The restrictions were added to prevent gamers using bellies for unga gear storage. It would be pretty damn silly for someone to use a big fucking bird for that lol
-Added support for simplemobs to use modular vore belly overlay system.
-Added a new kind of locally proessed speed belly feature to utilize mob life ticks (3 times faster than global bellies subsystem)
-Added a full SWOOPIE XL simplemob, utilizing the crap out of forementioned features, using the modular belly overlays and 4-part "animated" autotransfer tube neck utilizing mob life processing to make it nice and smooth (compared to minimum 6 second pauses between subsystem processing).
-Arranged some chomp vars into chomp file.
-And fixed player control bigdragons spawning with duplicate vorgan setups.
New assets for upcoming Kara project. A few new additions to modular_chomp
-New gygax variant for Kara with sounds and text
-New drone variant for Kara with sounds and text
-Cyber horror mobs now have sounds
-Regular horror mob variant adds AI behavior and sounds.
-New weapon sounds under modular_chomp
> Shadekin can now 'gentle-phase'. No light destruction, less flickering but a stun after phasing in. Toggle between normal-mode and gentle-mode with a verb in the abilities tab
> Colorable teshplush in loadout - general
> Some traits added for noncustoms; Hard feet, deep sleeper, master linguist.
Adds a verb to IC tab that lets you hide/show headset sprite on your char. (Hella eyesore on large chars looking like someone stapled a whole-ass parking ticket on their cheek lmao)
Also fixes an indentation crime while at it.
-Adds markings for thick neck (2 sizes and extra for throat coloring)
-Adds colorable versions of the troll horns that were never useful for anything else due to forced color.
-Fixes elf ears missing sprites (todo: upstream pr if i can be arsed to)
-Improves humanoid round gut marking shading contrast. (I was legit surprised that it even had any in the first place. always thought it was just flat while lmao)