Commit Graph

6279 Commits

Author SHA1 Message Date
noisomehollow@lycos.com
ca41b444f3 Map Changes:
Fixed AI Satellite. Turret controls are aligned properly now, several cameras re-added.
Switched Warden and HoS areas; they are now properly attached to their respective offices thanks to AtomicTroop.
Nuke Storage now has access to maintenance.
Air alarm map fixes thanks to Blade_.

Icon Updates:

Color adjustment on riveted walls.
Updated decal sprites acquired from a Russian SS13 build (with permission).
Alien meatspike sprite updated.
Fixed plague doctor gas mask in clothing code. Probably requires further revision.
Removed kobold.dmi from obj. Empty file.
Removed kobold.dmi from mob. Copy of sprites in mob, mob.dmi.
Removed techpriest.dmi as the actual sprite is contained in robots.dmi.
Removed sectoid.dmi from mob. Moved sprite to xcomalien.dmi.
Removed golems.dmi from mob. Moved sprites to misc, old_or_unused.dmi.
Removed junk.dmi. Moved sprite to misc, old_or_unused.dmi.
More updated female sprites.
Better female underwear sprites acquired from a Russian SS13 build (with permission). Modified to fit new female base models.

Icon Additions:

Added female AI Hologram and holopad (mob/mob.dmi and obj/stationobs.dmi).
Added elevator door (obj/doors/Doorele.dmi).
Added space ninja gear. 
Facepalm display acquired from a Russian SS13 build (with permission).
Awesomeface AI display added.
Rig mining sprites acquired from a Russian SS13 build (with permission). Added item holding sprites for the suit. Rig suit replaces space suit which spawns in Engineering.
Robocop sprites acquired from a Russian SS13 build (with permission).
ed209 sprites acquired from a Russian SS13 build (with permission). Unused at the moment.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@511 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-02 00:01:55 +00:00
n3ophyt3@gmail.com
649dc66253 Nuke mode nuclear detonations now properly declare round end information
Added a second neutral victory condition to nuke mode, complete with its own cinematic


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@507 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-01 07:01:07 +00:00
crazyclonetheninja
45bd584067 Teleport code sort of fixed. No longer is stopped by dense objects or turfs. Unable to locate why it still has errors occasionally.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@498 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-28 01:25:06 +00:00
crazyclonetheninja
adc8848f24 New auxilliary solars added by Library.
Ghosts should now be able to see AI Malf timers.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@485 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-22 16:40:35 +00:00
crazyclonetheninja
0f0b099660 Prison Break random event is now added in.
*Airlocks bolt open, APC blows its lights, sec lockers on the station open up.
*AI can still access prison station.
*Disposal (not toilets) now leads to a maintenance access.
*Admins can activate a prison break event.
*Further additions will be made.

New unpowered door code to allow for locked shuttle doors (not for players).

HONK! sprite added to blood.dm for future clown stamp use.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@478 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-22 01:04:36 +00:00
musketstgstation@gmail.com
437f6f97c6 Fixed some issues I missed when commiting Deuryn's changes. Check your code, dude.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@470 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-21 01:01:28 +00:00
musketstgstation@gmail.com
783d8e14d7 Deuryn's revamp of random laws.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@468 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-20 23:27:32 +00:00
musketstgstation@gmail.com
a57b091238 Admin-supplied custom laws are now indistinguishable (to players) from ion storm events.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@462 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-19 20:37:07 +00:00
n3ophyt3@gmail.com
5450c51bad Map changes from XSI: Moved some APCs, added some APCs
Moved my borg wiring stuff to a separate codefile

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@461 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-19 17:31:11 +00:00
crazyclonetheninja
14ae414cef Derelict added to ghost teleport list.
Various minor fixes to the map.

Minor changelog fix.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@446 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-18 00:52:16 +00:00
musketstgstation@gmail.com
3f559abde7 More random AI laws for ion storms, courtesy of Deuryn
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@443 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-17 23:41:57 +00:00
n3ophyt3@gmail.com
e9ab11ec10 The wires I added to cyborgs now do stuff!
Two wires do nothing, until such a time as I come up with decent things for them to do.
  One wire controls the borg's LawSync protocol. Severing this wire disables law updates. Pulsing it forces an update of the borg's laws.
  Last wire controls the borg's AI link. Severing the wire severs the borg's link to its AI if it had one. It retains any custom laws it happened to have picked up from the AI. Pulsing the wire forces it to choose an AI to link with.

TO ACCESS THE WIRES:
1) Unlock the borg's panel with a roboticist-access ID
2) Open the panel with a crowbar
3) Expose the wiring with a screwdriver
4) Attack the borg with wirecutters or a multitool to make the window pop up

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@436 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-17 02:50:51 +00:00
n3ophyt3@gmail.com
da5bd7a49d Started work on some cyborg updates I've had planned for a while.
Cyborgs now only receive law changes from their AI when they check their laws. In practice, this only matters if the AI dies or is intelicarded (or if the borg's law sync wire is cut once I get that coded) in the time between the law being uploaded and the borg checking its laws.
  Cyborgs now have four wires that are randomized each round, much like in an airlock or APC. Currently, these wires do nothing and cannot be interacted with, but its getting late and I need sleep.
    It is planned for one of these wires to control law syncing, another to control AI linkage, and the other two to either do nothing or short out the powercell
  Moved the borg/ai law-related code to separate files for convenience

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@429 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-16 07:13:32 +00:00
musketstgstation@gmail.com
67163de36c Bunch of fixes to late-joining, including that Cargo Tech will be available and it won't spawn extra QMs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@416 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-13 23:40:09 +00:00
polyxenitopalidou
7aca8435c9 Cocktails can't get you wasted that fast now.
Also Tripled rate at which mob/life handles Dizziness loss.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@412 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-12 18:06:12 +00:00
n3ophyt3@gmail.com
4e6e14b61e Fixed emagged borgs having their new laws overridden when their AI receives a law change.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@390 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-09 14:45:41 +00:00
panurgomatic
fad29b3a83 - Something like a global map for extended and sandbox gamemodes. Explore space, blow up the asteroids, collect resources, build your own station. WIP
- Exosuit object. Patrially working. WIP.
- Disease transmission on touch
- Various minor changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@386 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-09 03:18:25 +00:00
uporotiy
ec91b87ef9 -Fixed midis and ooc colour settings not saving.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@378 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-06 18:27:48 +00:00
uporotiy
7c008e61e1 -Fixed midis not playing at all.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@377 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-06 18:16:57 +00:00
musketstgstation@gmail.com
9d3b9bf3da Added a confirmation dialog to BOOM BOOM SHAKE THE ROOM as that is far too easy to set off by accident
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@376 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-06 18:08:41 +00:00
uporotiy
4c39f42b1d - Fixed setup character not working for non-admins.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@375 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-06 16:28:50 +00:00
uporotiy
d840398dc9 -Fixed TK through cameras.
-Fixed rune 4 not counting the cultist in the middle. 
-Expanded the explanation of a cultist objective.
-Moved the "midis" setting to client, so it carries over when you ghost/robot/alien/etc.
-Little extra something for Host level admins.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@374 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-06 12:35:24 +00:00
musketstgstation@gmail.com
b9d888c4f9 Added logging to fueltank explosions. Removed debug code from gib(). Changelog updated.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@373 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-05 19:50:34 +00:00
uporotiy
da0c58de03 Some changes to cult mode.
Fixed cyborgs just pressing cancel when choosing AIs.
Midis setting now carries over when ghosting.
Can now check if a borg is emagged from the player panel.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@367 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-04 22:39:38 +00:00
uporotiy
be044b18c8 -Finished work on the "cult" gamemode. I'll still add features to it later, but it is safe to be put on secret rotation now.
-Added an energy cutlass and made a pirate version of the space suit in preparation for a later nuke update.
-Changeling now ends 15 minutes after changeling death, unless he's ressurected.
-Further fixing of wizarditis teleporting into space.
-Fixed the wise beard sprite.
-Fixed missing sprite for monkeyburgers.
-Fixed Beepsky automatically adding 2 treason points to EVERYONE.
I believe that's everything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@365 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-02 19:13:32 +00:00
musketstgstation@gmail.com
ccd7118c25 Ban appeals URL moved to config.txt to better support other servers using our codebase.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@361 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-30 19:01:53 +00:00
uporotiy
5517539459 -A bit more work on cultist
-Sleepers and disposals now require two seconds to climb inside
-More random laws
-Fixed changeling random amount of genomes needed for the objective

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@359 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-28 18:11:36 +00:00
panurgomatic
ba5eefec27 - Added vent control to air alarms
- Added air filter pressure control and made N2O filtering a separate option
- Fixed gas sensor division by zero bug
- Some atmos changes
- Disease gib-loop debugging
- Moved alarms, scrubbers and vents initialization to more suitable place 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@352 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-26 04:50:43 +00:00
panurgomatic
c0c940db6a - Slightly rewrote the diseases. Spreading, stage updates, etc. Check the diffs if you want details.
- Fixed wizarditis teleport lagggggg

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@339 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-21 03:23:10 +00:00
uporotiy
39efab2ce3 Added the very basis of cultist mode, it doesn't have proper objectives yet, but at least I can catch some bugs via playtesting, hopefully.
Wizards now shout a spell when they're casting - not corresponding to the spell itself, though, it's a placeholder until granny finishes his voice acting.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@336 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-20 21:46:31 +00:00
musketstgstation@gmail.com
c53ece134d Added changeling mode handling to the 'list current traitors' secret. Wizard mode handling is commented out because it doesn't work at the moment. Reduced the damage radius when using a lit welder on a fueltank.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@335 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-20 20:29:18 +00:00
musketstgstation@gmail.com
d86f609105 Fixed the Traitor? button for changelings. Fixed the player panel karma column for BYOND keys containing spaces.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@334 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-20 19:45:50 +00:00
musketstgstation@gmail.com
a39cd3b6ba Added a Karma column to the player panel. Hopefully this works and doesn't lag too badly. Kind of hard to test locally. Should be OK, the code is mostly copied from the check karma verb
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@333 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-20 19:04:56 +00:00
uporotiy
b7e22cc56b Commented out the lagspike wizarditis bit of code (too derpy atm to actually fix it).
Added suspenders for mime.
Changed the virus crate so that it is a secure crate now.
Added the ability for admins to choose which virus to spread when triggering an outbreak.
Changed the dorf mode secret to be more manly.
Made clown's mask a gas one.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@328 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 19:36:10 +00:00
uporotiy
f0fce79116 Baby metroids now leave a proper sprite when dead.
Fixed metroid sprite to be more easily clickable.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@326 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 18:11:59 +00:00
uporotiy
6752bc066e Fixed brainrot.
Started work on beesease.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@324 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 17:19:38 +00:00
uporotiy
50b8c9dd35 Added a new disease.
Removed GBS.
Fixed mime invisiwall.
Removed the red stripe on HoS's suit AGAIN.
Added metroid jam.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@314 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-18 18:29:59 +00:00
n3ophyt3@gmail.com
5c3275dc9d Added some debug code to hunt down the cause of some inexplicable gibbing.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@311 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-18 05:06:06 +00:00
uporotiy
420810b5ad Mime emote fixed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@310 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-17 17:03:45 +00:00
uporotiy
5490a3e40e Changed a lot of things, too lazy to recall them atm. Attempted a shotgun-on-back fix, but didn't work.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@305 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-17 14:27:57 +00:00
uporotiy
d981500978 Half-finished mime job (yes, I like releasing raw things).
Cuban Pete Time button for admins.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@293 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-16 20:16:52 +00:00
n3ophyt3@gmail.com
a310b6ddd4 Made it impossible for non-malfunctioning AIs to disable the malf AI's APC.
Made malf AIs uncardable.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@292 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-16 17:50:22 +00:00
uporotiy
54ead02130 Added trollface and Friend Computer AI status display. Friend Computer overrides all displays except for supply shuttle and prison ones.
Renamed "Goat Fart" admin rank to "Filthy Xeno" for /tg/ness.
Emagging cyborgs works now.
Changed rune icons.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@286 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-15 19:27:50 +00:00
n3ophyt3@gmail.com
208091d903 Added a second computer to the AI upload chamber. Its purpose is to modify the laws of cyborgs that do not get their laws from an existing AI.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@279 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-14 21:41:37 +00:00
n3ophyt3@gmail.com
b7dd6fdeb6 Added a check so that malf AIs can't start a APC hack if one is already in progress, as this was apparently possible if they had multiple APC windows open.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@276 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-14 05:22:50 +00:00
uporotiy
118320e84a Added three new runes, more work on cultists, as always.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@274 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-13 17:16:00 +00:00
panurgomatic
1909ee2e91 - Tweaked cryo healing speed
- Added crawl-trough-vent travel time
- Tweaked placement of utility belt contents window & fixed one related small bug
- Added metabolization for several reagents 
- Other small tweaks

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@273 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-13 13:12:25 +00:00
musketstgstation@gmail.com
6011668e18 Found out why alien spit wasn't working right - the check for having a riot shield equipped was backwards.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@271 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-12 23:35:52 +00:00
uporotiy
4f01bd3500 Fixed rune 7.
Fixed examine on runes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@268 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-12 19:34:57 +00:00
uporotiy
251155ec29 Fixed rune 8.
Made rune 1 connect all runes of the same key.
Made rune words random.
Cultists now get a tome (if the admins are generous) and a word at the moment they're made cultist.
Added admin tome, making runes without need to search words.
Added "check words" verb for admins.
Removed travel rune at the derelict, doesn't work with random words, or at least I couldn't make it work. Will work on it tomorrow.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@267 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-12 18:27:34 +00:00