Captain now spawns with an armoured vest on and his spacesuit spawns on the rack with his jetpack/helmet. This means the suit will exist even if a captain doesn't at round start.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4930 316c924e-a436-60f5-8080-3fe189b3f50e
Deleted an extra airlock in the spacebattle map, made the kitchen/bathroom nicer
Fixed the lighting in the gateway room on the station map
Gave the melee syndies nopush so you can't just dash through mobs of them forever. They're slightly faster as well (though still slower than a maxspeed human).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4928 316c924e-a436-60f5-8080-3fe189b3f50e
Conflicts:
code/datums/disease.dm
code/modules/reagents/Chemistry-Reagents.dm
icons/turf/areas.dmi
maps/tgstation.2.0.9.1.dmm
yep, this time going to merge map updates before making map changes >.>
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
-Fixed a few doubled-up tiles and such on my black market away mission.
-Fleshes out the academy a bit more: adds some books to the library, changes one of the SMES rooms into a build-your-own telecomm station.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4911 316c924e-a436-60f5-8080-3fe189b3f50e
Changed the tank dispenser path from /obj/machinery/dispenser to /obj/structure/dispenser.
Fixed a bedsheet bin bug.
Updated the map and away missions.
Removed assistantChamber.dmm and desert.dmm.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4906 316c924e-a436-60f5-8080-3fe189b3f50e
-Moved the objects around in the research room in RnD. Now EVERYONE will know that there's a large beaker there.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4905 316c924e-a436-60f5-8080-3fe189b3f50e
Ticked Academy.dm so the Academy map can actually be played.
Removed desert.dmm and assistantChamber.dmm as they were both unfinished/terrible. One was literally just a z level of sand and bears, the other was a tiny room full of turrets. Neither even had gates.
Added a small, simple beach map and a new area for it (with tanning re-added). Just a place for the crew to relax. Nothing dangerous, nothing notable loot wise.
Updated the away mission fileList.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4896 316c924e-a436-60f5-8080-3fe189b3f50e
Updated the gun/my map to use them.
Fixed an error in the holo-deck logging. "overrided" is not a fucking word.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4888 316c924e-a436-60f5-8080-3fe189b3f50e
-Busses can now be connected to broadcasters.
Meaning a simple setup of:
Receiver -> Bus -> Processor -> Bus (same bus) -> Broadcaster.
Not as fast as the current setup, but it would be nifty for emergencies.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4875 316c924e-a436-60f5-8080-3fe189b3f50e
Added a world.log message when away missions are loaded.
Fixed a spelling error in stationCollision.dm.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4868 316c924e-a436-60f5-8080-3fe189b3f50e
Removed several turrets from the syndicate ships, as they made them impossible to leave/killed the syndicate mobs.
Gave the syndicate mobs slightly more health, as the unshielded ones were dying before they could react.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4867 316c924e-a436-60f5-8080-3fe189b3f50e
Tweaked my away mission spawn points/loot/enemy locations, and named all the corpses correctly this time.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4852 316c924e-a436-60f5-8080-3fe189b3f50e
Added a few new corpse types
Simple animals can now open doors
Added a bluespace artillery control machine. Using PA sprites as placeholders until I get real ones.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4847 316c924e-a436-60f5-8080-3fe189b3f50e
-Fix for blindfolds not protecting from flashes
Fixes Issue 934
-Being handcuffed drops held items
Fixes Issue 975
-Can no longer abuse the holodeck to deconvert revs
Fixes Issue 968
Tested everything myself and it all works
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4829 316c924e-a436-60f5-8080-3fe189b3f50e
- Added simple bump teleporters.
- Updated 3.0.0 some more, including the draft of a new Centcom.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4826 316c924e-a436-60f5-8080-3fe189b3f50e