Spamcat
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aa1310a44f
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Fixed a potential runtime and removed buggy mobs from gold slime's spawn list as per raven's request.
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2013-07-09 13:40:04 +04:00 |
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Segrain
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c5a1a69b5b
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Stealth/invisibility tweaks.
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2013-07-09 05:06:29 +03:00 |
|
Segrain
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14dbcad07d
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HUDs and visibility.
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2013-07-09 04:53:34 +03:00 |
|
Segrain
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72588c8c61
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MedHUDs and virus2.
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2013-07-09 04:51:09 +03:00 |
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Mloc-Argent
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75c8f6d76a
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Merge branch 'BEF-staging'
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2013-07-08 23:28:22 +01:00 |
|
Chinsky
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31fc09567f
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Merge pull request #3264 from Mloc/master
Small fixes
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2013-07-06 14:59:13 -07:00 |
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Zuhayr
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78653b3175
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Removes visible tallies from votes.
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2013-07-07 02:42:28 -07:00 |
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Zuhayr
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e9210b0701
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Removed jobbanned and random pick drafting in understaffed modes, and implements voter-based forcedrafting.
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2013-07-07 02:28:34 -07:00 |
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Mloc-Argent
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3ce4e2ad17
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Fixes #2559
Changes Add-Note and Notes verb to be under the IC category, instead of OOC.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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2013-07-06 22:20:13 +01:00 |
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Mloc-Argent
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94af89d0a2
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Fixes #2091
Adds missing topic() code for page selection on player notes, properly alphabeticalizes.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
|
2013-07-06 22:16:01 +01:00 |
|
Zuhayr
|
b84697055f
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Embedded item string fix.
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2013-07-07 00:07:18 -07:00 |
|
Zuhayr
|
587b2d8f24
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Cyborg sprite selection fix.
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2013-07-07 00:00:25 -07:00 |
|
Zuhayr
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ad07f5e9e5
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Added procs for a custom item that were overlooked.
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2013-07-06 23:53:59 -07:00 |
|
Zuhayr
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ee560d43da
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Allowed ties to use mask sprites if equipped to the face, for accessories like lockets.
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2013-07-06 23:53:24 -07:00 |
|
Zuhayr
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9a2ce35199
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Commenting out ninja mode, as it is broken.
|
2013-07-06 21:53:11 -07:00 |
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Segrain
|
82c3e6aa8c
|
Fix for #3255.
|
2013-07-06 16:51:59 +03:00 |
|
Segrain
|
6804cf0518
|
Fix for #3254.
|
2013-07-06 16:50:01 +03:00 |
|
LordBraindead
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6f0ebc1bb5
|
changed how fire works
-fire switched to release energy by burning fuel and generating heat from that
- reorganzied the fire process in a saner manner
|
2013-07-05 19:56:53 +01:00 |
|
LordBraindead
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7345b059a3
|
changed variable settings for the change in fire.dm
added one new variable
deleted three variables that are no longer used
|
2013-07-05 19:56:45 +01:00 |
|
LordBraindead
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ff912e132b
|
readjusted composition of syndie bombs
set them to produce a 1-2-5 explosion for the fire changes
|
2013-07-05 19:55:28 +01:00 |
|
Zuhayr
|
349851313e
|
Typo.
|
2013-07-05 23:34:44 -07:00 |
|
Zuhayr
|
aeec95b350
|
Robot immortality fixes.
|
2013-07-05 23:31:27 -07:00 |
|
Zuhayr
|
8f596f5fc1
|
Air alarm runtime fix.
|
2013-07-05 22:32:37 -07:00 |
|
Zuhayr
|
0cfaf8e70b
|
Minor string fix.
|
2013-07-05 22:15:40 -07:00 |
|
Zuhayr
|
60b9d0f8fc
|
Compile fix.
|
2013-07-05 22:09:27 -07:00 |
|
Zuhayr
|
a2249fb1dc
|
Fixes yank out verb string issues.
|
2013-07-05 22:01:09 -07:00 |
|
Zuhayr
|
b6699cbf9a
|
Adds ammo to vox spawning with a crossbow.
|
2013-07-05 21:57:51 -07:00 |
|
Zuhayr
|
5dc40474ec
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Removes vox randomness in appearance.
|
2013-07-05 21:53:17 -07:00 |
|
Zuhayr
|
ea49fcf2a9
|
Merge branch 'BEF-staging' of https://github.com/Baystation12/Baystation12
|
2013-07-05 21:47:09 -07:00 |
|
Zuhayr
|
d04514e9ad
|
Partial fix for #3087
|
2013-07-05 17:04:08 -07:00 |
|
cib
|
f10c08253f
|
Fixed two bugs with robot components.
1. They could be broken but still powered.
2. Melee damage didn't work at all.
|
2013-07-05 13:43:11 +02:00 |
|
Zuhayr
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a1be7e431c
|
Merge pull request #3245 from Zuhayr/feature
SkyMarshal's ZAS fixes from bef.
|
2013-07-04 23:14:04 -07:00 |
|
Zuhayr
|
dba4eb5eb2
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Merge branch 'airfixes' of https://www.github.com/SkyMarshal/Baystation12
|
2013-07-05 16:14:38 -07:00 |
|
Zuhayr
|
15de508b49
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
|
2013-07-04 23:29:48 -07:00 |
|
Zuhayr
|
a8ea0a3fd4
|
Bot shield not working against melee fix.
|
2013-07-04 23:23:22 -07:00 |
|
Zuhayr
|
1e7dc9667e
|
Vox raider class distribution fix.
|
2013-07-04 23:22:55 -07:00 |
|
Zuhayr
|
1750f1e631
|
Merge pull request #3244 from Ispil/Staging
Fixes issue #3240. The order for visible_message is visible, person, aud...
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2013-07-04 23:09:44 -07:00 |
|
Ispil
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255408c026
|
Fixes issue #3240. The order for visible_message is visible, person, audible. Here, visible and person were reversed.
|
2013-07-04 21:13:33 -07:00 |
|
SkyMarshal
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efd3d83e78
|
Reverts my firechanges, also air alarms now have a temperature regulation capacity.
|
2013-07-04 20:55:59 -07:00 |
|
Zuhayr
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dc3485ab2d
|
Indenting issue.
|
2013-07-04 20:37:10 -07:00 |
|
Zuhayr
|
0852a9f4b1
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Partial fix for #3236
|
2013-07-04 20:34:37 -07:00 |
|
Zuhayr
|
2c6e0e2bcc
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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
|
2013-07-04 20:32:24 -07:00 |
|
Zuhayr
|
0140738157
|
Merge branch 'BEF-staging' of https://github.com/Baystation12/Baystation12
|
2013-07-04 20:26:55 -07:00 |
|
SkyMarshal
|
87f576fb64
|
ZAS and alarm fixes.
|
2013-07-04 20:22:19 -07:00 |
|
Zuhayr
|
681fcb2881
|
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
|
2013-07-04 15:26:06 -07:00 |
|
Zuhayr
|
db650d3757
|
Config merge.
|
2013-07-04 14:39:46 -07:00 |
|
Ispil
|
4c1bb073ff
|
Fixes issue #2872, partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way.
|
2013-07-04 04:55:24 -07:00 |
|
cib
|
0eb1b2d12c
|
Implemented updatehealth() for robots
Fixes a bug of them never dying.
|
2013-07-04 09:46:47 +02:00 |
|
Zuhayr
|
a90fd2b4bb
|
Merge pull request #3233 from Ispil/Bleeding-Edge-Freeze
Removes the ability to create anything HONK-related in the mech fabricat...
|
2013-07-04 00:36:51 -07:00 |
|
Ispil
|
8c6c03c9d6
|
Removes the ability to create anything HONK-related in the mech fabricator. Also removes the ability to add bananium, due to it thus being pointless to add due to the one thing it can build being removed. Note that everything is commented out, not deleted.
|
2013-07-04 00:28:40 -07:00 |
|