Chinsky
a3962980ac
Merge pull request #8898 from PsiOmegaDelta/eject_cartridge
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Adds a PDA cartridge ejection verb.
2015-04-19 14:56:59 +03:00
Zuhayr
0b03a389df
Merge pull request #8910 from Baystation12/master
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Master into dev
2015-04-19 17:26:04 +09:30
Neerti
b178e56a3b
Lazy fix because microwaves are terrible.
2015-04-18 22:04:05 -04:00
PsiOmega
804ca5aa0b
Fixes #8250 .
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Uncomplicates the examine pre-check.
Ensures door/examine() returns the proper value.
2015-04-18 19:25:22 +02:00
PsiOmega
c39c929db7
Adds a PDA cartridge ejection verb.
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The most requested feature.
2015-04-18 18:18:11 +02:00
Chinsky
0206d6db8f
Merge pull request #8868 from Jarcolr/patch-2
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Fixes #8633
2015-04-18 17:44:22 +03:00
Chinsky
3819fe8d03
Merge pull request #8747 from Kelenius/ofJarsAndLizards
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The return of the jars
2015-04-18 17:01:08 +03:00
Chinsky
511d3764e7
Merge pull request #8846 from PsiOmegaDelta/CantClickMeDontClickMe
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Makes objects without moues opacity not appear via alt-click.
2015-04-18 16:57:01 +03:00
PsiOmegaDelta
0b6affb274
Merge pull request #8877 from Jarcolr/patch-3
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Fixes #8559
2015-04-18 15:55:45 +02:00
Chinsky
0d77262c69
Merge pull request #8885 from PsiOmegaDelta/EngineerMasterJob
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Fixes #7943 .
2015-04-18 16:55:06 +03:00
Zuhayr
bc9d1ba38b
Merge pull request #8893 from Baystation12/dev-freeze
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Dev freeze into dev
2015-04-18 21:50:40 +09:30
PsiOmega
f5948f8bb6
Fixes #7943 .
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Access to engineering equipment is now enough to manipulate shield generators.
2015-04-18 11:52:03 +02:00
Jarcolr
1cf3fa4c7a
Fixes #8559
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Device.dmi is where the sunflower icon is, this is targeting dev because it is ahead on master on this file.
2015-04-17 15:55:15 +03:00
Jarcolr
0030ca76af
Spans instead of fonts.
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Hopefully no typos.
2015-04-17 15:34:37 +03:00
GinjaNinja32
159dccbfab
Fixes floor painter solid-dark icon
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Fixes #8873
2015-04-17 03:18:53 +01:00
Kelenius
ec1b6f122c
Merge remote-tracking branch 'origin/dev' into ofJarsAndLizards
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Conflicts:
icons/obj/items.dmi
maps/exodus-1.dmm
2015-04-16 19:17:10 +03:00
Kelenius
0c9eb8a112
Minor jar fixes
2015-04-16 17:30:01 +03:00
Jarcolr
9fda2a2614
Fixes #8633
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Hopefully the wording is okay. Targeting dev because this file is ahead on master.
2015-04-16 17:27:57 +03:00
PsiOmega
3eab61e154
Soap can now clean turfs as well.
2015-04-16 08:20:00 +02:00
GinjaNinja32
54044859bf
Fix cryopod moving robots to nullspace instead of deleting
2015-04-15 14:28:36 +01:00
Chinsky
b94366067a
Merge pull request #8840 from PsiOmegaDelta/NanoI
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Fixes NanoUI interaction.
2015-04-15 02:12:12 +03:00
Chinsky
7848a1c300
Merge pull request #8815 from PsiOmegaDelta/CultPorting
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Ports /tg/vg/'s Nas-Sie remake
2015-04-15 02:12:05 +03:00
Zuhayr
00f6ca5d28
Merge pull request #8836 from PsiOmegaDelta/HighwayToTheDangerZone
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Engineering/police tape can now create floor markings.
2015-04-14 23:40:11 +09:30
PsiOmega
516b60962e
Merge remote-tracking branch 'upstream/dev' into CultPorting
2015-04-14 15:54:22 +02:00
Chinsky
a601c50f08
Merge pull request #8839 from PsiOmegaDelta/PAPs
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Camera network refactor - Part 3 - Final
2015-04-14 16:32:14 +03:00
PsiOmega
0466a1f47a
Camera network refactor - Part 3
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Swept through every single Z-level, re-named/networked every single camera.
Fixes the AI Jump-To-Network verb not properly updating the network (used by the Show-Camera-List verb).
Also removes redundant Cancel option in the Show-Camera-List.
2015-04-14 11:41:01 +02:00
PsiOmega
aa5d5d5256
Fixes NanoUI interaction.
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A number of machinery objects were returning STATUS_INTERACTIVE instead of parent.
Fixes missing subtype definition for /var/global/datum/topic_state/default/default_state.
2015-04-13 23:19:22 +02:00
PsiOmega
18e89ff042
Engineering/police tape can now create floor markings.
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Apply tape to floor, get hazard overlay.
Apply tape to the same floor and in the same direction again to remove hazard overlay.
2015-04-13 15:57:45 +02:00
Zuhayr
03b85a5cb4
Merge pull request #8835 from Zuhayr/dev
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Removed some cocked up files.
2015-04-13 23:02:41 +09:30
Zuhayr
7129feb417
Removed some cocked up files.
2015-04-13 22:58:32 +09:30
GinjaNinja32
d4eb42b38b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/projectiles/targeting.dm
2015-04-13 12:49:07 +01:00
PsiOmega
c616b67621
Map fixes.
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Fixes #8441 .
Fixes #8820 .
Less stacked pipes.
Medbay now powers all its shutters.
Fixes duplicate req_access definitions.
2015-04-13 08:44:13 +02:00
PsiOmegaDelta
f988545ed5
Merge pull request #8827 from comma/dev-freeze
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Some fixes
2015-04-13 08:17:53 +02:00
Chinsky
271977dd7e
Fixes #8537
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Apparently drying racks don't actually do anything, but at least now they can do nothing on all the grown fruits! Also added some darkening so people feel like they were slightly less cheated.
2015-04-13 07:19:40 +03:00
PsiOmega
1511e2b3f4
Ports /vg/'s Nas-Sie remake.
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Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
Zuhayr
0223223c77
Merge pull request #8753 from Neerti/4-4-2015_borg_module_stuff
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Revenge of the Research Module (and other stuff from that PR)
2015-04-12 13:16:45 +09:30
Chinsky
0b7ac73f59
Merge pull request #8805 from PsiOmegaDelta/Engineering
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Area/Camera network refactor - Part 3
2015-04-11 20:49:15 +03:00
PsiOmega
f3be9b41f0
Ports /vg/'s Nas-Sie remake.
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First phase: Port cultify procs.
2015-04-11 13:58:08 +02:00
=
78987a436a
Merge resolution.
2015-04-11 13:23:17 +09:30
Chinsky
7a40d193fe
Merge pull request #8801 from PsiOmegaDelta/NanoRefactorUmptheen
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Refactors NanoUI interaction (again)
2015-04-11 04:43:50 +03:00
Chinsky
c9fc94e1ff
Merge pull request #8803 from Zuhayr/dev-freeze
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Readds vox pariah.
2015-04-11 04:21:13 +03:00
Chinsky
be3f372680
Merge pull request #8788 from PsiOmegaDelta/PortedSpells
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Ports /vg/'s spell system for use by the cult port.
2015-04-11 02:05:58 +03:00
PsiOmega
2836dcf648
Merge remote-tracking branch 'upstream/dev' into Engineering
2015-04-10 16:06:42 +02:00
PsiOmega
49d3f0fcf7
Merge remote-tracking branch 'upstream/dev' into NanoRefactorUmptheen
2015-04-10 15:49:36 +02:00
PsiOmega
1ba8dcbca9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/vending.dm
2015-04-10 15:25:34 +02:00
PsiOmega
24fe95933e
Area/Camera network refactor - Part 3
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Renames areas for more logical order in alarm consoles and other locations.
Begins dividing the cameras into separate networks instead of being dumped into SS13. Changes c-tags to ensure related cameras are sorted together.
Engineering/Outpost/Solars updated this run.
Also includes:
Fixes #8727 .
2015-04-10 15:17:05 +02:00
Zuhayr
d70ea77c2d
Moved stack into heist antag creation for pariah reinclusion.
2015-04-10 02:35:04 -07:00
Chinsky
05da117d10
Merge pull request #8778 from PsiOmegaDelta/CivilianWest
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Area/Camera network refactor - Part 2
2015-04-10 12:28:33 +03:00
Chinsky
a8bf62634e
Merge pull request #8774 from mwerezak/vending
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Fixes #8771
2015-04-10 12:28:12 +03:00
Chinsky
5fc3a2a511
Merge pull request #8792 from GinjaNinja32/runtime
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Runtime fixes
2015-04-10 12:24:35 +03:00