Commit Graph

4429 Commits

Author SHA1 Message Date
Cael_Aislinn
2d15506667 removed extraneous rig slowdowns
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-01 22:46:24 +10:00
Cael_Aislinn
6743f09ef2 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-02-01 13:57:27 +10:00
cib
e9d7b5ce0d Missing part of tajaran ear commit. 2013-01-31 20:04:22 +01:00
cib
4a39d9b53b Fixes for gamebreaking metabolism rates
- A single chili doesn't kill anymore
- Chloral hydrate no longer kills in amounts of 2 units
2013-01-31 18:04:51 +01:00
Cael_Aislinn
01eeef048f Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-01-30 13:13:37 +10:00
cib
f8ca13262c Fix issue #2193 2013-01-29 18:07:18 +01:00
RavingManiac
b121235cf8 Pepper spray blindness and eye blurriness durations quintupled. Condensed capsaicin recipe added (capsaicin + plasma catalyst). 2013-01-29 18:12:42 +08:00
Cael_Aislinn
3c06edc689 resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly) 2013-01-25 11:48:17 +10:00
Cael_Aislinn
e7c10c44cd made delay round end work after restart timer has started, made delay verb also delay round end
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-24 15:38:23 +10:00
Cael Aislinn
c32f1ac100 Merge pull request #2192 from CIB/BEF-premerge
Metabolism fix
2013-01-16 00:25:18 -08:00
cib
e181b90ca2 Bugfix: Fix metabolism rates for foods, drinks and sleep toxins. 2013-01-16 02:55:23 +01:00
Mloc
cad798adad Merge pull request #2187 from CIB/BEF-premerge
Merge pre-tg-merge BEF
2013-01-15 13:29:59 -08:00
GauHelldragon
17317e3ff6 Fixes closets and destructive analyzer
You can no longer load your robot modules into these. Fixes #2138
2013-01-03 16:08:46 -08:00
Chinsky
8d0384ece4 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-01-02 17:50:53 +04:00
Hawk-v3
c612dd60da Merge pull request #2114 from GauHelldragon/master
Robot HUD fixes
2012-12-30 08:54:45 -08:00
Cael_Aislinn
0e9d6c163d runtime fix. the original code here was intended to make projectiles work with autopsy, but instead it just caused runtimes and made some mobs invulnerable
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-29 14:00:46 +10:00
GauHelldragon
50489f28ed Fixes cyborg display when items are disabled due to power.
Previously the hud would not be updated when power drops below 100 and items are disabled.
2012-12-28 13:51:09 -08:00
GauHelldragon
a116225433 Fixes cyborg HUDs security and medical HUDs
The images now go away when the module isn't active
2012-12-28 13:37:17 -08:00
cib
03b52e77e6 Fix two compile errors. 2012-12-24 21:07:04 +01:00
cib
55c1ec2300 Added a display of active players in a job for latejoin. 2012-12-24 20:32:28 +01:00
cib
c5fb6aaf60 Low blood levels now actually make your nutrition drop.
This'll help make people low on blood eat something.
2012-12-24 20:20:15 +01:00
cib
53e500188b Fixes to the IV drip. 2012-12-24 19:09:45 +01:00
cib
d581ebe767 IV drips now can take blood as well as give it.
This makes blood donations much easier.
2012-12-24 18:25:48 +01:00
Hawk-v3
0917269fe3 Merge pull request #2101 from Ravensdale/master
Port: Ai cores
2012-12-22 09:29:53 -08:00
Ravensdale
0ec910729c Porting of old AI cores. Introduces Triumverate, Serithi's TRIBUNAL sprite made public with permission. 2012-12-22 09:25:47 -08:00
cib
c354685bd7 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature 2012-12-22 17:56:02 +01:00
Hawk-v3
70b40dfc6b Merge pull request #2096 from comma/crates
Crates
2012-12-22 08:29:21 -08:00
Hawk-v3
5f77acd30e Merge pull request #2095 from comma/inspace
Inspace
2012-12-22 08:27:42 -08:00
Hawk-v3
9df91430fd Merge pull request #2097 from comma/surgery
Surgery
2012-12-22 08:27:18 -08:00
Hawk-v3
9e96fa8aca Merge pull request #2099 from Rowtree/master
Camp Redacted - My map that cib wanted me to upload
2012-12-22 08:25:15 -08:00
cib
767e9f33cf Reduced chemical metabolism and effect of chemicals.
Most chemicals should now act just as strongly as before, but much more slowly.
2012-12-22 02:51:40 +01:00
cib
5659e14668 Merge branch 'master' of github.com:Baystation12/Baystation12 into feature 2012-12-22 02:25:46 +01:00
Chinsky
6635fc2a83 Merge branch 'master' into inspace 2012-12-21 01:26:02 +04:00
Chinsky
b3580e8265 Merge branch 'master' into surgery 2012-12-21 01:07:36 +04:00
Chinsky
581f2c4db5 Merge branch 'master' into crates 2012-12-21 01:03:20 +04:00
Hawk-v3
a983b72f4d Merge pull request #2085 from GauHelldragon/master
Various fixes
2012-12-20 06:42:15 -08:00
cib
be2466354b Fixed another mistake with projectile dodge code. 2012-12-19 22:03:04 +01:00
GauHelldragon
980a24079f Power draining Anomoly negative charge fix
fixes issue #2064
2012-12-19 13:00:30 -08:00
cib
84fe7c01af Fixed two issues with bullet hit chance.
- Bullet hit chance was too low at close distance
- Missing wouldn't actually prevent the damage
2012-12-19 21:44:05 +01:00
cib
b0289ce66d Bullets can now also miss, even after entering the same tile.
This means that aiming for the head with a gun only makes sense from a short distance or when the target is restrained. Otherwise, you're likely to miss unless aiming for the chest.
2012-12-19 21:20:07 +01:00
cib
596d944414 Added a mechanic that makes it possible to miss in melee.
Only happens when the target is neither laying nor restrained. In this case, there are various chances to miss the targetted organ, and either hit nothing, or a different organ.
2012-12-19 20:40:29 +01:00
cib
1d0147c396 Merge branch 'master' of github.com:Baystation12/Baystation12 into feature 2012-12-19 19:40:28 +01:00
cib
9427c963cb Spacesuits and helmets now protect from pressure.
Don't want to know why they didn't before.
2012-12-18 18:36:54 +01:00
RavingManiac
1b756b9fe5 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-12-18 22:01:51 +08:00
Jim "Apples"
70a82fcde6 Merge pull request #2080 from Zuhayr/master
Oen'g's baton (Custom item)
2012-12-18 05:14:23 -08:00
Zuhayr
d59b160f80 Oen'g's baton. 2012-12-19 00:13:19 -08:00
Hawk-v3
79b9285889 Merge pull request #2076 from GauHelldragon/master
Telecomm Server circuit label fix
2012-12-18 04:40:43 -08:00
RavingManiac
67bbd9bf2b Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-12-17 21:11:03 +08:00
GauHelldragon
d38a0715e7 Fixed design name of telecomm circuit design
Was mislabeled, fixed!
2012-12-16 17:41:24 -08:00
Jim "Apples"
11427734c3 Merge pull request #2073 from CIB/bugfix
Make setblock able to handle block index 0
2012-12-16 09:23:25 -08:00