item that also controls a chestpiece.
Converted rig module to a storage item, convert ERT voidsuits to hardsuits.
2014-11-14 22:57:26 +10:30
MrSnapwalk
7c50b2a010
Adds FearTheBlackout/Devildabeast's custom item.
2014-11-13 12:35:42 -06:00
MrSnapwalk
0ff612aea6
Adds Bromuzl's custom item to item_defines.dm.
2014-11-10 19:51:08 -06:00
mwerezak
6ac3c4c359
More custom loadout jackets + bandana
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Adds custom loadout gear:
Searif's brown leather jacket, NT brown leather jacket, and grey hoodie.
Also brings back the orange bandana, and adjusts some siemens
coefficient values that weren't making sense.
2014-11-02 22:51:33 -05:00
mwerezak
a9399c2b79
Custom loadout updates
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Adds sorting to the custom gear menu list.
Adds the white cheongsam as a custom gear item.
Moves the purple comb out of the custom item defines as it is no longer
just a custom item.
Adds pockets to the bomber jacket.
Reduces the cost of ponchos to 3.
2014-11-01 15:56:11 -04:00
mwerezak
b8cfe87ca2
Fixes #6783 , moves spacesuits to a separate file
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Adds an update_clothing_icon() proc to clothing items that will call the
relevant icon update proc on the mob which is equipping the clothing, if
any. Changes various clothing procs to not call update icon procs on usr
which may not even be the mob wearing the clothing.
2014-10-18 22:12:15 -04:00
Zuhayr
92c92753fb
Manual icon file merge.
2014-10-11 06:40:36 +10:30
Raptor1628
0314cbd8d1
Custom item fixes/adjustments
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Polishes a few sprites and item defines.
2014-10-06 22:49:02 -04:00
Jarcolr
6a3f5d24d8
Adds 5 approved custom items to code
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http://baystation12.net/forums/viewtopic.php?f=33&t=11097
http://baystation12.net/forums/viewtopic.php?f=33&t=11138
http://baystation12.net/forums/viewtopic.php?f=33&t=11300
http://baystation12.net/forums/viewtopic.php?f=33&t=11337
2014-09-28 21:31:24 +03:00
Zuhayr
1eb759447e
Merge resolution, using dev-freeze map due to unreconcilable conflicts.
2014-09-13 16:54:48 +09:30
Mloc-Argent
712e209ab6
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/__HELPERS/text.dm
code/game/machinery/podmen.dm
code/game/machinery/vending.dm
code/game/objects/items/candle.dm
code/game/objects/items/devices/PDA/cart.dm
code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
Whitellama
f5c9586153
Fixed matches and candles not being able to burn papers. Also made Diona join prompt appear for a bit longer.
2014-08-31 02:12:04 -07:00
MrSnapwalk
8551a81c2b
Adds the Cybernetic Casings custom item.
2014-08-30 18:53:04 -05:00
Zuhayr
f09d1218fe
Master to dev merge.
2014-08-11 17:23:40 +09:30
Jarcolr
2db24a17d5
Typo
2014-08-10 11:57:40 +03:00
Jarcolr
4666966dab
Fixes 2 broken custom items, adds 1 new one
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Fixes hazard hardsuit icon_state, paper icon_state missing for an item,
removed krinn_hatt from obj/clothing/hats.dmi since it's defined to be
in custom_items.dmi and added MiT labcoat
2014-08-10 11:49:14 +03:00
PsiOmega
a093bee190
Fixes #5839 by making the comb slightly more gender aware.
2014-07-31 11:43:22 +02:00
Jarcolr
1e90a5b218
Adds Raptor1628's hazard hardsuit
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http://baystation12.net/forums/viewtopic.php?f=33&t=10888
2014-07-31 10:44:34 +03:00
Jarcolr
e1267b7fdf
Adds Supercotton's welding mask
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http://baystation12.net/forums/viewtopic.php?f=33&t=10768
2014-07-30 21:20:33 +03:00
Jarcolr
bd4d07c18a
Adds 2 approved custom items to code
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http://baystation12.net/forums/viewtopic.php?f=33&t=10949
http://baystation12.net/forums/viewtopic.php?f=33&t=10894
2014-07-29 22:08:32 +03:00
Jarcolr
5b77883f36
Adds 2 approved custom items and update
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http://baystation12.net/forums/viewtopic.php?f=33&t=10952 for update
http://baystation12.net/forums/viewtopic.php?f=33&t=10850 for
Cataguette's item
http://baystation12.net/forums/viewtopic.php?f=33&t=10527 for Yankee's
item
2014-07-29 21:04:41 +03:00
Whitellama
bbc9150793
Updated body_parts_covered
2014-07-26 17:06:08 -07:00
Zuhayr
3976433396
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-07-17 20:57:06 +09:30
Decius
3a92fe188c
Changes labcoat sprite to be closed on custom item...
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Signed-off-by: Decius <deciusreln97@gmail.com >
2014-07-14 21:11:46 -04:00
Zuhayr
7c6bec03ae
Added Roaper's custom item, generalized the hardsuit modification kit somewhat, modified Solaruin's custom item accordingly.
2014-07-09 16:58:38 +09:30
Hubblenaut
d8f1b255a2
Fixes Sasha Mason-Kalinka's custom item
2014-07-02 10:16:15 +02:00
Jarcolr
be74be4c95
Fixes the jackboots
2014-06-28 14:11:58 +03:00
Jarcolr
5de1f11e8d
Updates a item sprite and adds 2 approved items
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http://baystation12.net/forums/viewtopic.php?f=33&t=10693
http://baystation12.net/forums/viewtopic.php?f=33&t=10678
Paths to new files are:
/obj/item/weapon/lighter/zippo/fluff/isaac_jachym
/obj/item/clothing/shoes/jackboots/fluff/kecer_eldraran
2014-06-28 11:33:49 +03:00
Mloc-Argent
dd7f0dac0e
Merge remote-tracking branch 'upstream/master' into dev
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/computer/card.dm
code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
Boop
3dfc20eebe
Fix a runtime for Mloc
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(mloc is so lazy)
Also makes custom item spawning a tiny bit nicer!
file will only be loaded once, instead of every time someone spawns
2014-06-17 16:29:37 +01:00
Zuhayr
9e7fe6d700
Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this.
2014-06-11 01:14:38 +09:30
Jarcolr
3619dede1a
Generalized kit
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Hopefully this is going to be the last commit.
2014-06-08 20:00:31 +03:00
Jarcolr
6adc65dfcf
Fixes
2014-06-08 19:02:42 +03:00
Jarcolr
865cbb7e25
Adds matthew951's hook mod kit
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/obj/item/device/kit/fluff/hook
http://baystation12.net/forums/viewtopic.php?f=33&t=10218
2014-06-08 11:37:28 +03:00
Jarcolr
32a015d83c
Makes the kit very very simple
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As simple as it can get, I think.
2014-06-08 11:12:29 +03:00
Jarcolr
553d1f5f00
Adds Raptor1628's custom item
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http://baystation12.net/forums/viewtopic.php?f=33&t=10609
/obj/item/clothing/under/rank/security/fluff/ronan_harper
2014-06-08 02:08:27 +03:00
Jarcolr
d5da0641eb
Makes the kit compatible with recent changes
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Might be too fancy, but it's going to be useful for other kits.
2014-06-08 01:57:54 +03:00
Jarcolr
0a00370799
Added solaruin's salvage crew hardsuit
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http://baystation12.net/forums/viewtopic.php?f=33&t=10564
/obj/item/device/modkit/salvage
2014-06-08 00:38:29 +03:00
Jarcolr
5966d90f33
Adds mewth's blood red pendant
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/obj/item/clothing/tie/fluff/radi
http://baystation12.net/forums/viewtopic.php?f=33&t=10333
2014-06-07 11:26:59 +03:00
Jarcolr
2d51c24364
Adds 2 approved custom items to code
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http://baystation12.net/forums/viewtopic.php?f=33&t=10561
http://baystation12.net/forums/viewtopic.php?f=33&t=10517
/obj/item/weapon/lighter/zippo/fluff/janis_godmanis
/obj/item/clothing/ears/fluff/qokkri
2014-06-07 10:46:11 +03:00
mwerezak
d5217fef9d
Custom item for YankeeSamurai: Hal Ishimaru
2014-05-30 19:52:54 -04:00
Jarcolr
f318e24827
Adds 2 custom items and updates a sprite
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Paths are:
/obj/item/clothing/glasses/eyepatch/fluff/edmund
/obj/item/clothing/suit/storage/fluff/lombardi
2014-05-27 20:47:01 +03:00
Jarcolr
4615b35a7a
Adds secret's approved custom item
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http://baystation12.net/forums/viewtopic.php?f=33&t=10398
2014-05-18 00:02:11 +03:00
Jarcolr
f55050bd41
Adds Serveris's custom item
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http://baystation12.net/forums/viewtopic.php?f=33&t=9992
2014-05-17 20:36:13 +03:00
Jarcolr
5b15498fa8
Adds 50_n00b's approved custom item.
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Alright, this one shouldn't have any issues.
2014-05-17 19:55:30 +03:00