Cael_Aislinn
a6ae09bccf
fix for some zas runtimes, overrepressurisation after sealing breaches, zones not properly restructuring during some breaches
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:50:34 +10:00
Cael_Aislinn
ae16d81888
fix for blueprint areas randomly disappearing after a while, blueprint areas power not working, blueprint areas lighting being [initially] borked
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:49:24 +10:00
Cael_Aislinn
2d15506667
removed extraneous rig slowdowns
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:46:24 +10:00
Cael_Aislinn
6743f09ef2
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-01 13:57:27 +10:00
cib
e9d7b5ce0d
Missing part of tajaran ear commit.
2013-01-31 20:04:22 +01:00
cib
ae454a4f73
Doubled metabolism rates.
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This puts metabolism back between where it was originally, and where the metabolism rebalance put it. Thus it shouldn't break anything, but it'll make most chemicals a bit more usable.
2013-01-31 18:12:09 +01:00
cib
4a39d9b53b
Fixes for gamebreaking metabolism rates
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- A single chili doesn't kill anymore
- Chloral hydrate no longer kills in amounts of 2 units
2013-01-31 18:04:51 +01:00
Cael_Aislinn
01eeef048f
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-30 13:13:37 +10:00
cib
f8ca13262c
Fix issue #2193
2013-01-29 18:07:18 +01:00
RavingManiac
b121235cf8
Pepper spray blindness and eye blurriness durations quintupled. Condensed capsaicin recipe added (capsaicin + plasma catalyst).
2013-01-29 18:12:42 +08:00
Cael_Aislinn
fb2eb8008e
resolved supply_pack runtime, added stuff to contraband pack to make it not-empty, added icon for absinthe
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-25 16:26:19 +10:00
Cael_Aislinn
3c06edc689
resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly)
2013-01-25 11:48:17 +10:00
Cael_Aislinn
e7c10c44cd
made delay round end work after restart timer has started, made delay verb also delay round end
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-24 15:38:23 +10:00
cib
5c97214b97
Removed an instance of spawning space ninjas I overlooked. This one would cause a space ninja to be spawned on every round, 6 minutes in.
2013-01-20 18:54:29 +01:00
cib
8de6998d83
Removed space ninja random event.
2013-01-18 23:37:51 +01:00
Cael Aislinn
c32f1ac100
Merge pull request #2192 from CIB/BEF-premerge
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Metabolism fix
2013-01-16 00:25:18 -08:00
cib
e181b90ca2
Bugfix: Fix metabolism rates for foods, drinks and sleep toxins.
2013-01-16 02:55:23 +01:00
Cael Aislinn
a70cbeb519
Merge pull request #2186 from RavingManiac/master
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Changes to the minimum number of players needed for a game mode to start
2013-01-15 17:26:38 -08:00
Mloc
cad798adad
Merge pull request #2187 from CIB/BEF-premerge
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Merge pre-tg-merge BEF
2013-01-15 13:29:59 -08:00
RavingManiac
558fad6428
required_players_secret added, which is the number of players needed for a game mode to start when that mode has been chosen at random.
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required_players for most modes reduced to the number of antagonists + 1, as the variable is only used when the game mode is explicitly voted for.
2013-01-16 04:10:59 +08:00
GauHelldragon
77d22749f1
Hydroponics trays will update icons after being weeded now.
2013-01-13 17:30:27 -08:00
GauHelldragon
037f86aaf0
This belongs in bleeding edge, not master!
2013-01-03 16:12:17 -08:00
GauHelldragon
17317e3ff6
Fixes closets and destructive analyzer
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You can no longer load your robot modules into these. Fixes #2138
2013-01-03 16:08:46 -08:00
GauHelldragon
673a233268
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-03 15:51:06 -08:00
Cael_Aislinn
e43e96d296
removed exploit where syndicate ids could make players untargettable
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-03 14:38:59 +10:00
Chinsky
8d0384ece4
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-02 17:50:53 +04:00
GauHelldragon
e8f052d0c9
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-01 22:26:45 -08:00
GauHelldragon
e7d66f06cd
Farmbots! Adds new file farmbot.dm
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A new type of buildable AI bot that assists in hydroponics
Waters plants, hoes weeds and uses fertilizers
2012-12-30 15:24:58 -08:00
Hawk-v3
c612dd60da
Merge pull request #2114 from GauHelldragon/master
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Robot HUD fixes
2012-12-30 08:54:45 -08:00
Cael_Aislinn
0e9d6c163d
runtime fix. the original code here was intended to make projectiles work with autopsy, but instead it just caused runtimes and made some mobs invulnerable
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 14:00:46 +10:00
GauHelldragon
50489f28ed
Fixes cyborg display when items are disabled due to power.
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Previously the hud would not be updated when power drops below 100 and items are disabled.
2012-12-28 13:51:09 -08:00
GauHelldragon
a116225433
Fixes cyborg HUDs security and medical HUDs
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The images now go away when the module isn't active
2012-12-28 13:37:17 -08:00
cib
438226c7c8
Fixed another graphical error with crew manifests.
2012-12-24 21:20:17 +01:00
cib
39b12b280a
Fixed a few problems with PDA crew manifest.
2012-12-24 21:13:29 +01:00
cib
03b52e77e6
Fix two compile errors.
2012-12-24 21:07:04 +01:00
cib
9ccfe7e310
Crew manifest now shows whether a crew member is SSD.
2012-12-24 21:03:26 +01:00
cib
6da98a0c00
Everyone now has crew manifest, and it uses the good version on PDA's.
2012-12-24 20:50:20 +01:00
cib
55c1ec2300
Added a display of active players in a job for latejoin.
2012-12-24 20:32:28 +01:00
cib
c5fb6aaf60
Low blood levels now actually make your nutrition drop.
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This'll help make people low on blood eat something.
2012-12-24 20:20:15 +01:00
cib
d8ab9906f7
Blood transfer rate was too fast, slowed it down.
2012-12-24 19:54:30 +01:00
cib
53e500188b
Fixes to the IV drip.
2012-12-24 19:09:45 +01:00
cib
d581ebe767
IV drips now can take blood as well as give it.
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This makes blood donations much easier.
2012-12-24 18:25:48 +01:00
cib
026bbfa3b7
Implemented ghetto surgery tools.
2012-12-24 18:25:02 +01:00
Hawk-v3
aa9207ba44
Merge pull request #2102 from Ravensdale/master
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Station-wide boom sound
2012-12-23 06:00:41 -08:00
Ravensdale
6a359474cc
Update code/game/objects/explosion.dm
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Removing a repeat if statement
2012-12-22 14:58:01 -08:00
Ravensdale
9d9061180d
Port of z-level explosion sound effect from pre-merge. Tested and confirmed working with c-4, welding tanks, meteors and roro explosions, probably more!
2012-12-22 14:46:44 -08:00
Hawk-v3
0917269fe3
Merge pull request #2101 from Ravensdale/master
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Port: Ai cores
2012-12-22 09:29:53 -08:00
Ravensdale
0ec910729c
Porting of old AI cores. Introduces Triumverate, Serithi's TRIBUNAL sprite made public with permission.
2012-12-22 09:25:47 -08:00
cib
c354685bd7
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
2012-12-22 17:56:02 +01:00
Hawk-v3
70b40dfc6b
Merge pull request #2096 from comma/crates
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Crates
2012-12-22 08:29:21 -08:00