Commit Graph

1093 Commits

Author SHA1 Message Date
Zuhayr
8d76690f44 Fixes #4042 2013-12-18 10:30:59 +10:30
Ccomp5950
fea1819260 Runtime fix: It was a bad idea to have this stuff in New()
So now it gives a default values and moves on.
2013-12-07 05:17:04 -06:00
Zuhayr
17380e308e Extra check in secure case interaction for aliens. 2013-12-05 22:04:11 +10:30
Zuhayr
a110cfaed7 Fixes #4030 2013-12-05 21:58:33 +10:30
Ccomp5950
52d328623a Tanks will also keep up with who manipulated them last.
Tanks placed in canisters, scanned with PDA or other analysis tool will set the manipulated_by variable to whoever did so.

The idea is that this person is aware what's in the tank and will act accordingly when you press the internals HUD icon.

If the user was the last person to manipulate the tank (or it's not been manipulated) then the user is smart about selecting the proper tank.

If the user was not the last person to manipulate the tank then he is only checking the pressure gauge to see what tank is fullest that matches his species breath_type

If that tank has nasties in it, welp he is going to get a breathful of nasties.
2013-12-03 23:01:42 -06:00
Ccomp5950
624068cc4f Emergency Insertion - Supermatter Manual.
/obj/item/weapon/book/manual/supermatter_engine
2013-12-01 19:31:25 -06:00
Chinsky
027b0d8ec6 Merge branch 'master' into dev-freeze
Conflicts:
	html/changelog.html
2013-11-30 05:16:49 +04:00
Chinsky
b4baf60414 Merge pull request #3989 from Ccomp5950/syndicate_id_fix
Hotfix for Syndicate ID's not being able to be assigned names / job
2013-11-29 17:05:16 -08:00
Ccomp5950
675f46fb80 Oops, Typo. What a difference that exclamation point can make. 2013-11-29 15:26:45 -06:00
Ccomp5950
05492cc921 Created a check to see if there is a registered user of the syndicate card,
if there isn't it assignes the first person who tries to change their name with it as the registered user.
2013-11-29 15:07:39 -06:00
Ccomp5950
287860b377 Force name update on new() of syndicate ID cards
Will make sure there is no null names making players unclickable as well as making syndicate cards work
2013-11-28 20:52:38 -06:00
Ccomp5950
497c111796 Bugfix: Hyposprays now fit in medical belts.
Problem:  Person fixing bug #2006 was a bit too specific about type of autoinjectors able to fit in belt.

Solution:  Be less specific.  Now hyposprays fit in belts.
2013-11-28 19:25:43 -06:00
Ccomp5950
1f76f4cfd0 Hotfix for Syndicate ID's not being able to be assigned names / occupations. 2013-11-28 18:43:46 -06:00
Mloc
503302dae5 Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/game/objects/items/weapons/implants/implant.dm
	code/modules/reagents/Chemistry-Machinery.dm
2013-11-24 23:37:09 +00:00
Nanai
5484163efe Implant mode changability, explosive variable fix
Fixed and upgraded as per Ravensdale's request in #3966
2013-11-23 06:55:12 -05:00
Zuhayr
bfc5a61da1 Fixes #3966 2013-11-23 20:33:58 +10:30
Chinsky
8696d4fbd9 No nullname ID cards 2013-11-12 02:10:01 +03:00
Chinsky
65c248cda0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into miasma 2013-11-05 02:57:40 +04:00
Chinsky
fd928d4b5f Cleaned the fuck out of smoke. 2013-11-05 02:57:23 +04:00
Mloc-Argent
f1b230edc4 Merge branch 'master' into dev 2013-11-04 10:46:13 +00:00
DJSnapshot
63fb3f29ea mecha fixes 2013-11-02 12:26:34 -07:00
DJSnapshot
69389d392c Fix for https://github.com/Baystation12/Baystation12/issues/3813 2013-11-02 11:45:26 -07:00
Nanai
adc563db05 Added in two new manuals by Magmaram for atmospherics and EVA. 2013-10-27 18:24:30 -04:00
Nanai
88ef9a3be2 Fixed the absent/removed sprite on experimental welding tools. 2013-10-27 18:24:04 -04:00
Segrain
6655ae9b11 Wallets and cards. 2013-10-21 05:10:33 +03:00
Segrain
eb9a337d07 Merge remote-tracking branch 'upstream/master' into dev 2013-10-11 12:44:44 +03:00
Segrain
7ea98f6d79 Examining fix. 2013-10-11 10:19:58 +03:00
Chinsky
7f62dfc5b1 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	code/_onclick/hud/alien.dm
	code/_onclick/hud/alien_larva.dm
	code/_onclick/hud/human.dm
	code/_onclick/hud/monkey.dm
	code/_onclick/hud/robot.dm
	code/setup.dm
2013-10-10 14:30:34 +04:00
Chinsky
b96f9ef650 Merge pull request #3744 from Baystation12/dev-freeze
BYOND AKBAR
2013-10-10 02:45:45 -07:00
Chinsky
3c7c715e06 Merge pull request #3727 from fauxki/dev
Dev - Lightswitches for Medbay / Beach Holodeck Update
2013-10-08 21:23:42 -07:00
Mloc-Argent
65f218ee63 Merge branch 'master' into dev-freeze
Conflicts:
	code/ZAS/Fire.dm
	html/changelog.html
	maps/tgstation2.dmm

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 22:01:16 +01:00
Mloc-Argent
a1f55a50b1 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Hopefully done right this time.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 20:27:39 +01:00
Chinsky
7555dd0f0b Merge branch 'master' into dev
Conflicts:
	code/setup.dm
2013-10-08 15:16:57 +04:00
Mloc-Argent
3d2f92f92c Made energy weapons not get a bloody overlay.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-07 20:35:35 +01:00
Mloc-Argent
8b2c3fc153 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-07 20:24:21 +01:00
fauxki
a9de4f00f2 * Adds swimming fins, flotation ducky belt, and snorkel to code. Two of the fins and snorkels will spawn in the athletics closet with the swimming suits. The flotation device spawns on the beach holodeck. 2013-10-05 08:25:03 -07:00
Mloc
49c0a30301 Merge branch 'master' into dev
Conflicts:
	baystation12.dme
	html/changelog.html
2013-09-26 10:26:03 +01:00
Mloc-Argent
e9bf414820 Refactors code to work with BYOND 500.
500 adds a "color" var to /atom, which conflicts with /obj/item/color, /obj/atmospherics/color and various simple_animals.
  /obj/item/color is now item_color
  /obj/atmospherics/color is now pipe_color
  simple_animals color is now body_color
Removes transformer.dm since it conflicted with transform() and was never used.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-22 12:39:48 +01:00
Segrain
c055f722dd Localised implant detection. 2013-09-14 23:50:31 +03:00
Segrain
35621466e1 Merge conflict fix. 2013-09-14 22:49:11 +03:00
Segrain
d8ad339fd8 Fix for throwing damage. 2013-09-13 19:41:23 +03:00
meyar
2dd7fe538b Derp, deleted airlock access. MY B. 2013-09-12 13:49:49 -04:00
meyar
ef4defdae0 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-09-12 13:16:46 -04:00
meyar
3d6b510395 Restores a magically lost (again) feature. Traitor ID cards being reforgable. 2013-09-12 13:14:57 -04:00
Zuhayr
7ab7a61812 Merge resolution, using dev-freeze map. 2013-09-09 21:59:47 -07:00
Erthilo
3b61ba850f Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev
Conflicts:
	baystation12.dme
	code/modules/projectiles/ammunition/bullets.dm
2013-09-02 23:32:33 +01:00
Erthilo
9e17473f62 Uncomments books. Generifies mentions of tg or baystation. 2013-09-02 18:24:11 +01:00
Erthilo
3662725155 Fixes for monkeycubes. 2013-09-02 17:44:47 +01:00
Mloc-Argent
a084f74c7d Expansion of every "icon = ''" path.
Supposed to help compilation times.  Who knows.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-01 21:53:36 +01:00
Erthilo
961ebcec35 Added Megaphones to all Heads offices. 2013-08-31 22:14:31 +01:00