Zuhayr
0b03a389df
Merge pull request #8910 from Baystation12/master
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Master into dev
2015-04-19 17:26:04 +09:30
Zuhayr
05d05732f8
Merge pull request #8888 from PsiOmegaDelta/ThemLogs
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Ports the changelog system used by /vg/, /tg/, and others.
2015-04-19 03:17:49 +09:30
Chinsky
511d3764e7
Merge pull request #8846 from PsiOmegaDelta/CantClickMeDontClickMe
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Makes objects without moues opacity not appear via alt-click.
2015-04-18 16:57:01 +03:00
Chinsky
fb34bd361b
Merge pull request #8860 from PsiOmegaDelta/SanityChecks
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Ghost-possession sanity checks.
2015-04-18 16:56:36 +03:00
Chinsky
ead0ffdc29
Merge pull request #8853 from PsiOmegaDelta/ModuleStat
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Adds Hardsuit Module tab.
2015-04-18 16:56:31 +03:00
Zuhayr
bc9d1ba38b
Merge pull request #8893 from Baystation12/dev-freeze
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Dev freeze into dev
2015-04-18 21:50:40 +09:30
PsiOmega
3edfbf0040
Moves us to the changelog system used by /vg/, /tg/, and others.
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Cleans up the HTLM folder, removing unused files.
Will also attempt include /tg/'s "You have unread changelog entries" notification on join.
2015-04-18 13:00:28 +02:00
PsiOmega
860fb4946f
Threating and actually using a signaler deadman switch now admin logged.
2015-04-18 12:18:14 +02:00
PsiOmega
08fa1193ce
Adds Hardsuit Module tab.
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Allows one to (de)activate, engage, select and change module charges from the "Hardsuit Modules" tab panel.
Basic idea similar to spells.
2015-04-16 08:54:04 +02:00
PsiOmega
a6a9cb76e8
Ghost-possession sanity checks.
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Adds sanity checks referred to in #8849 .
2015-04-15 16:10:36 +02:00
PsiOmega
2ddf8ecf28
Movement fixes.
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Ensures observers use Process_Incorpmove() despite being dead, while disallowing the once living from doing the same.
Ensures incorporeal creatures denied moving unto holy ground don't keep calling more movement code.
2015-04-15 14:21:58 +02:00
Zuhayr
20cfea7813
Merge pull request #8852 from PsiOmegaDelta/AutoGhost
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Moving while dead now auto-ghosts you.
2015-04-15 19:59:38 +09:30
Chinsky
3f93454017
Merge pull request #8849 from PsiOmegaDelta/GhostPossess
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Allow admins to drag-drop ghosts into mobs.
2015-04-15 12:46:56 +03:00
PsiOmega
d8f1045e53
Moving while dead now auto-ghosts you.
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Also removes now redundant incorporeal_move check that's made further up the proc.
2015-04-15 09:19:19 +02:00
PsiOmega
0d0786dfa1
Allows dead humans to speak, even if muzzled.
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Prevents a fate most cruel, at least when the ghost is still possessing its dead body.
2015-04-15 09:06:04 +02:00
Zuhayr
1aee7282ff
Quickfix for pariahs breaking cuffs.
2015-04-15 16:30:13 +09:30
PsiOmega
f9b3547e8d
Allow admins to drag-drop ghosts into mobs.
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This functions the same way as editing the ckey in vv.
Has the same permission check as assume-direct-control.
It requires the admin also be a ghost to avoid conflicts with other drag drop code.
2015-04-15 08:49:00 +02:00
PsiOmega
1bd4f21c58
Makes objects without moues opacity not appear via alt-click.
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Prevents clicking objects you should not be able to click.
2015-04-15 08:31:40 +02:00
PsiOmega
516b60962e
Merge remote-tracking branch 'upstream/dev' into CultPorting
2015-04-14 15:54:22 +02:00
Chinsky
32534346c7
Merge pull request #8773 from mwerezak/dislocation
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Adds dislocating joints using a neck grab
2015-04-14 16:35:24 +03:00
PsiOmega
0466a1f47a
Camera network refactor - Part 3
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Swept through every single Z-level, re-named/networked every single camera.
Fixes the AI Jump-To-Network verb not properly updating the network (used by the Show-Camera-List verb).
Also removes redundant Cancel option in the Show-Camera-List.
2015-04-14 11:41:01 +02:00
mwerezak
d6498cd45f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dislocation
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Conflicts:
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/human_organs.dm
2015-04-13 17:12:02 -04:00
mwerezak
da5518f8b2
Updates various dependencies on organ brokenness to use the is_broken() proc. Updates external organ brokenness to ensure broken description is set.
2015-04-13 16:38:33 -04:00
GinjaNinja32
d4eb42b38b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/projectiles/targeting.dm
2015-04-13 12:49:07 +01:00
PsiOmegaDelta
f988545ed5
Merge pull request #8827 from comma/dev-freeze
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Some fixes
2015-04-13 08:17:53 +02:00
Chinsky
d39cc9686d
Fixes #8687
2015-04-13 06:25:30 +03:00
Chinsky
b436925a33
Fixes #8735
2015-04-13 03:54:29 +03:00
Chinsky
2dea2424cb
Merge pull request #8811 from Zuhayr/dev
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Adds construction drones.
2015-04-12 18:21:34 +03:00
PsiOmega
1511e2b3f4
Ports /vg/'s Nas-Sie remake.
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Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
PsiOmega
6458d91d83
Fixes AIs inside inteliCards being unable to interact with the world around it.
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Apparently being inside an object affects view() in unexpected ways.
2015-04-12 14:04:00 +02:00
Zuhayr
0223223c77
Merge pull request #8753 from Neerti/4-4-2015_borg_module_stuff
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Revenge of the Research Module (and other stuff from that PR)
2015-04-12 13:16:45 +09:30
Zuhayr
1758f52123
Fixes errors in previous commit, makes some tweaks.
2015-04-12 13:09:03 +09:30
Zuhayr
e833c14975
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2015-04-11 22:19:24 +09:30
PsiOmega
f3be9b41f0
Ports /vg/'s Nas-Sie remake.
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First phase: Port cultify procs.
2015-04-11 13:58:08 +02:00
Zuhayr
a029f88cfc
Added construction drone variant, updated the construction area map slightly.
2015-04-11 19:20:13 +09:30
=
78987a436a
Merge resolution.
2015-04-11 13:23:17 +09:30
Chinsky
7a40d193fe
Merge pull request #8801 from PsiOmegaDelta/NanoRefactorUmptheen
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Refactors NanoUI interaction (again)
2015-04-11 04:43:50 +03:00
Chinsky
be3f372680
Merge pull request #8788 from PsiOmegaDelta/PortedSpells
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Ports /vg/'s spell system for use by the cult port.
2015-04-11 02:05:58 +03:00
Chinsky
690da7e42d
Merge pull request #8802 from PsiOmegaDelta/ISawTheRuntimes
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Eye runtime fixes.
2015-04-11 02:05:51 +03:00
PsiOmega
49d3f0fcf7
Merge remote-tracking branch 'upstream/dev' into NanoRefactorUmptheen
2015-04-10 15:49:36 +02:00
PsiOmega
1ba8dcbca9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/vending.dm
2015-04-10 15:25:34 +02:00
Zuhayr
d70ea77c2d
Moved stack into heist antag creation for pariah reinclusion.
2015-04-10 02:35:04 -07:00
PsiOmega
baa2fe0dfa
Eye runtime fixes.
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Ensures the spawn in ai/New() doesn't attempt to update eyeobj if the AI was deleted before the timer.
2015-04-10 11:29:50 +02:00
Zuhayr
e4a0edb309
Readds CAN_JOIN to Vox for Ikky.
2015-04-10 02:28:38 -07:00
Chinsky
5fc3a2a511
Merge pull request #8792 from GinjaNinja32/runtime
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Runtime fixes
2015-04-10 12:24:35 +03:00
PsiOmega
e37c5c22d4
Refactors NanoUI interaction (again)
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Takes NanoUI interaction code and splits it into more manageable modules.
The default handler that checks distances, camera coverage, etc., etc.
Admin NanoUI windows now only check for admin rights, ignoring sight, distance, and anything else.
ERT/mercenary appearance changer now remains open for as long as the mob remains on the admin Z-level.
PDAs and uplinks now require that you keep the item somewhere in your main inventory (or contents to be precise). Hands or ears are fine, inside bags are not.
Rig suits also check that they are in the operator's inventory or that the synthetic operator is somewhere within the suit's contents (recursively).
2015-04-10 11:19:38 +02:00
Kelenius
20d62c87ff
Borg module fixes
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Fixes #8775
Fixes #8797
2015-04-10 09:50:47 +03:00
Neerti
45947bb9f5
Addresses Zuh's issues so he'll stop wracking me.
2015-04-09 21:22:04 -04:00
PsiOmega
990530d118
Ports /vg/'s spell system for the sake of cult porting.
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Does offer a much more pleasant basis to work with in the future, if someone wishes to add more spell-like abilities.
2015-04-09 20:08:06 +02:00
GinjaNinja32
b35fe67be8
Fixes robot Life() runtime
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Fixes #8610
2015-04-09 16:08:33 +01:00