>dd_replacetext and dd_replacetext_case are now replacetext and replacetextEx respectively.
>replacetext and replacetextEx works using strings only; it doesn't convert it into a list and then back into a string.
Fixes some dumb-dumbs in textlist and text2listEx
> "<" where there should be a "<="
> no else case for when the separator is longer than the text (causing empty lists to be returned)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4971 316c924e-a436-60f5-8080-3fe189b3f50e
-Atmos delay is now based on active players, to help fight lag for massive player rounds.
-Changed some for(blah in world) loops to use the correct lists.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
-Made a proc which will select active candidates.
BALANCE STUFF
-Acid is less random.
-Humans being disarmed by Aliens is no longer a random duration, instead it is a constant 10, instead of the random 10 to 15.
-Facehugger throw range was reduced to 5.
-Laying eggs costs 75 plasma (from 50) and secreting resin costs 75 plasma (from 100).
-Reduced stun duration of Alien disarm to Cyborgs. From 10 to 7.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4949 316c924e-a436-60f5-8080-3fe189b3f50e
>Replaced dd_text2list, dd_text2listcase, tg_text2listcase and tg_text2list with text2list and text2listEx. text2list will return a list of each and every character in the string if you set separator=""
>added return_file_text(filepath) which returns text from a file after doing some checks: does the file exist? is the file empty? It prints helpful error messages to the world.log if it runs into problems
>Replaced dd_file2list(filepath, seperator) with file2list(filepath, seperator). It just calls text2list(return_file_text(filepath), seperator). rather than copypasta
>Replaced time_stamp() so it's not as retarded
>Lots of the world setup stuff uses file2list now, rather than file2text -> sanity -> text2list
>Added error() warning() testing() procs. These print messages to world.log with a prefix. e.g. ## ERROR: msg.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4948 316c924e-a436-60f5-8080-3fe189b3f50e
-You cannot spread diseases which are marked as SPECIAL or NON_CONTAGIOUS via blood injections.
-Carp no longer drift in space.
-Captain helmet now protects you from facehuggers.
-All humanoid aliens can now Regurgitate.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4946 316c924e-a436-60f5-8080-3fe189b3f50e
Conflicts:
code/datums/disease.dm
code/modules/reagents/Chemistry-Reagents.dm
icons/turf/areas.dmi
maps/tgstation.2.0.9.1.dmm
yep, this time going to merge map updates before making map changes >.>
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=10501
-You can insert the Auth Disk by clicking on the nuclear bomb.
-Changed how aliens are selected. It will filter the list of possible candidates by checking for players who aren't inactive for more than a minute. If no possible candidates are found, it increases the filter by another minute. It does this 5 times before giving up.
-Alien embryos cannot have carriers and they are more likely to infect someone.
-The time it takes before a larva bursts is increased a bit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4897 316c924e-a436-60f5-8080-3fe189b3f50e
Removing:
-Erro code of r4861. Xsi gave me permission p-please don't kill me.
Proc added:
-Added a proc that checks the rank of the admin and compares it to a var given. If the check fails, returns a 0 and a "You need more acces" message. If not, returns an 1. admin_rank_check(var/rank, var/requested)
Admin option changes:
-You need to be at least a trialmin to change a var in VV.
-You need to be at least a trialmin to change the vars on the tator panel
-You need to be at least a trialmin to allow votes or start a custom one. (All admins can cancel votes)
-All mob transformations (of playerpanel and VV) and special options (like godmode), now requires trialmin status or higher.
-All admins can use aghost now.
-All admins can right click - VV if they are a ghosting.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4889 316c924e-a436-60f5-8080-3fe189b3f50e
-Fixed some more messages.
-Added that if you try to set not broken bone with bone setter, you won't like the result
-Moved code for fracturing bones to the separate proc.
Pretty much finished surgery system.
-working appendectomy, bone surgery, eye surgery, face surgery, brain surgery (humans only) and metroid core surgery.
-moved operation stages tracking vars to one op_stage datum. Left brain opstage var alone because way too many things reference it.
-added bone gel and bone setter.
-added check for surgery tools, so new doctors won't beat shit out of patients on optable too often.
-pretty much emptied surgery_tols.dm, it was unneeded by this point.
Still need to test it more, slap sanity checks everyfuckingwhere.
Also more literate messages written with help of trained monkey (faux).
Appendectomy fully working
Bone surgery working
Added bone gel and bone setter items
Made bandaging stop bleeding instantly, instead of waiting for next wound update.
Added variabe to groin organ to track appendectomy stage.
It was 'any wound with damage over 4', which caused even lighter burns to bleed.
Now it's either cuts or bruises with over 20 damage (if you got hit with so much force SOME skin is bound to tear there, I think).
- Removed a few unnecessary things in organ.take_damage
- Wounds now will open a lot more often, making for fewer but larger wounds
- Natural wound regeneration will use less processing time now by happening less often
- Must not be wearing a suit or uniform, done by clicking on self with help intent
- Removed a leftover debug message
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4820 316c924e-a436-60f5-8080-3fe189b3f50e