Commit Graph

5283 Commits

Author SHA1 Message Date
Zuhayr
0b03a389df Merge pull request #8910 from Baystation12/master
Master into dev
2015-04-19 17:26:04 +09:30
Zuhayr
05d05732f8 Merge pull request #8888 from PsiOmegaDelta/ThemLogs
Ports the changelog system used by /vg/, /tg/, and others.
2015-04-19 03:17:49 +09:30
Chinsky
511d3764e7 Merge pull request #8846 from PsiOmegaDelta/CantClickMeDontClickMe
Makes objects without moues opacity not appear via alt-click.
2015-04-18 16:57:01 +03:00
Chinsky
fb34bd361b Merge pull request #8860 from PsiOmegaDelta/SanityChecks
Ghost-possession sanity checks.
2015-04-18 16:56:36 +03:00
Chinsky
ead0ffdc29 Merge pull request #8853 from PsiOmegaDelta/ModuleStat
Adds Hardsuit Module tab.
2015-04-18 16:56:31 +03:00
Zuhayr
bc9d1ba38b Merge pull request #8893 from Baystation12/dev-freeze
Dev freeze into dev
2015-04-18 21:50:40 +09:30
PsiOmega
3edfbf0040 Moves us to the changelog system used by /vg/, /tg/, and others.
Cleans up the HTLM folder, removing unused files.
Will also attempt include /tg/'s "You have unread changelog entries" notification on join.
2015-04-18 13:00:28 +02:00
PsiOmega
860fb4946f Threating and actually using a signaler deadman switch now admin logged. 2015-04-18 12:18:14 +02:00
PsiOmega
08fa1193ce Adds Hardsuit Module tab.
Allows one to (de)activate, engage, select and change module charges from the  	"Hardsuit Modules" tab panel.
Basic idea similar to spells.
2015-04-16 08:54:04 +02:00
PsiOmega
a6a9cb76e8 Ghost-possession sanity checks.
Adds sanity checks referred to in #8849.
2015-04-15 16:10:36 +02:00
PsiOmega
2ddf8ecf28 Movement fixes.
Ensures observers use Process_Incorpmove() despite being dead, while disallowing the once living from doing the same.
Ensures incorporeal creatures denied moving unto holy ground don't keep calling more movement code.
2015-04-15 14:21:58 +02:00
Zuhayr
20cfea7813 Merge pull request #8852 from PsiOmegaDelta/AutoGhost
Moving while dead now auto-ghosts you.
2015-04-15 19:59:38 +09:30
Chinsky
3f93454017 Merge pull request #8849 from PsiOmegaDelta/GhostPossess
Allow admins to drag-drop ghosts into mobs.
2015-04-15 12:46:56 +03:00
PsiOmega
d8f1045e53 Moving while dead now auto-ghosts you.
Also removes now redundant incorporeal_move check that's made further up the proc.
2015-04-15 09:19:19 +02:00
PsiOmega
0d0786dfa1 Allows dead humans to speak, even if muzzled.
Prevents a fate most cruel, at least when the ghost is still possessing its dead body.
2015-04-15 09:06:04 +02:00
Zuhayr
1aee7282ff Quickfix for pariahs breaking cuffs. 2015-04-15 16:30:13 +09:30
PsiOmega
f9b3547e8d Allow admins to drag-drop ghosts into mobs.
This functions the same way as editing the ckey in vv.
Has the same permission check as assume-direct-control.
It requires the admin also be a ghost to avoid conflicts with other drag drop code.
2015-04-15 08:49:00 +02:00
PsiOmega
1bd4f21c58 Makes objects without moues opacity not appear via alt-click.
Prevents clicking objects you should not be able to click.
2015-04-15 08:31:40 +02:00
PsiOmega
516b60962e Merge remote-tracking branch 'upstream/dev' into CultPorting 2015-04-14 15:54:22 +02:00
Chinsky
32534346c7 Merge pull request #8773 from mwerezak/dislocation
Adds dislocating joints using a neck grab
2015-04-14 16:35:24 +03:00
PsiOmega
0466a1f47a Camera network refactor - Part 3
Swept through every single Z-level, re-named/networked every single camera.
Fixes the AI Jump-To-Network verb not properly updating the network (used by the Show-Camera-List verb).
Also removes redundant Cancel option in the Show-Camera-List.
2015-04-14 11:41:01 +02:00
mwerezak
d6498cd45f Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dislocation
Conflicts:
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/carbon/human/human_organs.dm
2015-04-13 17:12:02 -04:00
mwerezak
da5518f8b2 Updates various dependencies on organ brokenness to use the is_broken() proc. Updates external organ brokenness to ensure broken description is set. 2015-04-13 16:38:33 -04:00
GinjaNinja32
d4eb42b38b Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/projectiles/targeting.dm
2015-04-13 12:49:07 +01:00
PsiOmegaDelta
f988545ed5 Merge pull request #8827 from comma/dev-freeze
Some fixes
2015-04-13 08:17:53 +02:00
Chinsky
d39cc9686d Fixes #8687 2015-04-13 06:25:30 +03:00
Chinsky
b436925a33 Fixes #8735 2015-04-13 03:54:29 +03:00
Chinsky
2dea2424cb Merge pull request #8811 from Zuhayr/dev
Adds construction drones.
2015-04-12 18:21:34 +03:00
PsiOmega
1511e2b3f4 Ports /vg/'s Nas-Sie remake.
Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
PsiOmega
6458d91d83 Fixes AIs inside inteliCards being unable to interact with the world around it.
Apparently being inside an object affects view() in unexpected ways.
2015-04-12 14:04:00 +02:00
Zuhayr
0223223c77 Merge pull request #8753 from Neerti/4-4-2015_borg_module_stuff
Revenge of the Research Module (and other stuff from that PR)
2015-04-12 13:16:45 +09:30
Zuhayr
1758f52123 Fixes errors in previous commit, makes some tweaks. 2015-04-12 13:09:03 +09:30
Zuhayr
e833c14975 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2015-04-11 22:19:24 +09:30
PsiOmega
f3be9b41f0 Ports /vg/'s Nas-Sie remake.
First phase: Port cultify procs.
2015-04-11 13:58:08 +02:00
Zuhayr
a029f88cfc Added construction drone variant, updated the construction area map slightly. 2015-04-11 19:20:13 +09:30
=
78987a436a Merge resolution. 2015-04-11 13:23:17 +09:30
Chinsky
7a40d193fe Merge pull request #8801 from PsiOmegaDelta/NanoRefactorUmptheen
Refactors NanoUI interaction (again)
2015-04-11 04:43:50 +03:00
Chinsky
be3f372680 Merge pull request #8788 from PsiOmegaDelta/PortedSpells
Ports /vg/'s spell system for use by the cult port.
2015-04-11 02:05:58 +03:00
Chinsky
690da7e42d Merge pull request #8802 from PsiOmegaDelta/ISawTheRuntimes
Eye runtime fixes.
2015-04-11 02:05:51 +03:00
PsiOmega
49d3f0fcf7 Merge remote-tracking branch 'upstream/dev' into NanoRefactorUmptheen 2015-04-10 15:49:36 +02:00
PsiOmega
1ba8dcbca9 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/machinery/vending.dm
2015-04-10 15:25:34 +02:00
Zuhayr
d70ea77c2d Moved stack into heist antag creation for pariah reinclusion. 2015-04-10 02:35:04 -07:00
PsiOmega
baa2fe0dfa Eye runtime fixes.
Ensures the spawn in ai/New() doesn't attempt to update eyeobj if the AI was deleted before the timer.
2015-04-10 11:29:50 +02:00
Zuhayr
e4a0edb309 Readds CAN_JOIN to Vox for Ikky. 2015-04-10 02:28:38 -07:00
Chinsky
5fc3a2a511 Merge pull request #8792 from GinjaNinja32/runtime
Runtime fixes
2015-04-10 12:24:35 +03:00
PsiOmega
e37c5c22d4 Refactors NanoUI interaction (again)
Takes NanoUI interaction code and splits it into more manageable modules.

The default handler that checks distances, camera coverage, etc., etc.
Admin NanoUI windows now only check for admin rights, ignoring sight, distance, and anything else.
ERT/mercenary appearance changer now remains open for as long as the mob remains on the admin Z-level.
PDAs and uplinks now require that you keep the item somewhere in your main inventory (or contents to be precise). Hands or ears are fine, inside bags are not.
Rig suits also check that they are in the operator's inventory or that the synthetic operator is somewhere within the suit's contents (recursively).
2015-04-10 11:19:38 +02:00
Kelenius
20d62c87ff Borg module fixes
Fixes #8775
Fixes #8797
2015-04-10 09:50:47 +03:00
Neerti
45947bb9f5 Addresses Zuh's issues so he'll stop wracking me. 2015-04-09 21:22:04 -04:00
PsiOmega
990530d118 Ports /vg/'s spell system for the sake of cult porting.
Does offer a much more pleasant basis to work with in the future, if someone wishes to add more spell-like abilities.
2015-04-09 20:08:06 +02:00
GinjaNinja32
b35fe67be8 Fixes robot Life() runtime
Fixes #8610
2015-04-09 16:08:33 +01:00